Player Matchup

Chiron
Chiron
Gold I
KrYpToOoRaMp4gE
Chiron
Gold I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 59L
1,500 MMR
Party 1
Mulan
Mulan
Platinum III
OvOMiguelDoe
Mulan
Platinum III
Level 123
God Stats
3W - 4L
1,375 SR
Queue Stats
298W - 255L
1,791 MMR
Party 1
Scylla
Scylla
Gold III
desoisme
Scylla
Gold III
Level 153
God Stats
29W - 28L
1,513 SR
Queue Stats
243W - 270L
1,529 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,463 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 185
1,454 SR
1,613 MMR
Merlin
Merlin
Platinum II
DeadsNight01
Merlin
Platinum II
Level 288
God Stats
16W - 18L
1,574 SR
Queue Stats
1,438W - 1,167L
1,807 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
xX_TROY_Xx159
Sun Wukong
Bronze III
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,513 MMR
Solo
Charybdis
Charybdis
Gold IV
yell0wcray0n
Charybdis
Gold IV
Level 135
God Stats
2W - 4L
1,289 SR
Queue Stats
45W - 57L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
11,371
758
8,973
12,102
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

19
5 / 3 / 4
12,541
836
16,624
18,044
23,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
desoisme
Scylla
19
2 / 2 / 4
12,215
814
9,880
8,506
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesNe ZhaThothCthulhuMedusa

VS

Bans
KuzenboAresBacchusCerberusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 5 / 2
12,197
813
14,235
10,279
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
xX_TROY_Xx159
Sun Wukong
17
3 / 3 / 4
11,451
763
9,415
19,841
24,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
yell0wcray0n
Charybdis
16
0 / 1 / 8
10,748
717
5,938
10,551
4,021
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
8
8
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
5
2
1.2
W
2
3
4
1.33
W
5
3
4
2.33
W
Scylla
desoisme
Scylla
2
2
4
2
L
Sun Wukong
xX_TROY_Xx159
Sun Wukong
3
3
4
1.67
L
Charybdis
yell0wcray0n
Charybdis
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,477
Damage
29,588
38,652
Taken
40,671
30,822
Mitigated
32,780
10,639
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,235
280
0
430
10,279
4,674
609
2,108
7,670
50,656
0
W
8,973
2,557
590
3,602
12,102
4,585
1,485
5,055
7,028
0
32,318
W
16,624
1,222
0
5,576
18,044
23,494
900
5,268
12,696
0
31,977
W
Scylla
desoisme
Scylla
9,880
819
0
871
8,506
2,743
1,932
4,190
4,296
75,982
541
L
Sun Wukong
xX_TROY_Xx159
Sun Wukong
9,415
1,312
0
2,428
19,841
24,085
201
5,529
12,984
0
32,551
L
Charybdis
yell0wcray0n
Charybdis
5,938
1,955
0
2,399
10,551
4,021
729
1,245
8,831
0
40,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
34,396
193
Minions Killed
195
0
Camps Cleared
0
840,451
Distance Traveled
791,527
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,197
813
84
6
0
234,529
2
W
Chiron
11,371
758
41
3
0
270,830
2
W
Mulan
12,541
836
23
2
0
294,771
7
W
Scylla
12,215
814
129
9
0
274,850
0
L
Sun Wukong
11,451
763
45
3
0
267,170
0
L
Charybdis
10,748
717
66
4
0
289,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role