Player Matchup

Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FOCOSEX
King Arthur
Level 83
God Stats
26W - 22L
1,600 SR
Queue Stats
230W - 210L
1,528 Elo+
Solo
Bastet
Bastet
Maiky11
Bastet
Level 68
God Stats
0W - 1L
1,322 SR
Queue Stats
169W - 154L
1,590 Elo+
Solo
Atlas
Atlas
PuddinTator
Atlas
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 75L
1,539 Elo+
Solo
Team Averages
Level 100
1,484 SR
1,532 Elo+

VS

Team Averages
Level 147
1,656 SR
1,536 Elo+
Kali
Kali
CC StepBro
Kali
Level 151
God Stats
1W - 0L
1,887 SR
Queue Stats
20W - 10L
1,534 Elo+
Solo
Charybdis
Charybdis
Ignís
Charybdis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,466 Elo+
Party 3
Bacchus
Bacchus
LordHeggy
Bacchus
Level 153
God Stats
2W - 2L
1,950 SR
Queue Stats
17W - 19L
1,515 Elo+
Party 3
Scylla
Scylla
silverpaw29
Scylla
Level 116
God Stats
1W - 3L
1,472 SR
Queue Stats
211W - 180L
1,583 Elo+
Party 2
Shiva
Shiva
ykfate
Shiva
Level 157
God Stats
5W - 12L
1,472 SR
Queue Stats
335W - 314L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
2 / 3 / 0
3,569
714
2,007
2,261
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
 
Ullr
5
1 / 1 / 1
3,290
658
1,977
2,879
686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FOCOSEX
King Arthur
2
0 / 1 / 0
2,734
547
300
1,675
375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bastet
Maiky11
Bastet
6
1 / 2 / 0
3,316
663
2,264
4,595
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
1 / 1 / 1
3,528
706
1,626
3,125
1,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,071
814
816
3,978
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Ignís
Charybdis
6
1 / 1 / 1
3,624
725
2,558
4,209
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LordHeggy
Bacchus
6
1 / 1 / 1
3,681
736
1,939
3,856
2,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
5
0 / 3 / 3
3,292
658
519
2,990
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shiva
ykfate
Shiva
8
4 / 0 / 0
4,423
885
2,006
2,372
921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
8
8
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
0
0.67
L
Ullr
 
Ullr
1
1
1
1.5
W
2
0
3
3.5
L
King Arthur
FOCOSEX
King Arthur
0
1
0
0
W
Charybdis
Ignís
Charybdis
1
1
1
1.5
W
Bacchus
LordHeggy
Bacchus
1
1
1
1.5
L
Bastet
Maiky11
Bastet
1
2
0
0.5
L
1
1
1
1.5
W
Scylla
0
3
3
0.5
W
Shiva
ykfate
Shiva
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,174
Damage
7,838
14,535
Taken
17,405
4,365
Mitigated
5,593
4,255
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,007
243
0
0
2,261
351
0
292
1,969
8,391
302
L
Ullr
 
Ullr
1,977
942
0
949
2,879
686
0
773
2,106
0
11,648
W
816
599
0
3,149
3,978
954
0
74
3,896
0
11,947
L
King Arthur
FOCOSEX
King Arthur
300
70
0
296
1,675
375
0
0
1,675
0
5,676
W
Charybdis
Ignís
Charybdis
2,558
1,383
0
2,163
4,209
947
0
881
3,328
0
21,302
W
Bacchus
LordHeggy
Bacchus
1,939
363
797
1,906
3,856
2,183
0
729
3,127
7,314
0
L
Bastet
Maiky11
Bastet
2,264
719
0
1,596
4,595
1,396
0
446
4,149
0
16,822
L
1,626
638
0
1,414
3,125
1,557
0
947
2,178
7,337
16
W
Scylla
519
256
0
381
2,990
588
0
1,455
1,273
9,529
0
W
Shiva
ykfate
Shiva
2,006
617
0
713
2,372
921
0
96
2,236
0
19,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,437
Gold Earned
19,091
93
Minions Killed
136
0
Camps Cleared
0
472,185
Distance Traveled
545,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,569
714
16
3
0
101,282
0
L
Ullr
3,290
658
30
6
0
109,304
0
W
Kali
4,071
814
31
6
0
123,440
0
L
King Arthur
2,734
547
13
3
0
31,922
0
W
Charybdis
3,624
725
46
9
0
91,718
0
W
Bacchus
3,681
736
6
1
0
115,507
0
L
Bastet
3,316
663
27
5
0
117,736
0
L
Atlas
3,528
706
7
1
0
111,941
0
W
Scylla
3,292
658
15
3
0
104,613
0
W
Shiva
4,423
885
38
8
0
110,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role