Player Matchup

Surtr
Surtr
 
Surtr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ClothGloves
Ishtar
Level 62
God Stats
3W - 9L
1,257 SR
Queue Stats
77W - 90L
1,381 Elo+
Party 2
King Arthur
King Arthur
RARPK
King Arthur
Level 128
God Stats
1W - 2L
1,356 SR
Queue Stats
40W - 39L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
SloththeSid1
Cthulhu
Level 77
God Stats
18W - 11L
1,470 SR
Queue Stats
411W - 395L
1,465 Elo+
Party 2
Camazotz
Camazotz
p3p3smuggler
Camazotz
Level 28
God Stats
95W - 95L
1,461 SR
Queue Stats
111W - 120L
1,408 Elo+
Party 2
Team Averages
Level 68
1,409 SR
1,442 Elo+

VS

Team Averages
Level 85
1,572 SR
1,475 Elo+
Horus
Horus
AquaticHyena
Horus
Level 149
God Stats
5W - 2L
1,540 SR
Queue Stats
220W - 199L
1,512 Elo+
Party 1
Fenrir
Fenrir
BidAcrobat83
Fenrir
Level 42
God Stats
3W - 1L
1,654 SR
Queue Stats
44W - 47L
1,429 Elo+
Solo
Charon
Charon
HazumoTori
Charon
Level 64
God Stats
17W - 10L
1,728 SR
Queue Stats
74W - 64L
1,497 Elo+
Party 1
Charybdis
Charybdis
Jamesd7902
Charybdis
Level 42
God Stats
5W - 11L
1,451 SR
Queue Stats
79W - 90L
1,374 Elo+
Solo
Poseidon
Poseidon
PropaneStove
Poseidon
Level 126
God Stats
3W - 0L
1,489 SR
Queue Stats
35W - 32L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 10 / 2
4,382
365
1,227
8,293
1,879
Ishtar
9
3 / 5 / 6
5,969
497
6,609
8,749
1,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RARPK
King Arthur
10
1 / 2 / 0
5,626
469
3,322
8,737
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SloththeSid1
Cthulhu
10
3 / 4 / 2
6,374
531
8,379
9,197
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
p3p3smuggler
Camazotz
11
5 / 3 / 1
6,475
540
6,424
12,035
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 11
7,342
612
8,463
11,275
7,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
10
2 / 4 / 2
5,771
481
3,460
9,030
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
HazumoTori
Charon
12
1 / 0 / 4
7,163
597
3,943
5,423
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Jamesd7902
Charybdis
13
12 / 3 / 7
8,742
729
11,965
10,113
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
PropaneStove
Poseidon
12
3 / 2 / 8
7,024
585
6,806
6,364
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
12
Kills
23
24
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
10
2
0.1
W
5
3
11
3.5
W
Fenrir
2
4
2
0.75
L
Ishtar
3
5
6
1.2
W
Charon
HazumoTori
Charon
1
0
4
3
W
Charybdis
Jamesd7902
Charybdis
12
3
7
5.17
W
Poseidon
PropaneStove
Poseidon
3
2
8
3.5
L
King Arthur
RARPK
King Arthur
1
2
0
0.5
L
Cthulhu
SloththeSid1
Cthulhu
3
4
2
1
L
Camazotz
p3p3smuggler
Camazotz
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,961
Damage
34,637
47,011
Taken
42,205
16,593
Mitigated
17,393
8,949
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,227
545
0
221
8,293
1,879
0
909
7,336
273
7,640
W
8,463
4,236
589
3,753
11,275
7,026
0
1,752
9,339
297
21,028
W
Fenrir
3,460
1,107
0
1,709
9,030
3,408
0
690
8,232
0
41,676
L
Ishtar
6,609
3,677
0
1,187
8,749
1,887
0
1,573
7,166
0
22,151
W
Charon
HazumoTori
Charon
3,943
589
0
888
5,423
2,133
0
1,027
4,328
32,580
3,603
W
Charybdis
Jamesd7902
Charybdis
11,965
7,752
0
5,217
10,113
3,221
826
1,582
8,397
0
48,198
W
Poseidon
PropaneStove
Poseidon
6,806
905
0
3,067
6,364
1,605
538
3,092
2,859
41,529
1,046
L
King Arthur
RARPK
King Arthur
3,322
385
90
1,414
8,737
6,012
0
2,643
5,778
1,982
22,991
L
Cthulhu
SloththeSid1
Cthulhu
8,379
0
603
1,151
9,197
2,892
0
4,190
4,984
34,403
2,446
L
Camazotz
p3p3smuggler
Camazotz
6,424
2,122
0
4,283
12,035
3,923
0
964
11,016
0
42,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,826
Gold Earned
36,042
218
Minions Killed
330
0
Camps Cleared
0
1,110,537
Distance Traveled
1,169,853
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,382
365
9
1
0
206,883
4
W
Horus
7,342
612
25
2
0
238,957
4
W
Fenrir
5,771
481
72
6
0
261,012
0
L
Ishtar
5,969
497
32
3
0
217,121
0
W
Charon
7,163
597
77
6
0
207,166
0
W
Charybdis
8,742
729
76
6
0
222,513
2
W
Poseidon
7,024
585
80
7
0
240,205
0
L
King Arthur
5,626
469
42
4
0
214,683
2
L
Cthulhu
6,374
531
72
6
0
244,490
0
L
Camazotz
6,475
540
63
5
0
227,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role