Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Bruhhhndon
Vulcan
Level 146
God Stats
32W - 29L
1,547 SR
Queue Stats
388W - 491L
1,485 Elo+
Party 2
Terra
Terra
LegitHamm
Terra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,551 Elo+
Party 3
Set
Set
MattstermindXD
Set
Level 64
God Stats
4W - 14L
1,230 SR
Queue Stats
114W - 144L
1,499 Elo+
Party 2
He Bo
He Bo
WaterKnight57
He Bo
Level 88
God Stats
6W - 5L
1,343 SR
Queue Stats
213W - 271L
1,453 Elo+
Party 2
Team Averages
Level 95
1,424 SR
1,498 Elo+

VS

Team Averages
Level 87
1,446 SR
1,491 Elo+
Maui
Maui
DNA221
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 218L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
II DK ll
Danzaburou
Level 109
God Stats
2W - 5L
1,247 SR
Queue Stats
81W - 81L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
LikeMyTendiesHot
Baron Samedi
Level 107
God Stats
1W - 1L
1,728 SR
Queue Stats
55W - 44L
1,524 Elo+
Solo
Horus
Horus
Piece of D
Horus
Level 126
God Stats
58W - 42L
1,541 SR
Queue Stats
194W - 196L
1,471 Elo+
Party 1
Athena
Athena
Saiint25
Athena
Level 28
God Stats
1W - 4L
1,214 SR
Queue Stats
62W - 85L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
7 / 1 / 1
6,964
696
6,739
7,868
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Bruhhhndon
Vulcan
11
5 / 1 / 1
6,854
685
7,037
4,390
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
LegitHamm
Terra
10
2 / 1 / 7
6,571
657
4,029
6,695
2,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 1 / 0
6,448
645
4,054
5,664
3,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
2 / 2 / 4
5,904
590
3,909
6,342
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DNA221
Maui
10
2 / 3 / 0
5,615
562
3,734
7,555
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
II DK ll
Danzaburou
9
0 / 4 / 2
4,809
481
4,458
7,137
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LikeMyTendiesHot
Baron Samedi
9
1 / 4 / 0
5,046
505
3,564
6,495
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
8
1 / 2 / 1
4,800
480
291
7,638
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Saiint25
Athena
8
2 / 5 / 0
5,027
503
4,123
9,717
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
6
6
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
1
7.5
W
Vulcan
Bruhhhndon
Vulcan
5
1
1
5.5
L
Maui
DNA221
Maui
2
3
0
0.67
L
Danzaburou
II DK ll
Danzaburou
0
4
2
0.25
W
Terra
LegitHamm
Terra
2
1
7
5.5
L
Baron Samedi
LikeMyTendiesHot
Baron Samedi
1
4
0
0.25
W
2
1
0
2
L
Horus
1
2
1
0.75
L
Athena
Saiint25
Athena
2
5
0
0.4
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
16,170
30,959
Taken
38,542
10,863
Mitigated
20,009
13,890
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,739
2,925
0
2,590
7,868
2,233
382
2,052
5,816
0
39,379
W
Vulcan
Bruhhhndon
Vulcan
7,037
223
0
625
4,390
1,497
42
3,423
967
41,039
1,202
L
Maui
DNA221
Maui
3,734
1,123
0
2,332
7,555
5,322
0
1,053
6,458
25,490
7,384
L
Danzaburou
II DK ll
Danzaburou
4,458
2,700
0
2,704
7,137
2,100
0
1,831
5,306
0
26,474
W
Terra
LegitHamm
Terra
4,029
385
2,110
2,665
6,695
2,641
29
2,119
4,576
16,134
1,601
L
Baron Samedi
LikeMyTendiesHot
Baron Samedi
3,564
187
0
1,645
6,495
2,601
0
4,759
1,461
24,462
0
W
4,054
2,154
0
2,084
5,664
3,031
0
2,912
2,752
0
36,080
L
Horus
291
115
0
1,170
7,638
2,727
0
3,442
4,083
0
23,151
L
Athena
Saiint25
Athena
4,123
890
0
1,873
9,717
7,259
0
3,158
6,533
19,182
0
W
3,909
146
0
3,816
6,342
1,461
128
629
5,713
41,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
25,297
321
Minions Killed
201
0
Camps Cleared
0
1,041,550
Distance Traveled
932,401
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,964
696
70
7
0
183,535
0
W
Vulcan
6,854
685
88
9
0
199,952
0
L
Maui
5,615
562
56
6
0
195,409
0
L
Danzaburou
4,809
481
47
5
0
154,979
0
W
Terra
6,571
657
29
3
0
226,152
2
L
Baron Samedi
5,046
505
35
4
0
170,649
3
W
Set
6,448
645
67
7
0
215,650
0
L
Horus
4,800
480
44
4
0
210,412
0
L
Athena
5,027
503
19
2
0
200,952
2
W
He Bo
5,904
590
67
7
0
216,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role