Player Matchup

Susano
Susano
Famouz1
Susano
Level 145
God Stats
1W - 3L
1,688 SR
Queue Stats
163W - 150L
1,497 Elo+
Party 2
Maui
Maui
KermitDFroge298
Maui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,475 Elo+
Solo
Chronos
Chronos
MATTKILLAH
Chronos
Level 216
God Stats
15W - 11L
1,508 SR
Queue Stats
224W - 228L
1,399 Elo+
Solo
Hachiman
Hachiman
Poise W
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Unvccinated
Tsukuyomi
Level 66
God Stats
58W - 61L
1,530 SR
Queue Stats
158W - 175L
1,464 Elo+
Party 2
Team Averages
Level 113
1,545 SR
1,467 Elo+

VS

Team Averages
Level 107
1,602 SR
1,480 Elo+
Bacchus
Bacchus
Joe73612
Bacchus
Level 57
God Stats
23W - 17L
1,600 SR
Queue Stats
368W - 334L
1,488 Elo+
Party 1
Thanatos
Thanatos
PaPa PillZZ
Thanatos
Level 104
God Stats
7W - 4L
1,614 SR
Queue Stats
218W - 209L
1,445 Elo+
Party 3
Charybdis
Charybdis
PaPaNutty
Charybdis
Level 64
God Stats
27W - 11L
1,719 SR
Queue Stats
113W - 92L
1,516 Elo+
Party 3
Nu Wa
Nu Wa
REY D MAGNUS
Nu Wa
Level 207
God Stats
14W - 9L
1,473 SR
Queue Stats
251W - 250L
1,458 Elo+
Solo
Amaterasu
Amaterasu
RighteousPretzel
Amaterasu
Level 104
God Stats
24W - 22L
1,605 SR
Queue Stats
441W - 398L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Famouz1
Susano
13
3 / 1 / 0
7,119
509
5,564
12,437
9,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 4
5,943
425
4,412
13,295
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
MATTKILLAH
Chronos
12
3 / 6 / 2
6,647
475
5,794
14,542
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hachiman
Poise W
Hachiman
9
1 / 9 / 2
6,365
455
1,868
9,134
2,909
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Unvccinated
Tsukuyomi
13
3 / 5 / 3
7,204
515
6,098
11,730
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joe73612
Bacchus
11
4 / 2 / 14
8,667
619
8,402
10,643
10,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
PaPa PillZZ
Thanatos
11
2 / 3 / 5
6,784
485
4,343
10,662
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
PaPaNutty
Charybdis
13
10 / 2 / 7
8,916
637
11,358
6,908
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 2 / 5
9,300
664
12,845
6,532
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
16
1 / 1 / 0
9,805
700
7,710
11,839
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
25
25
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
Famouz1
Susano
3
1
0
3
W
Bacchus
Joe73612
Bacchus
4
2
14
5.5
L
0
4
4
0.5
L
Chronos
MATTKILLAH
Chronos
3
6
2
0.67
W
Thanatos
PaPa PillZZ
Thanatos
2
3
5
1.5
W
Charybdis
PaPaNutty
Charybdis
10
2
7
6.75
L
Hachiman
Poise W
Hachiman
1
9
2
0.22
W
8
2
5
5.25
W
Amaterasu
1
1
0
1
L
Tsukuyomi
Unvccinated
Tsukuyomi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
44,658
61,138
Taken
46,584
29,860
Mitigated
26,148
11,183
Healing
17,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Famouz1
Susano
5,564
1,068
0
3,753
12,437
9,782
0
1,509
10,928
0
39,691
W
Bacchus
Joe73612
Bacchus
8,402
935
0
1,876
10,643
10,369
0
3,063
7,580
20,879
1,748
L
4,412
994
138
1,894
13,295
9,022
0
5,287
8,008
22,144
0
L
Chronos
MATTKILLAH
Chronos
5,794
2,260
0
2,605
14,542
4,224
0
7,417
7,125
39,923
0
W
Thanatos
PaPa PillZZ
Thanatos
4,343
676
0
4,543
10,662
3,416
123
2,550
8,112
0
38,018
W
Charybdis
PaPaNutty
Charybdis
11,358
4,912
0
2,751
6,908
2,169
1,428
2,549
4,359
0
57,941
L
Hachiman
Poise W
Hachiman
1,868
1,319
0
205
9,134
2,909
81
2,666
6,468
0
14,228
W
12,845
3,683
0
1,194
6,532
2,116
1,340
2,044
4,488
54,217
916
W
Amaterasu
7,710
4,847
0
7,529
11,839
8,078
1,835
0
11,839
0
80,858
L
Tsukuyomi
Unvccinated
Tsukuyomi
6,098
1,450
0
2,588
11,730
3,923
0
4,166
7,564
0
43,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
43,472
244
Minions Killed
409
0
Camps Cleared
0
1,290,209
Distance Traveled
1,466,241
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,119
509
61
4
0
288,920
0
W
Bacchus
8,667
619
25
2
0
298,150
4
L
Maui
5,943
425
23
2
0
260,927
0
L
Chronos
6,647
475
68
5
0
238,267
0
W
Thanatos
6,784
485
66
5
0
317,558
0
W
Charybdis
8,916
637
77
6
0
288,031
0
L
Hachiman
6,365
455
30
2
0
211,900
0
W
Nu Wa
9,300
664
85
6
0
266,063
4
W
Amaterasu
9,805
700
156
11
0
296,439
0
L
Tsukuyomi
7,204
515
62
4
0
290,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role