Player Matchup

King Arthur
King Arthur
Draco20070410
King Arthur
Level 47
God Stats
0W - 4L
1,408 SR
Queue Stats
21W - 17L
1,500 Elo+
Solo
Ymir
Ymir
MakesYouRage
Ymir
Level 63
God Stats
4W - 3L
1,663 SR
Queue Stats
57W - 39L
1,533 Elo+
Party 1
Scylla
Scylla
oSoQualified
Scylla
Level 32
God Stats
2W - 2L
1,668 SR
Queue Stats
29W - 37L
1,400 Elo+
Party 1
Team Averages
Level 47
1,579 SR
1,478 Elo+

VS

Team Averages
Level 65
1,411 SR
1,420 Elo+
Discordia
Discordia
LUCIFER9899
Discordia
Level 61
God Stats
10W - 6L
1,640 SR
Queue Stats
55W - 55L
1,492 Elo+
Party 2
Cerberus
Cerberus
SANDHUT
Cerberus
Level 68
God Stats
4W - 5L
1,497 SR
Queue Stats
61W - 63L
1,488 Elo+
Party 2
Medusa
Medusa
StormyTheWeeb
Medusa
Level 66
God Stats
4W - 6L
1,095 SR
Queue Stats
73W - 76L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Draco20070410
King Arthur
13
0 / 0 / 1
7,571
688
3,087
7,180
6,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 4 / 2
7,804
709
5,817
11,806
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
15
2 / 3 / 0
8,786
799
7,766
7,319
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LUCIFER9899
Discordia
15
1 / 1 / 5
8,776
798
10,803
5,551
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SANDHUT
Cerberus
15
2 / 0 / 4
8,884
808
5,223
10,975
9,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 1 / 2
9,159
833
5,483
6,916
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Draco20070410
King Arthur
0
0
1
0.5
W
Discordia
LUCIFER9899
Discordia
1
1
5
3.5
L
0
4
2
0.25
W
Cerberus
SANDHUT
Cerberus
2
0
4
4
W
4
1
2
5
L
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,670
Damage
21,509
26,305
Taken
23,442
18,484
Mitigated
13,565
3,848
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Draco20070410
King Arthur
3,087
420
0
859
7,180
6,341
0
3,072
4,094
0
21,109
W
Discordia
LUCIFER9899
Discordia
10,803
1,263
0
1,456
5,551
1,699
348
3,376
2,064
29,608
94
L
5,817
901
0
991
11,806
9,665
0
6,901
4,847
18,931
0
W
Cerberus
SANDHUT
Cerberus
5,223
167
0
2,261
10,975
9,467
0
5,310
5,322
27,145
2,776
W
5,483
2,105
0
1,841
6,916
2,399
144
4,031
2,694
0
29,486
L
Scylla
7,766
667
0
1,998
7,319
2,478
0
5,656
1,649
32,779
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,161
Gold Earned
26,819
129
Minions Killed
160
0
Camps Cleared
0
550,171
Distance Traveled
620,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,571
688
24
2
0
170,295
0
W
Discordia
8,776
798
42
4
0
203,397
0
L
Ymir
7,804
709
25
2
0
180,775
0
W
Cerberus
8,884
808
69
6
0
197,816
0
W
Medusa
9,159
833
49
4
0
218,799
0
L
Scylla
8,786
799
80
7
0
199,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role