Player Matchup

Medusa
Medusa
BFH Saber
Medusa
Level 103
God Stats
4W - 10L
1,548 SR
Queue Stats
309W - 314L
1,412 Elo+
Party 1
Chaac
Chaac
CLONCHER
Chaac
Level 144
God Stats
2W - 1L
1,539 SR
Queue Stats
88W - 90L
1,448 Elo+
Solo
Apollo
Apollo
Norsewolf505
Apollo
Level 116
God Stats
8W - 10L
1,411 SR
Queue Stats
460W - 455L
1,503 Elo+
Solo
Ah Puch
Ah Puch
adrakeshaw
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,357 Elo+
Solo
Ix Chel
Ix Chel
zv OMEGA VS
Ix Chel
Level 147
God Stats
2W - 1L
1,349 SR
Queue Stats
252W - 255L
1,466 Elo+
Party 1
Team Averages
Level 127
1,469 SR
1,437 Elo+

VS

Team Averages
Level 45
1,500 SR
1,442 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Draconis31
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,431 Elo+
Party 2
Anhur
Anhur
Hercompain
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 109L
1,418 Elo+
Party 2
Horus
Horus
TrueWizard11
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 118L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
cheataofdoom
Zhong Kui
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BFH Saber
Medusa
16
9 / 2 / 12
10,040
1,116
9,562
9,238
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
CLONCHER
Chaac
14
4 / 4 / 16
8,800
978
9,026
11,992
14,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
14
5 / 3 / 19
9,531
1,059
9,170
6,673
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
adrakeshaw
Ah Puch
16
8 / 2 / 18
10,037
1,115
11,367
8,085
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
zv OMEGA VS
Ix Chel
16
5 / 0 / 22
9,352
1,039
12,427
8,874
3,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 6 / 6
8,052
895
5,221
9,681
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Draconis31
Cu Chulainn
11
1 / 5 / 5
6,758
751
3,910
9,692
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
11
0 / 7 / 3
6,183
687
5,196
9,675
3,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 5 / 5
8,695
966
2,206
13,639
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
cheataofdoom
Zhong Kui
12
2 / 8 / 7
7,304
812
8,676
13,184
8,403
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
37
31
Kills
11
11
Deaths
31
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
6
6
1
W
Medusa
BFH Saber
Medusa
9
2
12
7.5
W
Chaac
CLONCHER
Chaac
4
4
16
3
L
Cu Chulainn
Draconis31
Cu Chulainn
1
5
5
0.7
L
Anhur
0
7
3
0.21
W
Apollo
5
3
19
4.83
L
5
5
5
1.5
W
Ah Puch
adrakeshaw
Ah Puch
8
2
18
8.5
L
Zhong Kui
cheataofdoom
Zhong Kui
2
8
7
0.69
W
Ix Chel
zv OMEGA VS
Ix Chel
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,552
Damage
25,209
44,862
Taken
55,871
26,448
Mitigated
36,714
17,346
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,221
2,474
0
709
9,681
4,042
0
3,978
5,703
0
17,448
W
Medusa
BFH Saber
Medusa
9,562
3,482
747
1,015
9,238
3,530
3,292
2,324
6,797
0
28,086
W
Chaac
CLONCHER
Chaac
9,026
676
0
1,098
11,992
14,486
365
1,311
10,480
0
19,319
L
Cu Chulainn
Draconis31
Cu Chulainn
3,910
511
0
568
9,692
9,027
0
5,682
4,010
1,024
6,396
L
Anhur
5,196
1,187
549
703
9,675
3,692
0
4,089
5,586
0
10,055
W
Apollo
9,170
4,710
330
982
6,673
2,474
2,563
1,473
5,163
0
23,254
L
2,206
1,055
2,288
3,917
13,639
11,550
0
5,297
8,342
0
4,498
W
Ah Puch
adrakeshaw
Ah Puch
11,367
179
1,835
3,533
8,085
2,720
723
1,938
6,114
23,788
0
L
Zhong Kui
cheataofdoom
Zhong Kui
8,676
425
609
2,604
13,184
8,403
0
4,748
8,436
19,696
0
W
Ix Chel
zv OMEGA VS
Ix Chel
12,427
1,781
4,488
3,318
8,874
3,238
968
2,213
6,587
23,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,760
Gold Earned
36,992
126
Minions Killed
81
0
Camps Cleared
0
909,413
Distance Traveled
698,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,052
895
35
4
0
157,281
0
W
Medusa
10,040
1,116
30
3
0
166,402
0
W
Chaac
8,800
978
26
3
0
175,793
0
L
Cu Chulainn
6,758
751
8
1
0
142,202
0
L
Anhur
6,183
687
9
1
0
124,908
0
W
Apollo
9,531
1,059
38
4
0
154,449
0
L
Horus
8,695
966
7
1
0
154,229
0
W
Ah Puch
10,037
1,115
21
2
0
187,797
0
L
Zhong Kui
7,304
812
22
2
0
120,022
0
W
Ix Chel
9,352
1,039
11
1
0
224,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role