Player Matchup

Nu Wa
Nu Wa
Silver II
SUPER L4C0STE
Nu Wa
Silver II
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 127L
1,043 MMR
Solo
Cthulhu
Cthulhu
Silver I
SamucaSPARTA
Cthulhu
Silver I
Level 125
God Stats
189W - 155L
1,534 SR
Queue Stats
354W - 388L
1,128 MMR
Solo
Nike
Nike
Silver I
Scootadee
Nike
Silver I
Level 130
God Stats
15W - 10L
1,742 SR
Queue Stats
316W - 326L
1,061 MMR
Solo
Freya
Freya
Gold III
SirBreck007
Freya
Gold III
Level 155
God Stats
9W - 3L
1,752 SR
Queue Stats
288W - 278L
1,118 MMR
Solo
Ishtar
Ishtar
Silver I
Unwaivering
Ishtar
Silver I
Level 152
God Stats
14W - 11L
1,458 SR
Queue Stats
334W - 351L
1,107 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,597 SR
1,091 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,474 SR
1,247 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
 
Neith
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
GabBugatti
Janus
Silver II
Level 129
God Stats
26W - 34L
1,409 SR
Queue Stats
89W - 104L
1,110 MMR
Party 1
Bacchus
Bacchus
Silver III
TotiEz17
Bacchus
Silver III
Level 141
God Stats
16W - 17L
1,609 SR
Queue Stats
89W - 104L
1,110 MMR
Party 1
Hun Batz
Hun Batz
Silver III
pan_con_chamcho
Hun Batz
Silver III
Level 65
God Stats
1W - 4L
1,353 SR
Queue Stats
72W - 87L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,813
763
1,631
2,746
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SamucaSPARTA
Cthulhu
6
0 / 0 / 1
3,569
714
2,086
3,449
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
8
0 / 0 / 0
4,116
823
1,375
2,839
1,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 1 / 2
4,126
825
2,025
3,361
891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
6
1 / 1 / 1
3,542
708
1,588
2,250
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
NemesisArachneMedusaAgni

VS

Bans
AthenaChang'eKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 0 / 0
3,664
733
501
2,844
562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
 
Neith
4
1 / 0 / 0
3,095
619
1,283
2,025
431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
6
1 / 1 / 0
3,777
755
2,116
2,396
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
TotiEz17
Bacchus
6
1 / 1 / 0
3,768
754
1,563
4,937
2,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
7
0 / 2 / 2
3,832
766
1,408
4,277
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
L
Neith
 
Neith
1
0
0
1
L
Janus
1
1
0
1
W
1
1
1
1.5
W
Cthulhu
SamucaSPARTA
Cthulhu
0
0
1
0.5
W
Nike
0
0
0
0
W
2
1
2
3
L
Bacchus
TotiEz17
Bacchus
1
1
0
1
W
Ishtar
1
1
1
1.5
L
Hun Batz
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,705
Damage
6,871
14,645
Taken
16,479
5,289
Mitigated
5,585
5,386
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
501
106
0
1,324
2,844
562
0
96
2,491
0
17,623
L
Neith
 
Neith
1,283
681
0
795
2,025
431
0
756
1,097
0
7,584
L
Janus
2,116
0
0
664
2,396
567
0
1,852
544
13,074
0
W
1,631
377
0
1,000
2,746
598
0
1,631
787
9,922
781
W
Cthulhu
SamucaSPARTA
Cthulhu
2,086
28
0
1,000
3,449
1,495
0
567
2,882
14,616
1,143
W
Nike
1,375
98
0
1,418
2,839
1,761
0
0
2,839
0
24,215
W
2,025
636
0
1,586
3,361
891
0
533
2,788
15,902
3,966
L
Bacchus
TotiEz17
Bacchus
1,563
206
0
1,859
4,937
2,865
0
1,415
3,278
8,787
0
W
Ishtar
1,588
1,143
0
382
2,250
544
0
580
1,670
0
10,656
L
Hun Batz
1,408
293
0
2,130
4,277
1,160
0
958
3,315
0
19,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,166
Gold Earned
18,136
158
Minions Killed
132
0
Camps Cleared
0
572,244
Distance Traveled
554,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,664
733
25
5
0
113,316
0
L
Neith
3,095
619
18
4
0
52,620
0
L
Janus
3,777
755
35
7
0
127,616
0
W
Nu Wa
3,813
763
19
4
0
115,842
0
W
Cthulhu
3,569
714
27
5
0
113,110
0
W
Nike
4,116
823
49
10
0
106,933
0
W
Freya
4,126
825
38
8
0
123,372
0
L
Bacchus
3,768
754
8
2
0
138,374
0
W
Ishtar
3,542
708
25
5
0
112,987
0
L
Hun Batz
3,832
766
46
9
0
122,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role