Player Matchup

Baron Samedi
Baron Samedi
Allah Lad2302
Baron Samedi
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,537 Elo+
Party 2
Serqet
Serqet
ChelsDivaDoll
Serqet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,771 Elo+
Party 2
Danzaburou
Danzaburou
NáhBruv
Danzaburou
Level 155
God Stats
29W - 15L
1,743 SR
Queue Stats
853W - 873L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Sadida_Delrey
Ne Zha
Level 69
God Stats
9W - 5L
1,582 SR
Queue Stats
406W - 437L
1,368 Elo+
Solo
Kali
Kali
clikdell
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 120L
1,509 Elo+
Solo
Team Averages
Level 124
1,565 SR
1,542 Elo+

VS

Team Averages
Level 96
1,434 SR
1,621 Elo+
Hou Yi
Hou Yi
Alexsansa
Hou Yi
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Freya
Freya
Hianparka
Freya
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,698 Elo+
Party 1
Bastet
Bastet
IvánCastillo
Bastet
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,698 Elo+
Party 1
Mercury
Mercury
Josema101
Mercury
Level 104
God Stats
0W - 1L
1,314 SR
Queue Stats
2W - 3L
1,698 Elo+
Party 1
Cupid
Cupid
Samael57320
Cupid
Level 82
God Stats
3W - 3L
1,355 SR
Queue Stats
505W - 521L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Allah Lad2302
Baron Samedi
18
11 / 2 / 12
11,628
969
13,905
9,834
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 6 / 14
9,857
821
3,139
9,841
5,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NáhBruv
Danzaburou
19
12 / 3 / 12
11,587
966
20,218
10,196
5,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
1 / 5 / 16
9,252
771
12,736
11,925
11,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
16
1 / 3 / 21
10,064
839
6,370
10,172
4,360
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alexsansa
Hou Yi
15
6 / 6 / 7
8,507
709
9,464
11,660
4,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
Hianparka
Freya
14
1 / 7 / 9
7,943
662
1,227
11,747
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

17
5 / 5 / 3
10,409
867
10,826
14,225
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Josema101
Mercury
14
1 / 5 / 10
8,012
668
4,114
10,785
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 5 / 10
8,302
692
7,997
11,297
4,185
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
28
Kills
15
19
Deaths
28
75
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Alexsansa
Hou Yi
6
6
7
1.58
W
Baron Samedi
Allah Lad2302
Baron Samedi
11
2
12
8.5
W
3
6
14
1.67
L
Freya
Hianparka
Freya
1
7
9
0.79
L
5
5
3
1.3
L
Mercury
Josema101
Mercury
1
5
10
1.2
W
Danzaburou
NáhBruv
Danzaburou
12
3
12
6
W
1
5
16
1.8
L
2
5
10
1.4
W
Kali
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,368
Damage
33,628
51,968
Taken
59,714
32,349
Mitigated
21,072
18,392
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Alexsansa
Hou Yi
9,464
3,408
636
1,351
11,660
4,152
0
2,272
9,196
0
19,461
W
Baron Samedi
Allah Lad2302
Baron Samedi
13,905
418
1,824
4,555
9,834
6,118
60
51
9,783
25,267
474
W
3,139
498
457
1,382
9,841
5,141
1,788
116
9,725
0
6,350
L
Freya
Hianparka
Freya
1,227
389
0
631
11,747
3,872
0
2,403
9,100
5,031
0
L
10,826
2,470
948
4,276
14,225
5,091
0
4,038
10,187
0
21,323
L
Mercury
Josema101
Mercury
4,114
195
1,009
1,430
10,785
3,772
0
2,456
7,939
0
14,503
W
Danzaburou
NáhBruv
Danzaburou
20,218
9,054
236
3,367
10,196
5,039
3,572
174
10,022
0
51,848
W
12,736
859
430
1,233
11,925
11,691
512
656
11,269
0
23,562
L
7,997
3,432
3,810
2,580
11,297
4,185
0
2,729
8,308
0
18,769
W
Kali
6,370
1,628
599
4,309
10,172
4,360
801
230
9,942
0
18,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,388
Gold Earned
43,173
171
Minions Killed
108
0
Camps Cleared
0
1,174,289
Distance Traveled
1,100,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,507
709
27
2
0
185,456
0
W
Baron Samedi
11,628
969
46
4
0
232,355
0
W
Serqet
9,857
821
12
1
0
233,410
0
L
Freya
7,943
662
9
1
0
189,688
0
L
Bastet
10,409
867
27
2
0
251,369
0
L
Mercury
8,012
668
21
2
0
277,499
0
W
Danzaburou
11,587
966
65
5
0
241,582
0
W
Ne Zha
9,252
771
17
1
0
213,352
0
L
Cupid
8,302
692
24
2
0
196,419
0
W
Kali
10,064
839
31
3
0
253,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role