Player Matchup

Poseidon
Poseidon
Innovatixn
Poseidon
Level 147
God Stats
2W - 1L
1,729 SR
Queue Stats
74W - 99L
1,439 Elo+
Party 1
Anhur
Anhur
Ragnot9608
Anhur
Level 158
God Stats
4W - 12L
1,344 SR
Queue Stats
178W - 150L
1,585 Elo+
Party 2
Ratatoskr
Ratatoskr
TheSAXE1
Ratatoskr
Level 173
God Stats
4W - 1L
1,526 SR
Queue Stats
39W - 55L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
iFrankhh
Cabrakan
Level 180
God Stats
38W - 14L
1,666 SR
Queue Stats
185W - 154L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
xNaldo06x
Sun Wukong
Level 159
God Stats
1W - 0L
1,716 SR
Queue Stats
143W - 117L
1,604 Elo+
Party 2
Team Averages
Level 163
1,596 SR
1,541 Elo+

VS

Team Averages
Level 174
1,611 SR
1,570 Elo+
Cthulhu
Cthulhu
ChromaXI
Cthulhu
Level 157
God Stats
1W - 2L
1,770 SR
Queue Stats
149W - 125L
1,505 Elo+
Solo
Tiamat
Tiamat
Exposureeeee
Tiamat
Level 180
God Stats
4W - 6L
1,557 SR
Queue Stats
84W - 72L
1,612 Elo+
Party 3
Jing Wei
Jing Wei
QcBenjiee
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,627 Elo+
Solo
Serqet
Serqet
ReaICandyman
Serqet
Level 226
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 56L
1,562 Elo+
Party 3
Hercules
Hercules
TheNiceGuy113
Hercules
Level 155
God Stats
1W - 1L
1,728 SR
Queue Stats
53W - 47L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Innovatixn
Poseidon
15
4 / 1 / 5
8,699
621
9,819
6,272
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
15
3 / 2 / 2
8,994
642
6,481
8,719
3,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
TheSAXE1
Ratatoskr
11
4 / 2 / 2
6,870
491
9,503
13,788
7,924
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
iFrankhh
Cabrakan
16
7 / 1 / 2
10,011
715
10,337
11,070
7,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
xNaldo06x
Sun Wukong
15
4 / 0 / 4
7,948
568
4,170
7,636
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChromaXI
Cthulhu
12
3 / 4 / 2
7,886
563
6,948
12,955
8,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
13
0 / 4 / 1
7,063
505
4,264
8,413
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
QcBenjiee
Jing Wei
13
0 / 4 / 1
7,067
505
4,181
11,726
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
12
2 / 2 / 1
6,801
486
6,120
11,221
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TheNiceGuy113
Hercules
11
1 / 8 / 0
6,786
485
3,858
14,021
10,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
22
Kills
6
6
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChromaXI
Cthulhu
3
4
2
1
L
Tiamat
0
4
1
0.13
W
Poseidon
Innovatixn
Poseidon
4
1
5
6.5
L
Jing Wei
QcBenjiee
Jing Wei
0
4
1
0.13
W
Anhur
3
2
2
2
L
Serqet
2
2
1
1.25
L
Hercules
TheNiceGuy113
Hercules
1
8
0
0.13
W
Ratatoskr
TheSAXE1
Ratatoskr
4
2
2
2.5
W
Cabrakan
iFrankhh
Cabrakan
7
1
2
8
W
Sun Wukong
xNaldo06x
Sun Wukong
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,310
Damage
25,371
47,485
Taken
58,336
24,104
Mitigated
30,610
18,862
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChromaXI
Cthulhu
6,948
1,041
2,525
1,779
12,955
8,626
0
2,459
10,207
20,501
1,288
L
Tiamat
4,264
371
0
1,501
8,413
4,326
0
4,527
3,560
48,609
139
W
Poseidon
Innovatixn
Poseidon
9,819
673
0
943
6,272
1,949
0
2,498
3,642
61,860
0
L
Jing Wei
QcBenjiee
Jing Wei
4,181
2,887
0
3,530
11,726
2,988
0
0
11,726
0
61,011
W
Anhur
6,481
3,039
0
3,538
8,719
3,007
544
1,334
7,301
0
77,340
L
Serqet
6,120
1,441
0
3,882
11,221
3,984
0
2,514
8,367
0
40,051
L
Hercules
TheNiceGuy113
Hercules
3,858
898
0
2,015
14,021
10,686
0
9,404
4,515
0
36,857
W
Ratatoskr
TheSAXE1
Ratatoskr
9,503
2,947
0
3,575
13,788
7,924
0
4,641
8,896
0
28,192
W
Cabrakan
iFrankhh
Cabrakan
10,337
1,511
0
6,281
11,070
7,978
239
967
9,857
71,190
3,138
W
Sun Wukong
xNaldo06x
Sun Wukong
4,170
876
0
4,525
7,636
3,246
84
1,530
6,106
0
54,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,522
Gold Earned
35,603
532
Minions Killed
440
0
Camps Cleared
0
1,463,781
Distance Traveled
1,388,088
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,886
563
33
2
0
277,250
6
L
Tiamat
7,063
505
113
8
0
279,825
2
W
Poseidon
8,699
621
140
10
0
332,763
4
L
Jing Wei
7,067
505
116
8
0
259,468
0
W
Anhur
8,994
642
139
10
0
244,151
0
L
Serqet
6,801
486
97
7
0
322,624
0
L
Hercules
6,786
485
81
6
0
248,921
0
W
Ratatoskr
6,870
491
23
2
0
313,719
0
W
Cabrakan
10,011
715
138
10
0
238,519
0
W
Sun Wukong
7,948
568
92
7
0
334,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role