Player Matchup

Ymir
Ymir
Silver I
HurrikMcCoyTTV
Ymir
Silver I
Level 222
God Stats
84W - 78L
1,549 SR
Queue Stats
189W - 207L
1,191 MMR
Party 2
Ravana
Ravana
Gold V
ItIsDrama
Ravana
Gold V
Level 140
God Stats
14W - 14L
1,600 SR
Queue Stats
111W - 122L
1,313 MMR
Solo
King Arthur
King Arthur
Gold V
Nachofai
King Arthur
Gold V
Level 66
God Stats
5W - 6L
1,442 SR
Queue Stats
174W - 192L
1,275 MMR
Solo
Janus
Janus
Gold V
Protomartyr
Janus
Gold V
Level 67
God Stats
44W - 47L
1,546 SR
Queue Stats
131W - 134L
1,319 MMR
Solo
Apollo
Apollo
Gold III
TTVBlaver1
Apollo
Gold III
Level 148
God Stats
2W - 2L
1,330 SR
Queue Stats
213W - 216L
1,418 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,493 SR
1,303 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,463 SR
1,331 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold V
ConstantFawn336
Ares
Gold V
Level 89
God Stats
18W - 18L
1,430 SR
Queue Stats
239W - 258L
1,267 MMR
Party 1
Thanatos
Thanatos
Silver III
DaniVilla526
Thanatos
Silver III
Level 125
God Stats
5W - 5L
1,514 SR
Queue Stats
13W - 19L
1,335 MMR
Solo
Merlin
Merlin
Gold V
EGO CHECK 27
Merlin
Gold V
Level 211
God Stats
0W - 2L
1,249 SR
Queue Stats
341W - 360L
1,223 MMR
Solo
Hou Yi
Hou Yi
Gold V
ty2time
Hou Yi
Gold V
Level 133
God Stats
4W - 2L
1,625 SR
Queue Stats
52W - 65L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,884
588
2,434
7,007
4,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
ItIsDrama
Ravana
11
6 / 0 / 1
6,266
627
3,061
3,362
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Nachofai
King Arthur
13
2 / 0 / 2
7,156
716
7,152
12,559
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 1
6,816
682
2,735
2,638
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
TTVBlaver1
Apollo
11
3 / 1 / 2
6,460
646
5,619
6,956
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
MedusaThorZhong KuiFreya

VS

Bans
AchillesBacchusAphroditeChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 4 / 0
5,500
550
7,267
10,646
7,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 2 / 2
4,748
475
1,841
7,241
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
DaniVilla526
Thanatos
9
1 / 3 / 1
5,004
500
1,287
7,443
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
12
0 / 0 / 0
6,038
604
2,119
1,981
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ty2time
Hou Yi
9
1 / 4 / 1
5,417
542
5,823
6,970
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
2
2
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
L
0
2
2
0.5
L
Thanatos
DaniVilla526
Thanatos
1
3
1
0.5
L
Merlin
0
0
0
0
W
0
1
5
2.5
W
Ravana
ItIsDrama
Ravana
6
0
1
6.5
W
King Arthur
Nachofai
King Arthur
2
0
2
3
W
2
0
1
2.5
W
Apollo
TTVBlaver1
Apollo
3
1
2
4
L
Hou Yi
ty2time
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,001
Damage
18,337
32,522
Taken
34,281
14,320
Mitigated
15,342
11,045
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,267
682
0
3,028
10,646
7,061
0
311
10,335
41,288
0
L
1,841
26
0
1,883
7,241
3,336
0
1,929
5,232
11,337
0
L
Thanatos
DaniVilla526
Thanatos
1,287
78
0
3,608
7,443
2,543
0
1,619
5,736
0
37,134
L
Merlin
2,119
0
0
864
1,981
534
0
474
1,463
40,480
0
W
2,434
336
0
1,539
7,007
4,193
0
2,322
4,601
12,540
0
W
Ravana
ItIsDrama
Ravana
3,061
978
0
2,270
3,362
1,202
0
905
2,353
0
27,946
W
King Arthur
Nachofai
King Arthur
7,152
707
0
4,059
12,559
5,933
0
6,580
5,979
0
55,476
W
2,735
51
0
690
2,638
705
0
703
1,721
50,045
764
W
Apollo
TTVBlaver1
Apollo
5,619
3,543
0
2,487
6,956
2,287
0
315
6,641
0
51,352
L
Hou Yi
ty2time
Hou Yi
5,823
2,626
0
1,592
6,970
1,868
0
624
6,346
0
41,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
26,707
361
Minions Killed
308
0
Camps Cleared
0
1,138,378
Distance Traveled
1,083,129
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,500
550
66
7
0
212,317
0
L
Ares
4,748
475
10
1
0
206,358
2
L
Thanatos
5,004
500
58
6
0
247,657
5
L
Merlin
6,038
604
97
10
0
228,547
4
W
Ymir
5,884
588
17
2
0
216,212
3
W
Ravana
6,266
627
52
5
0
265,606
2
W
King Arthur
7,156
716
90
9
0
213,390
0
W
Janus
6,816
682
113
11
0
253,000
4
W
Apollo
6,460
646
89
9
0
190,170
0
L
Hou Yi
5,417
542
77
8
0
188,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role