Player Matchup

Danzaburou
Danzaburou
Diamond V
DoctorDDog69420
Danzaburou
Diamond V
Level 103
God Stats
112W - 90L
1,670 SR
Queue Stats
344W - 336L
2,049 MMR
Party 1
Awilix
Awilix
Diamond V
Khronus64
Awilix
Diamond V
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 119L
2,056 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
bray183
Sun Wukong
Diamond IV
Level 153
God Stats
1W - 0L
1,766 SR
Queue Stats
261W - 255L
2,058 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
thenumerouno
Kuzenbo
Platinum I
Level 152
God Stats
39W - 38L
1,608 SR
Queue Stats
274W - 260L
2,096 MMR
Party 1
Scylla
Scylla
Diamond IV
xRagingXDeathx
Scylla
Diamond IV
Level 146
God Stats
6W - 3L
1,605 SR
Queue Stats
209W - 191L
2,067 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,630 SR
2,065 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,635 SR
1,946 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond IV
Whakhays
Cabrakan
Diamond IV
Level 49
God Stats
78W - 62L
1,707 SR
Queue Stats
616W - 604L
2,112 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
iTakaraa
Ne Zha
Platinum II
Level 158
God Stats
8W - 14L
1,559 SR
Queue Stats
178W - 171L
2,033 MMR
Solo
Charon
Charon
Diamond III
player33123
Charon
Diamond III
Level 140
God Stats
8W - 4L
1,778 SR
Queue Stats
175W - 150L
2,055 MMR
Solo
Agni
Agni
Diamond V
rιver
Agni
Diamond V
Level 154
God Stats
8W - 11L
1,632 SR
Queue Stats
253W - 203L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorDDog69420
Danzaburou
17
6 / 1 / 6
10,722
715
11,606
11,908
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
Khronus64
Awilix
15
8 / 2 / 9
9,486
632
11,656
12,740
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
bray183
Sun Wukong
16
1 / 0 / 4
9,855
657
8,593
11,298
9,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
thenumerouno
Kuzenbo
13
2 / 1 / 8
8,362
557
6,218
10,505
10,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 1 / 4
9,672
645
6,016
6,013
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FreyaCthulhuThanatosOdin

VS

Bans
JanusChang'eKing ArthurHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 5 / 2
7,042
469
6,489
12,157
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Whakhays
Cabrakan
11
0 / 5 / 0
6,798
453
4,475
15,851
18,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ne Zha
iTakaraa
Ne Zha
12
1 / 4 / 2
7,022
468
6,626
16,596
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
11
2 / 1 / 2
7,538
503
5,122
9,881
6,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
rιver
Agni
14
2 / 6 / 3
8,005
534
6,664
9,246
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
21
Kills
5
5
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
2
0.2
W
Danzaburou
DoctorDDog69420
Danzaburou
6
1
6
9
W
Awilix
Khronus64
Awilix
8
2
9
6.25
L
Cabrakan
Whakhays
Cabrakan
0
5
0
0
W
Sun Wukong
bray183
Sun Wukong
1
0
4
3
L
Ne Zha
iTakaraa
Ne Zha
1
4
2
0.5
L
Charon
2
1
2
3
L
Agni
rιver
Agni
2
6
3
0.58
W
Kuzenbo
thenumerouno
Kuzenbo
2
1
8
6
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,089
Damage
29,376
52,464
Taken
63,731
30,381
Mitigated
36,191
12,606
Healing
16,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,489
3,084
0
3,676
12,157
3,513
0
856
11,301
0
54,202
W
Danzaburou
DoctorDDog69420
Danzaburou
11,606
6,159
0
6,861
11,908
4,243
0
1,695
10,213
0
94,576
W
Awilix
Khronus64
Awilix
11,656
4,519
0
640
12,740
5,015
494
4,108
8,632
0
63,239
L
Cabrakan
Whakhays
Cabrakan
4,475
761
0
2,293
15,851
18,266
0
1,358
14,493
39,608
0
W
Sun Wukong
bray183
Sun Wukong
8,593
1,467
0
2,793
11,298
9,083
50
3,009
8,289
0
76,116
L
Ne Zha
iTakaraa
Ne Zha
6,626
2,115
0
7,132
16,596
5,514
0
2,609
13,987
0
57,214
L
Charon
5,122
892
228
2,733
9,881
6,575
0
2,152
7,729
25,922
0
L
Agni
rιver
Agni
6,664
625
0
875
9,246
2,323
0
5,458
3,788
58,143
1,383
W
Kuzenbo
thenumerouno
Kuzenbo
6,218
2,060
0
1,826
10,505
10,654
106
4,335
6,170
19,455
0
W
6,016
727
0
486
6,013
1,386
82
3,594
2,419
78,125
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,097
Gold Earned
36,405
536
Minions Killed
435
0
Camps Cleared
0
1,609,200
Distance Traveled
1,461,607
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,042
469
112
7
0
263,796
5
W
Danzaburou
10,722
715
159
11
0
293,269
3
W
Awilix
9,486
632
82
5
0
375,763
1
L
Cabrakan
6,798
453
67
4
0
241,145
2
W
Sun Wukong
9,855
657
118
8
0
312,534
2
L
Ne Zha
7,022
468
106
7
0
345,546
0
L
Charon
7,538
503
23
2
0
322,011
9
L
Agni
8,005
534
127
8
0
289,109
0
W
Kuzenbo
8,362
557
23
2
0
328,489
7
W
Scylla
9,672
645
154
10
0
299,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role