Player Matchup

Ymir
Ymir
ACanOfBeer
Ymir
Level 154
God Stats
2W - 4L
1,299 SR
Queue Stats
152W - 143L
1,515 Elo+
Party 2
Hou Yi
Hou Yi
GALAXYFROGdotOrg
Hou Yi
Level 207
God Stats
71W - 54L
1,531 SR
Queue Stats
78W - 58L
1,571 Elo+
Solo
Ratatoskr
Ratatoskr
NickoMode
Ratatoskr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 241L
1,560 Elo+
Party 2
Anubis
Anubis
The Assassino20
Anubis
Level 175
God Stats
10W - 7L
1,536 SR
Queue Stats
105W - 101L
1,500 Elo+
Solo
Fenrir
Fenrir
TwinkyKiller42
Fenrir
Level 145
God Stats
4W - 2L
1,631 SR
Queue Stats
175W - 192L
1,539 Elo+
Party 2
Team Averages
Level 168
1,499 SR
1,537 Elo+

VS

Team Averages
Level 134
1,545 SR
1,523 Elo+
Kuzenbo
Kuzenbo
D0nt_Thr0W_B0t
Kuzenbo
Level 156
God Stats
1W - 2L
1,596 SR
Queue Stats
174W - 171L
1,557 Elo+
Party 1
Ravana
Ravana
HumrihaFrost
Ravana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 101L
1,485 Elo+
Party 3
Thoth
Thoth
KaoticLupin
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 107L
1,479 Elo+
Party 3
Skadi
Skadi
Swisher-_8
Skadi
Level 124
God Stats
2W - 2L
1,571 SR
Queue Stats
71W - 72L
1,492 Elo+
Party 1
Horus
Horus
ishhhhh
Horus
Level 137
God Stats
4W - 2L
1,561 SR
Queue Stats
109W - 89L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 6
7,286
607
5,115
8,234
3,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 3
6,340
528
3,011
7,491
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ratatoskr
NickoMode
Ratatoskr
12
2 / 2 / 2
7,451
621
6,594
12,241
5,538
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
8 / 1 / 4
7,973
664
7,957
6,778
2,518
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 6
6,584
549
3,449
8,794
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,980
582
7,640
10,596
12,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ravana
11
2 / 5 / 0
5,916
493
4,468
9,012
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
5,395
450
3,273
5,757
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
12
0 / 0 / 2
6,276
523
4,494
2,363
707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
ishhhhh
Horus
7
1 / 3 / 0
5,196
433
3,039
8,262
5,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
4
5
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
1
3
1
0.5
W
0
0
3
1.5
L
Ravana
2
5
0
0.4
L
0
5
1
0.1
W
Ratatoskr
NickoMode
Ratatoskr
2
2
2
1.5
L
Skadi
0
0
2
1
W
8
1
4
10
W
2
0
6
5
L
Horus
ishhhhh
Horus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,126
Damage
22,914
43,538
Taken
35,990
16,423
Mitigated
22,385
24,170
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,115
986
0
2,673
8,234
3,575
280
1,650
6,570
21,673
901
L
7,640
2,427
0
2,273
10,596
12,060
5
944
9,652
40,814
1,145
W
3,011
1,421
0
3,951
7,491
2,097
0
415
7,062
0
40,119
L
Ravana
4,468
780
0
2,706
9,012
2,542
0
3,354
5,658
0
40,583
L
3,273
249
0
368
5,757
1,405
0
3,909
1,848
28,866
1,040
W
Ratatoskr
NickoMode
Ratatoskr
6,594
2,483
0
7,813
12,241
5,538
0
5,877
5,770
0
53,260
L
Skadi
4,494
1,313
0
403
2,363
707
0
143
2,220
0
51,257
W
7,957
816
0
4,209
6,778
2,518
640
1,941
4,837
50,433
0
W
3,449
547
0
5,524
8,794
2,695
0
721
8,073
0
40,827
L
Horus
ishhhhh
Horus
3,039
1,205
344
3,305
8,262
5,671
0
4,627
3,635
0
7,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,634
Gold Earned
29,763
369
Minions Killed
326
0
Camps Cleared
0
1,173,103
Distance Traveled
1,147,472
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,286
607
41
3
0
235,513
1
L
Kuzenbo
6,980
582
88
7
0
220,411
0
W
Hou Yi
6,340
528
76
6
0
230,925
6
L
Ravana
5,916
493
78
7
0
253,116
0
L
Thoth
5,395
450
63
5
0
214,364
0
W
Ratatoskr
7,451
621
100
8
0
215,419
0
L
Skadi
6,276
523
88
7
0
233,668
2
W
Anubis
7,973
664
90
8
0
220,704
0
W
Fenrir
6,584
549
62
5
0
270,542
2
L
Horus
5,196
433
9
1
0
225,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role