Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Atanarix
Shiva
Level 146
God Stats
8W - 1L
1,320 SR
Queue Stats
272W - 264L
1,544 Elo+
Solo
Sobek
Sobek
Diincan
Sobek
Level 85
God Stats
9W - 10L
1,474 SR
Queue Stats
332W - 360L
1,472 Elo+
Party 2
Apollo
Apollo
SamTheSucc
Apollo
Level 84
God Stats
2W - 3L
1,223 SR
Queue Stats
222W - 238L
1,465 Elo+
Party 2
Hera
Hera
uujj16
Hera
Level 54
God Stats
7W - 5L
1,542 SR
Queue Stats
119W - 151L
1,411 Elo+
Party 2
Team Averages
Level 87
1,412 SR
1,478 Elo+

VS

Team Averages
Level 134
1,523 SR
1,491 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
ASweety
Terra
Level 155
God Stats
2W - 2L
1,438 SR
Queue Stats
803W - 789L
1,466 Elo+
Party 1
Pele
Pele
PaperDude
Pele
Level 106
God Stats
35W - 28L
1,581 SR
Queue Stats
178W - 181L
1,477 Elo+
Solo
Hera
Hera
matt1990hew
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,483 Elo+
Party 3
Martichoras
Martichoras
mentalninja5
Martichoras
Level 134
God Stats
9W - 16L
1,597 SR
Queue Stats
449W - 446L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
11 / 0 / 4
7,441
676
6,146
6,923
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Atanarix
Shiva
12
0 / 1 / 1
7,219
656
3,647
8,131
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Diincan
Sobek
10
1 / 2 / 5
5,842
531
3,544
8,590
5,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
SamTheSucc
Apollo
10
1 / 2 / 5
5,838
531
3,812
6,960
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
uujj16
Hera
12
3 / 1 / 7
7,207
655
3,601
3,638
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 1 / 1
5,364
488
2,809
7,084
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
ASweety
Terra
10
1 / 4 / 4
5,992
545
4,179
11,131
6,821
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
9
2 / 2 / 0
5,541
504
2,072
4,509
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
4,790
435
1,226
5,124
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
mentalninja5
Martichoras
10
3 / 4 / 1
5,805
528
8,544
6,432
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
6
6
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
11
0
4
13
L
Nike
 
Nike
0
1
1
0.5
L
Terra
ASweety
Terra
1
4
4
0.75
W
Shiva
Atanarix
Shiva
0
1
1
0.5
W
Sobek
Diincan
Sobek
1
2
5
1.75
L
Pele
2
2
0
1
W
Apollo
SamTheSucc
Apollo
1
2
5
1.75
L
0
5
0
0
L
Martichoras
mentalninja5
Martichoras
3
4
1
0.88
W
Hera
uujj16
Hera
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
18,830
34,242
Taken
34,280
16,781
Mitigated
15,937
10,909
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,146
593
0
2,905
6,923
2,526
0
881
6,042
0
39,261
L
Nike
 
Nike
2,809
261
0
830
7,084
4,869
0
0
7,084
0
29,508
L
Terra
ASweety
Terra
4,179
693
172
1,547
11,131
6,821
169
2,757
8,374
23,616
0
W
Shiva
Atanarix
Shiva
3,647
625
0
1,124
8,131
5,273
0
0
7,731
0
58,551
W
Sobek
Diincan
Sobek
3,544
625
0
2,866
8,590
5,877
0
1,696
6,894
17,066
900
L
Pele
2,072
421
0
349
4,509
1,289
0
614
3,895
0
24,386
W
Apollo
SamTheSucc
Apollo
3,812
2,283
0
3,064
6,960
1,938
0
1,781
5,179
0
40,107
L
1,226
90
0
250
5,124
961
0
2,040
3,084
24,063
0
L
Martichoras
mentalninja5
Martichoras
8,544
2,576
0
917
6,432
1,997
192
1,329
5,103
0
46,640
W
Hera
uujj16
Hera
3,601
1,391
0
950
3,638
1,167
0
1,320
2,318
49,696
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
27,492
364
Minions Killed
259
0
Camps Cleared
0
1,188,664
Distance Traveled
928,457
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,441
676
65
6
0
282,813
0
L
Nike
5,364
488
58
5
0
205,186
0
L
Terra
5,992
545
36
3
0
228,821
1
W
Shiva
7,219
656
105
10
0
231,667
0
W
Sobek
5,842
531
16
1
0
233,489
0
L
Pele
5,541
504
50
5
0
114,209
0
W
Apollo
5,838
531
82
7
0
219,167
0
L
Hera
4,790
435
39
4
0
195,870
0
L
Martichoras
5,805
528
76
7
0
184,371
0
W
Hera
7,207
655
96
9
0
221,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role