Player Matchup

Mulan
Mulan
AsterBro
Mulan
Level 90
God Stats
1W - 1L
1,711 SR
Queue Stats
36W - 36L
1,410 Elo+
Party 2
Ix Chel
Ix Chel
LtFlud
Ix Chel
Level 82
God Stats
19W - 15L
1,606 SR
Queue Stats
58W - 58L
1,409 Elo+
Party 2
Ne Zha
Ne Zha
NpTrippy
Ne Zha
Level 68
God Stats
0W - 2L
1,425 SR
Queue Stats
4W - 5L
1,415 Elo+
Solo
Chiron
Chiron
OneSoggySock
Chiron
Level 103
God Stats
0W - 2L
1,384 SR
Queue Stats
102W - 109L
1,459 Elo+
Party 2
Chang'e
Chang'e
Wulfmaul
Chang'e
Level 100
God Stats
0W - 2L
1,631 SR
Queue Stats
40W - 47L
1,426 Elo+
Party 2
Team Averages
Level 89
1,551 SR
1,424 Elo+

VS

Team Averages
Level 107
1,428 SR
1,427 Elo+
Nu Wa
Nu Wa
ChocoMacho_00
Nu Wa
Level 155
God Stats
23W - 20L
1,543 SR
Queue Stats
321W - 305L
1,430 Elo+
Solo
Hun Batz
Hun Batz
I3laccstar
Hun Batz
Level 86
God Stats
2W - 3L
1,185 SR
Queue Stats
81W - 106L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
KLiftem-_-
Baron Samedi
Level 60
God Stats
18W - 18L
1,559 SR
Queue Stats
105W - 130L
1,449 Elo+
Party 1
Bacchus
Bacchus
Tonto42o
Bacchus
Level 86
God Stats
30W - 24L
1,556 SR
Queue Stats
139W - 161L
1,425 Elo+
Solo
Ishtar
Ishtar
Xsoimmaculate_YT
Ishtar
Level 148
God Stats
1W - 2L
1,299 SR
Queue Stats
170W - 189L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AsterBro
Mulan
14
0 / 0 / 2
8,549
570
4,613
11,207
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
LtFlud
Ix Chel
14
4 / 2 / 2
8,259
551
9,050
6,838
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
NpTrippy
Ne Zha
12
2 / 4 / 3
7,090
473
3,358
9,509
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
11
0 / 6 / 1
6,098
407
4,063
11,306
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Wulfmaul
Chang'e
10
0 / 5 / 1
5,555
370
3,628
13,028
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,762
517
6,477
4,143
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
I3laccstar
Hun Batz
13
4 / 3 / 4
7,317
488
3,673
11,144
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
KLiftem-_-
Baron Samedi
14
3 / 3 / 4
7,874
525
8,049
8,470
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Tonto42o
Bacchus
13
4 / 0 / 7
8,919
595
6,778
10,122
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 0 / 5
8,357
557
9,625
7,893
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
17
17
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
AsterBro
Mulan
0
0
2
1
W
1
0
3
2.5
W
Hun Batz
I3laccstar
Hun Batz
4
3
4
2
W
Baron Samedi
KLiftem-_-
Baron Samedi
3
3
4
1.67
L
Ix Chel
LtFlud
Ix Chel
4
2
2
2.5
L
Ne Zha
NpTrippy
Ne Zha
2
4
3
0.88
L
Chiron
0
6
1
0.08
W
Bacchus
Tonto42o
Bacchus
4
0
7
7.5
L
Chang'e
Wulfmaul
Chang'e
0
5
1
0.1
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,712
Damage
34,602
51,888
Taken
41,772
19,819
Mitigated
18,388
11,302
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AsterBro
Mulan
4,613
764
0
2,528
11,207
5,283
169
6,025
5,182
0
69,931
W
6,477
3,071
0
1,094
4,143
1,337
0
0
4,143
47,814
1,628
W
Hun Batz
I3laccstar
Hun Batz
3,673
512
0
5,103
11,144
3,297
0
1,919
9,057
0
45,000
W
Baron Samedi
KLiftem-_-
Baron Samedi
8,049
533
645
3,214
8,470
3,435
570
4,109
4,074
56,295
922
L
Ix Chel
LtFlud
Ix Chel
9,050
287
137
1,617
6,838
2,121
0
4,413
2,425
52,562
1,139
L
Ne Zha
NpTrippy
Ne Zha
3,358
295
0
618
9,509
3,620
0
2,749
6,760
0
52,837
L
Chiron
4,063
1,704
341
2,142
11,306
2,798
0
1,952
9,313
0
33,167
W
Bacchus
Tonto42o
Bacchus
6,778
446
0
2,393
10,122
7,587
438
4,035
5,500
27,676
2,927
L
Chang'e
Wulfmaul
Chang'e
3,628
140
569
3,350
13,028
5,997
0
5,820
7,208
18,418
454
W
9,625
7,254
0
4,938
7,893
2,732
1,772
1,198
6,463
0
57,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
40,229
422
Minions Killed
394
0
Camps Cleared
0
1,438,548
Distance Traveled
1,384,698
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,549
570
148
10
0
280,049
2
W
Nu Wa
7,762
517
87
6
0
254,279
0
W
Hun Batz
7,317
488
73
5
0
302,721
1
W
Baron Samedi
7,874
525
100
7
0
251,087
7
L
Ix Chel
8,259
551
102
7
0
298,445
0
L
Ne Zha
7,090
473
85
6
0
324,922
0
L
Chiron
6,098
407
53
4
0
256,530
1
W
Bacchus
8,919
595
31
2
0
309,277
2
L
Chang'e
5,555
370
34
2
0
278,602
0
W
Ishtar
8,357
557
103
7
0
267,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role