Player Matchup

Sol
Sol
AReapedSorrow
Sol
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,443 Elo+
Party 2
Hun Batz
Hun Batz
BasilBean7552
Hun Batz
Level 125
God Stats
4W - 1L
1,745 SR
Queue Stats
528W - 553L
1,450 Elo+
Solo
Hou Yi
Hou Yi
HeyGuy455
Hou Yi
Level 103
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 88L
1,577 Elo+
Party 3
Odin
Odin
Purcell2013
Odin
Level 143
God Stats
1W - 0L
1,336 SR
Queue Stats
109W - 86L
1,559 Elo+
Party 3
Hel
Hel
mayday9124
Hel
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 72L
1,433 Elo+
Party 2
Team Averages
Level 101
1,516 SR
1,492 Elo+

VS

Team Averages
Level 109
1,383 SR
1,441 Elo+
Jing Wei
Jing Wei
Captain Gogeta
Jing Wei
Level 129
God Stats
1W - 3L
1,179 SR
Queue Stats
81W - 97L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
JuicyEndeavor
Aphrodite
Level 75
God Stats
1W - 2L
1,300 SR
Queue Stats
123W - 118L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
SPICELER
Cu Chulainn
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
Tuca Mote8761
Danzaburou
Level 97
God Stats
6W - 7L
1,436 SR
Queue Stats
236W - 300L
1,306 Elo+
Solo
Tyr
Tyr
choripollo
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
9,381
853
14,543
9,494
3,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
BasilBean7552
Hun Batz
15
3 / 3 / 16
9,031
821
10,284
14,713
16,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
HeyGuy455
Hou Yi
17
8 / 2 / 14
10,051
914
17,306
7,221
3,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 2 / 14
9,822
893
13,569
14,367
17,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 13
8,587
781
4,617
6,441
3,256
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
1 / 3 / 5
7,759
705
6,280
8,723
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Aphrodite
JuicyEndeavor
Aphrodite
16
7 / 5 / 2
9,643
877
10,044
12,213
7,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cu Chulainn
SPICELER
Cu Chulainn
13
1 / 9 / 7
7,729
703
9,114
15,809
16,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
Tuca Mote8761
Danzaburou
13
0 / 7 / 1
8,562
778
4,602
13,980
5,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 4
7,132
648
5,673
19,963
13,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
26
Kills
9
9
Deaths
29
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Hun Batz
BasilBean7552
Hun Batz
3
3
16
3.67
L
Jing Wei
1
3
5
1.17
W
Hou Yi
HeyGuy455
Hou Yi
8
2
14
7.5
L
Aphrodite
JuicyEndeavor
Aphrodite
7
5
2
1.6
W
9
2
14
8
L
Cu Chulainn
SPICELER
Cu Chulainn
1
9
7
0.5
L
Danzaburou
Tuca Mote8761
Danzaburou
0
7
1
0.07
L
0
5
4
0.4
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,319
Damage
35,713
52,236
Taken
70,688
44,095
Mitigated
47,523
23,605
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,543
3,595
900
2,315
9,494
3,787
1,049
2,301
6,928
26,838
640
W
Hun Batz
BasilBean7552
Hun Batz
10,284
568
1,057
1,885
14,713
16,256
0
3,088
11,368
0
20,209
L
Jing Wei
6,280
4,868
388
842
8,723
3,619
0
3,728
4,995
0
15,359
W
Hou Yi
HeyGuy455
Hou Yi
17,306
9,101
184
823
7,221
3,636
3,619
2,204
4,941
0
35,361
L
Aphrodite
JuicyEndeavor
Aphrodite
10,044
420
4,303
5,216
12,213
7,611
0
4,853
7,360
20,006
0
W
13,569
1,090
612
2,329
14,367
17,160
70
2,355
11,894
3,915
14,491
L
Cu Chulainn
SPICELER
Cu Chulainn
9,114
679
999
1,324
15,809
16,661
0
4,082
11,727
1,605
8,922
L
Danzaburou
Tuca Mote8761
Danzaburou
4,602
1,103
213
2,278
13,980
5,729
80
2,392
11,588
0
23,139
L
5,673
99
0
4,783
19,963
13,903
0
6,564
13,399
0
9,852
W
4,617
976
10,049
3,451
6,441
3,256
492
1,418
4,902
12,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,872
Gold Earned
40,825
122
Minions Killed
96
0
Camps Cleared
0
1,050,746
Distance Traveled
939,498
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,381
853
32
3
0
200,932
0
W
Hun Batz
9,031
821
27
2
0
233,291
0
L
Jing Wei
7,759
705
23
2
0
217,346
0
W
Hou Yi
10,051
914
43
4
0
191,431
0
L
Aphrodite
9,643
877
22
2
0
188,828
0
W
Odin
9,822
893
10
1
0
208,954
0
L
Cu Chulainn
7,729
703
6
1
0
183,603
0
L
Danzaburou
8,562
778
34
3
0
144,301
8
L
Tyr
7,132
648
11
1
0
205,420
0
W
Hel
8,587
781
10
1
0
216,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role