Player Matchup

Sol
Sol
Dsimms20
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,542 Elo+
Party 1
Medusa
Medusa
Hougie1
Medusa
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
roksstar
Chaac
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 2L
1,641 Elo+
Party 1
Team Averages
Level 32
1,572 SR
1,561 Elo+

VS

Team Averages
Level 60
1,499 SR
1,452 Elo+
Martichoras
Martichoras
 
Martichoras
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Awcambi
Ra
Level 24
God Stats
5W - 1L
1,586 SR
Queue Stats
6W - 3L
1,467 Elo+
Party 2
King Arthur
King Arthur
MostDangerous
King Arthur
Level 57
God Stats
4W - 2L
1,413 SR
Queue Stats
21W - 23L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,941
660
3,437
4,439
967
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Hougie1
Medusa
12
0 / 2 / 0
6,651
739
5,509
5,587
1,924
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
roksstar
Chaac
9
0 / 3 / 0
6,054
673
4,324
7,285
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
3 / 0 / 5
8,328
925
5,966
5,714
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
6 / 0 / 3
9,003
1,000
5,663
3,666
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
MostDangerous
King Arthur
13
0 / 1 / 6
7,576
842
3,699
12,532
10,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
0
5
5.5
W
6
0
3
7.5
L
0
4
0
0
L
Medusa
Hougie1
Medusa
0
2
0
0
W
King Arthur
MostDangerous
King Arthur
0
1
6
3
L
Chaac
roksstar
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,270
Damage
15,328
17,311
Taken
21,912
9,328
Mitigated
14,044
2,535
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,966
1,288
0
1,430
5,714
2,344
1,125
880
4,695
0
40,286
W
5,663
367
2,905
2,598
3,666
1,400
1,305
977
2,518
26,468
385
L
3,437
364
40
1,033
4,439
967
0
2,077
2,276
7,858
0
L
Medusa
Hougie1
Medusa
5,509
864
0
0
5,587
1,924
0
1,419
4,118
0
21,340
W
King Arthur
MostDangerous
King Arthur
3,699
330
0
1,559
12,532
10,300
255
1,660
10,697
0
18,624
L
Chaac
roksstar
Chaac
4,324
372
0
1,462
7,285
6,437
0
1,995
5,254
0
9,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,646
Gold Earned
24,907
57
Minions Killed
138
0
Camps Cleared
0
411,283
Distance Traveled
551,592
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,328
925
60
7
0
154,708
2
W
Ra
9,003
1,000
52
6
0
191,206
0
L
Sol
5,941
660
5
1
0
83,853
0
L
Medusa
6,651
739
36
4
0
182,939
0
W
King Arthur
7,576
842
26
3
0
205,678
5
L
Chaac
6,054
673
16
2
0
144,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role