Player Matchup

Agni
Agni
Gold IV
NuckChoriss
Agni
Gold IV
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 88L
1,390 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Spotefi
Danzaburou
Gold V
Level 102
God Stats
5W - 1L
1,221 SR
Queue Stats
101W - 97L
1,359 MMR
Party 1
Sobek
Sobek
Silver III
TAAExtractor
Sobek
Silver III
Level 69
God Stats
2W - 0L
1,848 SR
Queue Stats
35W - 41L
1,140 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,523 SR
1,296 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 131
1,591 SR
1,321 MMR
Cerberus
Cerberus
Bronze IV
Sap My Meat
Cerberus
Bronze IV
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 71L
1,276 MMR
Solo
Hera
Hera
Bronze III
Yoshibori23
Hera
Bronze III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,328 MMR
Party 2
Bastet
Bastet
Silver IV
brooklynnghost
Bastet
Silver IV
Level 149
God Stats
2W - 4L
1,772 SR
Queue Stats
39W - 53L
1,360 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
12,054
861
12,013
7,745
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Spotefi
Danzaburou
18
2 / 6 / 10
12,492
892
13,598
13,005
4,493
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 3 / 4
11,864
847
7,080
17,413
18,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bans
HorusCthulhuThorKuzenboVulcan

VS

Bans
Ne ZhaAchillesGebAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sap My Meat
Cerberus
14
1 / 7 / 5
9,834
702
5,183
20,762
20,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

19
4 / 3 / 5
12,198
871
12,138
7,722
2,835
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 4
12,144
867
13,299
14,749
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
14
14
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
L
Cerberus
Sap My Meat
Cerberus
1
7
5
0.5
W
Danzaburou
Spotefi
Danzaburou
2
6
10
1.17
W
7
3
4
3
L
4
3
5
2.17
L
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,691
Damage
30,620
38,163
Taken
43,233
25,422
Mitigated
28,868
4,587
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,013
322
0
686
7,745
2,361
1,112
3,253
4,484
29,811
0
L
Cerberus
Sap My Meat
Cerberus
5,183
240
111
2,832
20,762
20,761
48
6,455
13,781
16,748
1,001
W
Danzaburou
Spotefi
Danzaburou
13,598
5,410
0
1,993
13,005
4,493
2,136
6,730
6,247
0
59,027
W
7,080
688
0
1,908
17,413
18,568
140
6,738
10,665
11,709
216
L
12,138
1,974
0
1,153
7,722
2,835
697
4,289
3,095
46,556
310
L
13,299
2,142
0
4,063
14,749
5,272
172
6,973
7,286
0
33,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
34,176
144
Minions Killed
156
0
Camps Cleared
0
738,980
Distance Traveled
740,581
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,054
861
54
4
0
244,171
4
L
Cerberus
9,834
702
31
2
0
238,311
7
W
Danzaburou
12,492
892
83
6
0
229,329
3
W
Sobek
11,864
847
7
1
0
265,480
6
L
Hera
12,198
871
86
6
0
227,065
0
L
Bastet
12,144
867
39
3
0
275,205
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role