Player Matchup

Neith
Neith
FireMedic4345
Neith
Level 19
God Stats
0W - 7L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JBOESKI96
Cthulhu
Level 46
God Stats
217W - 178L
1,529 SR
Queue Stats
361W - 386L
1,433 Elo+
Solo
Persephone
Persephone
electric047hair
Persephone
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,185 Elo+
Solo
Chronos
Chronos
klavoie93
Chronos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,157 Elo+
Party 1
Ullr
Ullr
nimble_scorer87
Ullr
Level 56
God Stats
435W - 553L
1,424 SR
Queue Stats
462W - 575L
1,385 Elo+
Solo
Team Averages
Level 44
1,491 SR
1,332 Elo+

VS

Team Averages
Level 92
1,582 SR
1,434 Elo+
Charybdis
Charybdis
ForwardArtist5
Charybdis
Level 81
God Stats
27W - 25L
1,483 SR
Queue Stats
90W - 111L
1,395 Elo+
Solo
Ah Puch
Ah Puch
Lacaud
Ah Puch
Level 129
God Stats
16W - 6L
1,800 SR
Queue Stats
134W - 150L
1,526 Elo+
Solo
Pele
Pele
RaR0od
Pele
Level 108
God Stats
11W - 11L
1,538 SR
Queue Stats
117W - 120L
1,450 Elo+
Solo
Chang'e
Chang'e
easybreezy918
Chang'e
Level 61
God Stats
70W - 52L
1,558 SR
Queue Stats
76W - 66L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
ryangreen223
Sun Wukong
Level 83
God Stats
4W - 2L
1,529 SR
Queue Stats
317W - 323L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 2
10,266
933
8,194
15,325
5,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
JBOESKI96
Cthulhu
16
3 / 9 / 1
11,739
1,067
21,500
30,887
37,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
electric047hair
Persephone
16
1 / 7 / 2
11,509
1,046
13,967
18,480
8,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
klavoie93
Chronos
16
1 / 5 / 3
11,056
1,005
11,504
16,941
6,092
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 12 / 1
10,138
922
4,856
18,102
6,811
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ForwardArtist5
Charybdis
20
12 / 3 / 16
14,005
1,273
25,268
14,542
5,714
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ah Puch
Lacaud
Ah Puch
19
6 / 1 / 15
12,495
1,136
15,965
6,146
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
RaR0od
Pele
20
12 / 0 / 14
14,331
1,303
17,389
11,187
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
20
9 / 1 / 18
13,419
1,220
16,688
14,045
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ryangreen223
Sun Wukong
19
4 / 0 / 19
12,628
1,148
19,054
22,087
24,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
125
5
Kills
43
42
Deaths
5
9
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Charybdis
ForwardArtist5
Charybdis
12
3
16
6.67
L
Cthulhu
JBOESKI96
Cthulhu
3
9
1
0.39
W
Ah Puch
Lacaud
Ah Puch
6
1
15
13.5
W
Pele
RaR0od
Pele
12
0
14
19
W
Chang'e
9
1
18
18
L
Persephone
electric047hair
Persephone
1
7
2
0.29
L
Chronos
klavoie93
Chronos
1
5
3
0.5
L
0
12
1
0.04
W
Sun Wukong
ryangreen223
Sun Wukong
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,021
Damage
94,364
99,735
Taken
68,007
64,786
Mitigated
42,887
5,154
Healing
23,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,194
5,974
0
429
15,325
5,565
0
4,985
10,340
0
21,031
W
Charybdis
ForwardArtist5
Charybdis
25,268
18,017
0
2,912
14,542
5,714
0
8,094
6,286
0
54,345
L
Cthulhu
JBOESKI96
Cthulhu
21,500
762
564
1,026
30,887
37,439
0
12,214
18,673
38,006
2,283
W
Ah Puch
Lacaud
Ah Puch
15,965
307
0
23
6,146
2,387
0
4,354
1,471
39,096
181
W
Pele
RaR0od
Pele
17,389
2,988
0
2,930
11,187
4,604
0
6,886
3,865
0
37,729
W
Chang'e
16,688
1,279
5,864
6,693
14,045
5,426
0
10,265
3,550
28,513
0
L
Persephone
electric047hair
Persephone
13,967
2,295
140
1,971
18,480
8,879
0
5,809
12,639
44,414
0
L
Chronos
klavoie93
Chronos
11,504
5,601
0
558
16,941
6,092
0
5,760
11,181
32,165
0
L
4,856
3,352
0
466
18,102
6,811
0
3,845
14,257
0
14,172
W
Sun Wukong
ryangreen223
Sun Wukong
19,054
5,268
0
5,455
22,087
24,756
0
13,449
8,147
0
28,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,708
Gold Earned
66,878
203
Minions Killed
232
4
Camps Cleared
12
861,758
Distance Traveled
1,156,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,266
933
29
3
0
142,221
0
W
Charybdis
14,005
1,273
81
7
1
203,246
0
L
Cthulhu
11,739
1,067
52
5
0
206,625
0
W
Ah Puch
12,495
1,136
65
6
3
206,979
0
W
Pele
14,331
1,303
43
4
6
253,057
0
W
Chang'e
13,419
1,220
30
3
2
243,888
0
L
Persephone
11,509
1,046
61
6
1
175,073
0
L
Chronos
11,056
1,005
51
5
3
197,392
0
L
Ullr
10,138
922
10
1
0
140,447
0
W
Sun Wukong
12,628
1,148
13
1
0
248,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role