Player Matchup

Hun Batz
Hun Batz
BMoney014
Hun Batz
Level 126
God Stats
1W - 2L
1,547 SR
Queue Stats
51W - 47L
1,526 Elo+
Solo
Anhur
Anhur
D-hornet14
Anhur
Level 86
God Stats
3W - 1L
1,843 SR
Queue Stats
17W - 16L
1,485 Elo+
Party 2
Ymir
Ymir
DementedStepdad
Ymir
Level 57
God Stats
18W - 14L
1,580 SR
Queue Stats
19W - 18L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
sralcrik
Zhong Kui
Level 171
God Stats
5W - 1L
1,567 SR
Queue Stats
89W - 88L
1,513 Elo+
Solo
Olorun
Olorun
yodaslayer
Olorun
Level 115
God Stats
1W - 1L
1,965 SR
Queue Stats
94W - 92L
1,615 Elo+
Solo
Team Averages
Level 111
1,700 SR
1,523 Elo+

VS

Team Averages
Level 186
1,555 SR
1,501 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AlanLeinhart
Chang'e
Level 146
God Stats
22W - 16L
1,586 SR
Queue Stats
342W - 320L
1,529 Elo+
Solo
Medusa
Medusa
Beezy0915
Medusa
Level 142
God Stats
6W - 3L
1,634 SR
Queue Stats
117W - 107L
1,457 Elo+
Party 1
Mulan
Mulan
ztatic-
Mulan
Level 173
God Stats
9W - 11L
1,556 SR
Queue Stats
354W - 354L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BMoney014
Hun Batz
10
1 / 6 / 0
5,550
505
3,652
10,129
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
10
1 / 2 / 1
5,346
486
1,820
6,207
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,248
477
2,314
7,589
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
sralcrik
Zhong Kui
11
1 / 3 / 0
5,987
544
5,593
10,461
7,734
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
yodaslayer
Olorun
10
0 / 4 / 0
5,449
495
4,618
8,963
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
7 / 0 / 4
7,379
671
5,058
8,998
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
 
Xing Tian
10
1 / 0 / 3
5,465
497
3,547
6,213
2,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
AlanLeinhart
Chang'e
11
3 / 0 / 3
6,621
602
6,615
7,803
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
Beezy0915
Medusa
11
2 / 2 / 2
6,125
557
4,719
5,270
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
ztatic-
Mulan
12
3 / 1 / 1
7,110
646
7,241
11,175
7,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
16
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
4
9
W
Xing Tian
 
Xing Tian
1
0
3
2.5
W
Chang'e
AlanLeinhart
Chang'e
3
0
3
4.5
L
Hun Batz
BMoney014
Hun Batz
1
6
0
0.17
W
Medusa
Beezy0915
Medusa
2
2
2
1.5
L
Anhur
1
2
1
0.75
L
0
1
1
0.5
L
Zhong Kui
sralcrik
Zhong Kui
1
3
0
0.33
L
Olorun
yodaslayer
Olorun
0
4
0
0
W
Mulan
ztatic-
Mulan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
27,180
43,349
Taken
39,459
20,112
Mitigated
16,207
12,453
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,058
1,278
0
4,058
8,998
3,061
0
1,323
7,658
0
43,462
W
Xing Tian
 
Xing Tian
3,547
34
0
1,954
6,213
2,328
29
1,110
5,103
16,993
0
W
Chang'e
AlanLeinhart
Chang'e
6,615
313
560
4,674
7,803
2,082
0
4,239
3,564
34,444
3,478
L
Hun Batz
BMoney014
Hun Batz
3,652
1,240
0
1,208
10,129
3,560
0
1,721
8,408
0
46,584
W
Medusa
Beezy0915
Medusa
4,719
1,425
0
1,502
5,270
1,663
377
662
4,608
0
43,764
L
Anhur
1,820
660
0
1,615
6,207
1,666
0
1,128
5,079
0
27,690
L
2,314
295
0
1,462
7,589
4,283
0
2,589
5,000
15,072
0
L
Zhong Kui
sralcrik
Zhong Kui
5,593
842
0
4,822
10,461
7,734
0
76
10,385
41,888
1,503
L
Olorun
yodaslayer
Olorun
4,618
2,681
30
3,316
8,963
2,869
0
4,533
4,430
37,018
0
W
Mulan
ztatic-
Mulan
7,241
802
0
4,244
11,175
7,073
0
4,928
6,083
76
48,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
32,700
305
Minions Killed
313
0
Camps Cleared
0
1,013,580
Distance Traveled
1,111,323
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,379
671
73
7
0
251,383
0
W
Xing Tian
5,465
497
19
2
0
229,620
0
W
Chang'e
6,621
602
67
6
0
232,823
5
L
Hun Batz
5,550
505
71
6
0
231,806
3
W
Medusa
6,125
557
79
7
0
191,338
2
L
Anhur
5,346
486
67
6
0
200,075
1
L
Ymir
5,248
477
23
2
0
228,851
0
L
Zhong Kui
5,987
544
73
7
0
161,817
2
L
Olorun
5,449
495
71
6
0
191,031
3
W
Mulan
7,110
646
75
7
0
206,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role