Player Matchup

Anhur
Anhur
Bohn2277
Anhur
Level 105
God Stats
1W - 1L
1,485 SR
Queue Stats
13W - 25L
1,370 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Charp Cheddar
Morgan Le Fay
Level 140
God Stats
7W - 9L
1,455 SR
Queue Stats
107W - 113L
1,521 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Chef Grinta
Cu Chulainn
Level 141
God Stats
2W - 2L
1,419 SR
Queue Stats
20W - 29L
1,513 Elo+
Party 3
Sylvanus
Sylvanus
Silencer02
Sylvanus
Level 42
God Stats
2W - 1L
1,702 SR
Queue Stats
7W - 6L
1,522 Elo+
Party 3
Thanatos
Thanatos
bonjoubiz
Thanatos
Level 69
God Stats
15W - 11L
1,710 SR
Queue Stats
62W - 70L
1,522 Elo+
Party 3
Team Averages
Level 99
1,554 SR
1,490 Elo+

VS

Team Averages
Level 98
1,564 SR
1,516 Elo+
Chaac
Chaac
InstalockChaac
Chaac
Level 105
God Stats
34W - 23L
1,619 SR
Queue Stats
166W - 192L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
RandySavauge
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 1
King Arthur
King Arthur
Scoudth
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 2
Ares
Ares
edyefel
Ares
Level 125
God Stats
2W - 3L
1,685 SR
Queue Stats
54W - 50L
1,500 Elo+
Party 2
Janus
Janus
namechanged8544
Janus
Level 94
God Stats
26W - 32L
1,515 SR
Queue Stats
293W - 272L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bohn2277
Anhur
12
1 / 4 / 2
6,728
449
8,034
10,927
4,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Charp Cheddar
Morgan Le Fay
14
3 / 3 / 2
8,224
548
7,842
8,019
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Chef Grinta
Cu Chulainn
16
5 / 1 / 3
10,133
676
11,810
11,979
9,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Silencer02
Sylvanus
12
2 / 0 / 5
7,569
505
5,004
13,101
10,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
bonjoubiz
Thanatos
14
4 / 1 / 2
7,696
513
6,793
8,822
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,394
426
7,895
10,405
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
RandySavauge
Gilgamesh
12
3 / 3 / 1
7,018
468
9,044
14,968
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Scoudth
King Arthur
12
0 / 7 / 0
6,803
454
4,763
18,198
12,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
edyefel
Ares
13
1 / 2 / 3
6,734
449
3,090
11,085
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 2
8,831
589
6,233
6,976
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
15
Kills
9
9
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bohn2277
Anhur
1
4
2
0.5
W
Morgan Le Fay
Charp Cheddar
Morgan Le Fay
3
3
2
1.33
W
Cu Chulainn
Chef Grinta
Cu Chulainn
5
1
3
6.5
L
1
2
5
1.75
L
Gilgamesh
RandySavauge
Gilgamesh
3
3
1
1.17
L
King Arthur
Scoudth
King Arthur
0
7
0
0
W
Sylvanus
Silencer02
Sylvanus
2
0
5
4.5
W
Thanatos
bonjoubiz
Thanatos
4
1
2
5
L
Ares
edyefel
Ares
1
2
3
1.25
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,483
Damage
31,025
52,848
Taken
61,632
30,187
Mitigated
33,161
21,548
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bohn2277
Anhur
8,034
4,392
0
3,104
10,927
4,131
441
692
10,235
0
48,950
W
Morgan Le Fay
Charp Cheddar
Morgan Le Fay
7,842
183
0
1,243
8,019
2,413
0
3,622
4,167
56,173
0
W
Cu Chulainn
Chef Grinta
Cu Chulainn
11,810
2,341
0
2,949
11,979
9,420
0
851
11,054
0
85,975
L
7,895
649
0
2,917
10,405
5,432
0
2,380
8,025
0
36,860
L
Gilgamesh
RandySavauge
Gilgamesh
9,044
3,252
0
1,726
14,968
8,257
0
3,650
11,318
0
44,182
L
King Arthur
Scoudth
King Arthur
4,763
575
0
2,466
18,198
12,306
0
931
17,267
0
48,553
W
Sylvanus
Silencer02
Sylvanus
5,004
565
2,946
3,683
13,101
10,427
44
2,522
10,482
23,143
0
W
Thanatos
bonjoubiz
Thanatos
6,793
1,203
0
7,623
8,822
3,796
0
1,078
7,664
0
62,146
L
Ares
edyefel
Ares
3,090
148
75
4,817
11,085
5,182
0
2,281
8,804
47,109
0
L
6,233
409
0
612
6,976
1,984
0
3,604
3,372
61,195
568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,350
Gold Earned
35,780
448
Minions Killed
437
0
Camps Cleared
0
1,498,171
Distance Traveled
1,631,621
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,728
449
73
5
0
257,026
2
W
Morgan Le Fay
8,224
548
113
8
0
296,424
0
W
Cu Chulainn
10,133
676
147
10
0
290,337
4
L
Chaac
6,394
426
55
4
0
352,677
3
L
Gilgamesh
7,018
468
77
5
0
317,308
2
L
King Arthur
6,803
454
86
6
0
321,951
1
W
Sylvanus
7,569
505
23
2
0
283,400
0
W
Thanatos
7,696
513
92
6
0
370,984
0
L
Ares
6,734
449
74
5
0
308,814
0
L
Janus
8,831
589
145
10
0
330,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role