Player Matchup

King Arthur
King Arthur
Ricaardoo_014
King Arthur
Level 86
God Stats
1W - 4L
1,272 SR
Queue Stats
86W - 105L
1,396 Elo+
Party 2
Kali
Kali
X_Ruben001_X
Kali
Level 123
God Stats
1W - 1L
1,686 SR
Queue Stats
44W - 63L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
X_alexgarcia69_X
Baron Samedi
Level 81
God Stats
1W - 4L
1,227 SR
Queue Stats
20W - 34L
1,348 Elo+
Party 2
Team Averages
Level 97
1,395 SR
1,374 Elo+

VS

Team Averages
Level 168
1,846 SR
1,824 Elo+
Aphrodite
Aphrodite
Celsana
Aphrodite
Level 217
God Stats
570W - 59L
2,009 SR
Queue Stats
902W - 88L
1,942 Elo+
Party 1
Serqet
Serqet
Celsano
Serqet
Level 237
God Stats
27W - 2L
1,971 SR
Queue Stats
1,238W - 135L
2,011 Elo+
Party 1
Ares
Ares
Enzu1991
Ares
Level 49
God Stats
561W - 553L
1,559 SR
Queue Stats
561W - 553L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ricaardoo_014
King Arthur
12
1 / 6 / 0
7,199
720
7,881
17,827
11,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 7 / 0
6,695
670
3,323
11,857
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
X_alexgarcia69_X
Baron Samedi
10
0 / 4 / 1
6,668
667
2,019
5,285
1,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Celsana
Aphrodite
16
5 / 0 / 12
10,041
1,004
10,358
8,200
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Celsano
Serqet
17
9 / 0 / 8
10,000
1,000
15,134
13,890
11,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
13
3 / 2 / 9
8,662
866
5,011
9,718
10,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
17
17
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Celsana
Aphrodite
5
0
12
11
W
Serqet
Celsano
Serqet
9
0
8
13
W
Ares
3
2
9
3.75
L
King Arthur
Ricaardoo_014
King Arthur
1
6
0
0.17
L
0
7
0
0
L
Baron Samedi
X_alexgarcia69_X
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,223
Damage
30,503
34,969
Taken
31,808
17,971
Mitigated
26,929
5,405
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Celsana
Aphrodite
10,358
1,647
7,736
6,745
8,200
4,608
1,314
254
7,829
47,586
0
W
Serqet
Celsano
Serqet
15,134
4,575
0
1,381
13,890
11,967
1,080
1,119
11,858
0
30,335
W
Ares
5,011
580
0
654
9,718
10,354
805
731
8,922
18,399
814
L
King Arthur
Ricaardoo_014
King Arthur
7,881
720
29
2,653
17,827
11,824
0
8,418
9,004
0
19,844
L
3,323
1,165
0
1,662
11,857
4,590
0
4,939
6,194
0
9,938
L
Baron Samedi
X_alexgarcia69_X
Baron Samedi
2,019
62
322
739
5,285
1,557
0
1,919
2,798
8,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,562
Gold Earned
28,703
42
Minions Killed
145
0
Camps Cleared
0
363,136
Distance Traveled
576,903
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,041
1,004
87
9
0
184,638
0
W
Serqet
10,000
1,000
36
4
0
197,415
0
W
Ares
8,662
866
22
2
0
194,850
0
L
King Arthur
7,199
720
19
2
0
147,410
0
L
Kali
6,695
670
6
1
0
136,128
0
L
Baron Samedi
6,668
667
17
2
0
79,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role