Player Matchup

Hel
Hel
MyNamek
Hel
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,545 Elo+
Party 2
Medusa
Medusa
Tyrellbean
Medusa
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 183L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
galactictortuga
Zhong Kui
Level 160
God Stats
1W - 1L
1,683 SR
Queue Stats
37W - 32L
1,541 Elo+
Party 2
Guan Yu
Guan Yu
jnro32
Guan Yu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 181L
1,525 Elo+
Solo
Heimdallr
Heimdallr
xMPx ZeKKeN
Heimdallr
Level 120
God Stats
1W - 0L
1,293 SR
Queue Stats
13W - 18L
1,449 Elo+
Party 2
Team Averages
Level 139
1,495 SR
1,501 Elo+

VS

Team Averages
Level 134
1,587 SR
1,491 Elo+
Atlas
Atlas
Fireheart435
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 156L
1,473 Elo+
Party 1
Awilix
Awilix
Friendly Dirt
Awilix
Level 109
God Stats
46W - 50L
1,501 SR
Queue Stats
81W - 85L
1,494 Elo+
Solo
Ah Puch
Ah Puch
PapaPump250
Ah Puch
Level 199
God Stats
18W - 7L
1,650 SR
Queue Stats
112W - 105L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UlyssEs13
Ah Muzen Cab
Level 157
God Stats
1W - 2L
1,529 SR
Queue Stats
124W - 115L
1,518 Elo+
Party 1
King Arthur
King Arthur
Vaultdweller101
King Arthur
Level 159
God Stats
0W - 2L
1,753 SR
Queue Stats
174W - 164L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
12 / 4 / 10
12,116
673
20,442
14,378
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Tyrellbean
Medusa
16
7 / 2 / 5
9,708
539
11,723
10,806
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
galactictortuga
Zhong Kui
19
13 / 2 / 13
11,852
658
21,247
18,015
13,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
jnro32
Guan Yu
16
4 / 1 / 9
10,556
586
11,638
19,980
23,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
xMPx ZeKKeN
Heimdallr
15
1 / 2 / 15
9,031
502
6,716
6,644
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
9,111
506
7,064
19,707
13,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 1
9,355
520
6,933
14,433
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
PapaPump250
Ah Puch
15
2 / 8 / 4
8,952
497
14,140
18,673
7,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
UlyssEs13
Ah Muzen Cab
15
1 / 7 / 2
9,074
504
8,386
15,278
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Vaultdweller101
King Arthur
14
2 / 8 / 3
8,733
485
10,022
22,430
16,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
37
Kills
11
11
Deaths
37
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
5
6
1
0.92
W
Hel
12
4
10
4.25
L
Ah Puch
PapaPump250
Ah Puch
2
8
4
0.5
W
Medusa
Tyrellbean
Medusa
7
2
5
4.75
L
Ah Muzen Cab
UlyssEs13
Ah Muzen Cab
1
7
2
0.29
L
King Arthur
Vaultdweller101
King Arthur
2
8
3
0.44
W
Zhong Kui
galactictortuga
Zhong Kui
13
2
13
9.75
W
Guan Yu
jnro32
Guan Yu
4
1
9
8.5
W
Heimdallr
xMPx ZeKKeN
Heimdallr
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,766
Damage
46,545
69,823
Taken
90,521
48,232
Mitigated
45,872
30,615
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,064
2,307
0
1,554
19,707
13,942
0
7,794
11,913
19,733
0
L
6,933
2,197
0
4,492
14,433
3,874
0
7,316
7,117
0
61,801
W
Hel
20,442
738
5,824
7,423
14,378
5,446
186
7,007
7,371
89,997
1,528
L
Ah Puch
PapaPump250
Ah Puch
14,140
895
0
6,540
18,673
7,321
0
13,163
5,510
75,807
0
W
Medusa
Tyrellbean
Medusa
11,723
4,027
0
0
10,806
3,632
981
3,153
7,653
0
54,478
L
Ah Muzen Cab
UlyssEs13
Ah Muzen Cab
8,386
3,176
0
2,319
15,278
4,717
0
4,652
10,626
0
85,728
L
King Arthur
Vaultdweller101
King Arthur
10,022
1,406
0
940
22,430
16,018
0
7,914
14,516
439
43,407
W
Zhong Kui
galactictortuga
Zhong Kui
21,247
3,872
0
6,947
18,015
13,572
218
5,234
12,781
86,485
1,649
W
Guan Yu
jnro32
Guan Yu
11,638
1,741
1,570
7,441
19,980
23,543
145
4,555
15,425
0
65,172
W
Heimdallr
xMPx ZeKKeN
Heimdallr
6,716
2,155
0
1,410
6,644
2,039
590
2,141
4,503
0
39,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,263
Gold Earned
45,225
535
Minions Killed
451
0
Camps Cleared
0
1,763,885
Distance Traveled
1,877,918
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,111
506
12
1
0
365,673
0
L
Awilix
9,355
520
116
6
0
446,452
2
W
Hel
12,116
673
144
8
0
383,876
0
L
Ah Puch
8,952
497
114
6
0
321,057
0
W
Medusa
9,708
539
78
4
0
335,570
0
L
Ah Muzen Cab
9,074
504
152
8
0
361,567
0
L
King Arthur
8,733
485
57
3
0
383,169
0
W
Zhong Kui
11,852
658
134
7
0
362,972
0
W
Guan Yu
10,556
586
98
5
0
358,679
0
W
Heimdallr
9,031
502
81
5
0
322,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role