Player Matchup

Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DB_DooFeNsHmiRtZ
Agni
Level 157
God Stats
1W - 1L
1,312 SR
Queue Stats
53W - 53L
1,476 Elo+
Party 1
Odin
Odin
Forsaken_King21
Odin
Level 106
God Stats
2W - 2L
1,261 SR
Queue Stats
41W - 44L
1,472 Elo+
Party 1
Bacchus
Bacchus
iClappMadCheeks
Bacchus
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,269 Elo+
Party 1
Charybdis
Charybdis
steadyclimber
Charybdis
Level 148
God Stats
7W - 5L
1,470 SR
Queue Stats
336W - 339L
1,472 Elo+
Solo
Team Averages
Level 132
1,409 SR
1,438 Elo+

VS

Team Averages
Level 121
1,572 SR
1,519 Elo+
Bake Kujira
Bake Kujira
BIGBOIPORKCHOP
Bake Kujira
Level 69
God Stats
1W - 1L
1,822 SR
Queue Stats
47W - 49L
1,470 Elo+
Party 2
Mulan
Mulan
Medic Of Osiris
Mulan
Level 149
God Stats
45W - 54L
1,534 SR
Queue Stats
268W - 267L
1,525 Elo+
Party 2
Olorun
Olorun
MrMeeka
Olorun
Level 107
God Stats
5W - 7L
1,495 SR
Queue Stats
222W - 217L
1,556 Elo+
Party 2
Awilix
Awilix
NAJIRAMBA
Awilix
Level 210
God Stats
9W - 10L
1,456 SR
Queue Stats
204W - 210L
1,561 Elo+
Solo
Medusa
Medusa
ReignOverGod
Medusa
Level 68
God Stats
26W - 21L
1,553 SR
Queue Stats
76W - 105L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 1 / 4
8,616
615
10,470
11,819
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
7 / 2 / 6
8,503
607
11,958
7,954
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 3
8,528
609
5,880
9,823
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 8
7,616
544
3,857
9,921
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
steadyclimber
Charybdis
13
3 / 3 / 5
7,555
540
7,766
8,999
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BIGBOIPORKCHOP
Bake Kujira
10
0 / 6 / 1
6,464
462
4,073
14,474
10,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 1
7,590
542
5,405
8,955
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
MrMeeka
Olorun
13
1 / 3 / 1
7,753
554
4,343
9,791
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
NAJIRAMBA
Awilix
13
4 / 5 / 0
7,891
564
6,097
13,826
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
12
2 / 4 / 1
7,313
522
10,064
10,444
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
7
7
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
4
9
L
Bake Kujira
BIGBOIPORKCHOP
Bake Kujira
0
6
1
0.08
W
7
2
6
5
W
1
1
3
2.5
L
0
2
1
0.25
L
Olorun
MrMeeka
Olorun
1
3
1
0.5
L
Awilix
NAJIRAMBA
Awilix
4
5
0
0.8
L
Medusa
2
4
1
0.63
W
2
0
8
6
W
Charybdis
steadyclimber
Charybdis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,931
Damage
29,982
48,516
Taken
57,490
25,277
Mitigated
27,924
16,708
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,470
3,471
0
4,841
11,819
3,806
0
1,723
10,068
0
66,425
L
Bake Kujira
BIGBOIPORKCHOP
Bake Kujira
4,073
1,883
0
1,387
14,474
10,806
0
3,640
10,834
31,246
0
W
11,958
949
0
1,902
7,954
2,569
123
3,245
4,709
47,970
1,764
W
5,880
718
0
3,526
9,823
8,404
0
143
9,286
10,155
48,487
L
5,405
449
0
2,030
8,955
5,078
0
1,000
7,469
143
50,699
L
Olorun
MrMeeka
Olorun
4,343
1,551
30
4,850
9,791
3,321
807
5,275
4,516
53,136
8,656
L
Awilix
NAJIRAMBA
Awilix
6,097
2,425
0
2,450
13,826
4,806
0
3,659
10,082
0
54,766
L
Medusa
10,064
3,613
0
1,028
10,444
3,913
1,031
3,292
7,152
0
54,925
W
3,857
597
0
3,347
9,921
7,914
63
2,175
7,746
17,032
0
W
Charybdis
steadyclimber
Charybdis
7,766
3,762
0
3,092
8,999
2,584
213
1,016
7,983
0
49,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
37,011
398
Minions Killed
411
0
Camps Cleared
0
1,461,458
Distance Traveled
1,406,519
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,616
615
100
7
0
336,448
0
L
Bake Kujira
6,464
462
41
3
0
270,414
0
W
Agni
8,503
607
90
6
0
302,681
2
W
Odin
8,528
609
114
8
0
264,043
2
L
Mulan
7,590
542
99
7
0
271,784
0
L
Olorun
7,753
554
102
7
0
247,194
0
L
Awilix
7,891
564
82
6
0
334,519
4
L
Medusa
7,313
522
87
6
0
282,608
2
W
Bacchus
7,616
544
14
1
0
302,517
1
W
Charybdis
7,555
540
80
6
0
255,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role