Player Matchup

Odin
Odin
Minety
Odin
Level 38
God Stats
24W - 22L
1,608 SR
Queue Stats
76W - 69L
1,557 Elo+
Solo
Sobek
Sobek
boopndoop
Sobek
Level 128
God Stats
4W - 4L
1,618 SR
Queue Stats
53W - 55L
1,551 Elo+
Solo
Poseidon
Poseidon
ikickyourash21
Poseidon
Level 124
God Stats
0W - 4L
1,379 SR
Queue Stats
20W - 27L
1,452 Elo+
Solo
Vulcan
Vulcan
mitchygoods
Vulcan
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,383 Elo+
Solo
Rama
Rama
speedykilly
Rama
Level 138
God Stats
4W - 9L
1,488 SR
Queue Stats
106W - 113L
1,499 Elo+
Solo
Team Averages
Level 110
1,519 SR
1,488 Elo+

VS

Team Averages
Level 93
1,506 SR
1,534 Elo+
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AmBillAgain
Sylvanus
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 98L
1,563 Elo+
Party 2
Ares
Ares
ScornfulHarp690
Ares
Level 104
God Stats
10W - 16L
1,449 SR
Queue Stats
139W - 130L
1,583 Elo+
Party 2
Fenrir
Fenrir
Sexyfide
Fenrir
Level 82
God Stats
1W - 1L
1,555 SR
Queue Stats
93W - 91L
1,503 Elo+
Party 1
Janus
Janus
dashiecatvtTTV
Janus
Level 145
God Stats
1W - 2L
1,528 SR
Queue Stats
143W - 154L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Minety
Odin
1
0 / 0 / 0
2,663
444
0
0
0
Sobek
boopndoop
Sobek
7
0 / 1 / 1
3,873
646
1,156
4,474
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
8
3 / 1 / 0
4,501
750
3,947
3,463
920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
7
0 / 2 / 1
4,083
681
942
2,049
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 0
4,059
677
2,112
3,091
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 2 / 3
3,829
638
1,586
5,100
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
AmBillAgain
Sylvanus
7
1 / 2 / 1
3,902
650
1,974
2,982
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 0 / 1
3,945
658
1,253
3,405
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Sexyfide
Fenrir
7
1 / 0 / 0
4,181
697
613
3,752
1,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 1 / 0
4,719
787
1,747
1,684
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
2
3
0.75
W
Sylvanus
AmBillAgain
Sylvanus
1
2
1
0.75
L
Odin
Minety
Odin
0
0
0
0
W
1
0
1
1.5
W
Fenrir
Sexyfide
Fenrir
1
0
0
1
L
Sobek
boopndoop
Sobek
0
1
1
0.5
W
2
1
0
2
L
Poseidon
3
1
0
3
L
Vulcan
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,157
Damage
7,173
13,077
Taken
16,923
4,371
Mitigated
6,357
4,414
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,586
361
0
2,034
5,100
1,247
0
1,530
3,570
0
18,615
W
Sylvanus
AmBillAgain
Sylvanus
1,974
1,184
300
784
2,982
1,097
0
588
2,394
15,876
4,091
L
Odin
Minety
Odin
0
0
0
0
0
0
0
0
0
0
0
W
1,253
149
0
1,714
3,405
1,900
0
474
2,931
8,600
1,405
W
Fenrir
Sexyfide
Fenrir
613
97
0
1,192
3,752
1,654
0
2,135
1,617
0
17,907
L
Sobek
boopndoop
Sobek
1,156
358
0
2,090
4,474
2,281
0
1,779
2,659
7,529
1,438
W
1,747
199
0
50
1,684
459
0
1,310
374
23,263
0
L
Poseidon
3,947
1,196
0
483
3,463
920
0
398
2,958
25,527
0
L
Vulcan
942
47
0
460
2,049
495
0
1,207
742
20,216
0
L
2,112
1,973
0
1,381
3,091
675
0
1,175
1,916
0
26,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,179
Gold Earned
20,576
170
Minions Killed
174
0
Camps Cleared
0
508,654
Distance Traveled
644,087
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,829
638
34
6
0
126,370
0
W
Sylvanus
3,902
650
32
5
0
123,966
2
L
Odin
2,663
444
0
0
0
0
0
W
Ares
3,945
658
20
3
0
143,267
2
W
Fenrir
4,181
697
30
5
0
124,174
0
L
Sobek
3,873
646
11
2
0
134,503
0
W
Janus
4,719
787
58
10
0
126,310
0
L
Poseidon
4,501
750
50
8
0
131,739
1
L
Vulcan
4,083
681
51
9
0
130,246
1
L
Rama
4,059
677
58
10
0
112,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role