Player Matchup

Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Kamanaokekai
Kukulkan
Bronze III
Level 119
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 3L
1,436 MMR
Party 2
Bacchus
Bacchus
Bronze III
slytye16
Bacchus
Bronze III
Level 40
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 3L
1,373 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,544 SR
1,436 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,559 SR
1,241 MMR
King Arthur
King Arthur
Silver IV
EGSR GRIM
King Arthur
Silver IV
Level 149
God Stats
3W - 2L
1,589 SR
Queue Stats
32W - 41L
1,206 MMR
Party 1
Ganesha
Ganesha
Silver III
EGSRTUNA
Ganesha
Silver III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,369 MMR
Party 1
Discordia
Discordia
Silver II
nateman123
Discordia
Silver II
Level 94
God Stats
11W - 8L
1,586 SR
Queue Stats
40W - 58L
1,147 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 1 / 0
10,235
787
8,808
15,726
17,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Kamanaokekai
Kukulkan
17
1 / 2 / 1
10,291
792
9,471
5,194
2,050
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
slytye16
Bacchus
16
0 / 4 / 3
9,348
719
4,979
11,904
15,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
AmaterasuHeraMulanXing TianVulcan

VS

Bans
AchillesBaron SamediErlang ShenNu WaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EGSR GRIM
King Arthur
18
4 / 2 / 3
10,945
842
14,519
14,675
16,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
EGSRTUNA
Ganesha
16
0 / 1 / 5
9,170
705
5,836
10,579
11,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
nateman123
Discordia
18
3 / 1 / 3
10,431
802
7,957
6,221
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
7
7
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
1
0
3
W
King Arthur
EGSR GRIM
King Arthur
4
2
3
2.75
W
Ganesha
EGSRTUNA
Ganesha
0
1
5
2.5
L
Kukulkan
Kamanaokekai
Kukulkan
1
2
1
0.75
W
Discordia
nateman123
Discordia
3
1
3
4.5
L
Bacchus
slytye16
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
28,312
32,824
Taken
31,475
35,327
Mitigated
29,994
2,766
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,808
1,971
0
1,048
15,726
17,447
0
5,602
9,411
0
26,056
W
King Arthur
EGSR GRIM
King Arthur
14,519
1,937
0
4,224
14,675
16,150
53
6,218
8,102
0
48,433
W
Ganesha
EGSRTUNA
Ganesha
5,836
571
0
1,053
10,579
11,584
0
4,898
5,353
25,361
1,362
L
Kukulkan
Kamanaokekai
Kukulkan
9,471
180
0
463
5,194
2,050
0
1,419
3,500
66,098
591
W
Discordia
nateman123
Discordia
7,957
396
0
0
6,221
2,260
0
3,363
2,535
28,900
256
L
Bacchus
slytye16
Bacchus
4,979
339
0
1,255
11,904
15,830
0
4,588
6,378
15,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
30,546
174
Minions Killed
164
0
Camps Cleared
0
792,220
Distance Traveled
773,062
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,235
787
38
3
0
276,361
0
W
King Arthur
10,945
842
75
6
0
256,592
0
W
Ganesha
9,170
705
4
0
0
255,080
0
L
Kukulkan
10,291
792
121
9
0
256,432
4
W
Discordia
10,431
802
85
7
0
261,390
0
L
Bacchus
9,348
719
15
1
0
259,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role