Player Matchup

Charon
Charon
AlfiB
Charon
Level 122
God Stats
10W - 4L
1,711 SR
Queue Stats
363W - 352L
1,532 Elo+
Party 1
Medusa
Medusa
Rotarycars
Medusa
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,263 Elo+
Party 2
Ah Puch
Ah Puch
SnowMoon13
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 2
Camazotz
Camazotz
hellwarrior269
Camazotz
Level 132
God Stats
2W - 0L
1,526 SR
Queue Stats
74W - 69L
1,583 Elo+
Solo
Cupid
Cupid
murdamurphdirty
Cupid
Level 126
God Stats
2W - 1L
1,481 SR
Queue Stats
236W - 216L
1,526 Elo+
Party 1
Team Averages
Level 124
1,544 SR
1,444 Elo+

VS

Team Averages
Level 119
1,696 SR
1,507 Elo+
Charon
Charon
 
Charon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Aresincognito
Thoth
Level 165
God Stats
1W - 1L
1,862 SR
Queue Stats
55W - 41L
1,539 Elo+
Solo
Bellona
Bellona
M3RkIn6Fo0l5
Bellona
Level 116
God Stats
2W - 5L
1,572 SR
Queue Stats
170W - 162L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
RedeyeArk
Danzaburou
Level 123
God Stats
2W - 1L
1,827 SR
Queue Stats
146W - 155L
1,495 Elo+
Solo
Cupid
Cupid
iNuttycome
Cupid
Level 89
God Stats
1W - 1L
1,721 SR
Queue Stats
149W - 145L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AlfiB
Charon
16
2 / 0 / 21
9,737
974
6,757
9,377
7,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Rotarycars
Medusa
14
5 / 1 / 14
8,699
870
10,590
6,988
2,753
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ah Puch
SnowMoon13
Ah Puch
16
8 / 2 / 12
9,493
949
17,678
6,116
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
14
6 / 4 / 10
8,695
870
10,107
11,704
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 2 / 10
8,285
829
6,676
8,864
3,387
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
0 / 3 / 8
7,730
773
6,757
12,324
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 7 / 4
7,525
753
11,662
10,511
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
M3RkIn6Fo0l5
Bellona
12
1 / 5 / 5
7,161
716
3,509
11,608
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
RedeyeArk
Danzaburou
13
2 / 6 / 5
7,281
728
9,052
10,092
3,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
14
3 / 3 / 5
7,912
791
6,629
9,639
3,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
24
Kills
9
9
Deaths
24
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
8
1.33
W
Charon
AlfiB
Charon
2
0
21
12.5
L
3
7
4
0.71
L
Bellona
M3RkIn6Fo0l5
Bellona
1
5
5
0.7
L
Danzaburou
RedeyeArk
Danzaburou
2
6
5
0.75
W
Medusa
Rotarycars
Medusa
5
1
14
12
W
Ah Puch
SnowMoon13
Ah Puch
8
2
12
7
W
Camazotz
6
4
10
2.75
L
Cupid
3
3
5
1.83
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,808
Damage
37,609
43,049
Taken
54,174
22,178
Mitigated
33,373
23,756
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,757
149
580
1,686
12,324
12,683
0
5,321
7,003
14,801
317
W
Charon
AlfiB
Charon
6,757
291
1,268
1,972
9,377
7,423
476
4,349
4,832
16,772
687
L
11,662
41
313
1,360
10,511
3,800
0
5,376
5,135
19,760
0
L
Bellona
M3RkIn6Fo0l5
Bellona
3,509
282
879
2,605
11,608
8,929
0
4,602
7,006
0
5,158
L
Danzaburou
RedeyeArk
Danzaburou
9,052
2,134
206
1,465
10,092
3,993
0
4,110
5,982
0
17,816
W
Medusa
Rotarycars
Medusa
10,590
3,115
1,298
2,233
6,988
2,753
1,597
2,918
4,040
0
19,301
W
Ah Puch
SnowMoon13
Ah Puch
17,678
265
707
954
6,116
2,526
734
2,947
3,169
30,910
0
W
Camazotz
10,107
638
0
3,508
11,704
6,089
94
3,542
7,907
0
15,736
L
Cupid
6,629
3,184
3,831
4,672
9,639
3,968
0
4,773
4,866
0
17,561
W
6,676
2,867
7,421
4,395
8,864
3,387
904
4,501
4,363
0
17,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,909
Gold Earned
37,609
121
Minions Killed
97
0
Camps Cleared
0
964,983
Distance Traveled
912,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,730
773
13
1
0
202,001
0
W
Charon
9,737
974
19
2
0
197,857
0
L
Thoth
7,525
753
23
2
0
172,015
0
L
Bellona
7,161
716
8
1
0
201,362
0
L
Danzaburou
7,281
728
22
2
0
164,184
0
W
Medusa
8,699
870
33
3
0
192,411
0
W
Ah Puch
9,493
949
40
4
0
167,266
0
W
Camazotz
8,695
870
7
1
0
212,278
0
L
Cupid
7,912
791
31
3
0
172,447
0
W
Cupid
8,285
829
22
2
0
195,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role