Player Matchup

Hera
Hera
ChillTrouble
Hera
Level 274
God Stats
1W - 3L
1,184 SR
Queue Stats
730W - 703L
1,562 Elo+
Solo
Heimdallr
Heimdallr
ImmortalGeb
Heimdallr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 1
Pele
Pele
Slime_Sensei937
Pele
Level 123
God Stats
137W - 117L
1,540 SR
Queue Stats
375W - 368L
1,460 Elo+
Solo
Tyr
Tyr
True Lawbringer
Tyr
Level 192
God Stats
45W - 34L
1,637 SR
Queue Stats
448W - 431L
1,508 Elo+
Party 1
Bacchus
Bacchus
spartan ximenez
Bacchus
Level 193
God Stats
9W - 14L
1,547 SR
Queue Stats
286W - 290L
1,464 Elo+
Party 1
Team Averages
Level 186
1,482 SR
1,487 Elo+

VS

Team Averages
Level 111
1,629 SR
1,525 Elo+
Ix Chel
Ix Chel
ElGuero130
Ix Chel
Level 117
God Stats
19W - 11L
1,683 SR
Queue Stats
62W - 43L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
Redpanda37
Baron Samedi
Level 164
God Stats
1W - 3L
1,393 SR
Queue Stats
92W - 79L
1,469 Elo+
Solo
Ne Zha
Ne Zha
The-Sacred-Nut
Ne Zha
Level 136
God Stats
3W - 2L
1,736 SR
Queue Stats
28W - 24L
1,479 Elo+
Solo
Neith
Neith
jphtaylor
Neith
Level 68
God Stats
106W - 85L
1,566 SR
Queue Stats
597W - 559L
1,571 Elo+
Solo
Achilles
Achilles
kymyhag
Achilles
Level 69
God Stats
18W - 15L
1,765 SR
Queue Stats
161W - 176L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,191
546
7,055
9,680
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ImmortalGeb
Heimdallr
13
1 / 0 / 2
7,519
501
2,942
6,853
2,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 0
7,711
514
10,634
13,581
10,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
3 / 6 / 1
7,661
511
9,597
12,324
4,130
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 5
8,055
537
6,626
14,860
13,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ElGuero130
Ix Chel
16
9 / 2 / 1
9,451
630
9,011
8,148
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Redpanda37
Baron Samedi
12
2 / 2 / 8
7,992
533
5,114
11,317
8,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 3 / 7
7,799
520
10,059
13,192
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
jphtaylor
Neith
14
3 / 1 / 5
9,068
605
8,374
7,002
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
kymyhag
Achilles
13
2 / 1 / 8
8,177
545
7,327
15,288
16,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
19
19
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
L
Ix Chel
ElGuero130
Ix Chel
9
2
1
4.75
W
Heimdallr
ImmortalGeb
Heimdallr
1
0
2
2
L
Baron Samedi
Redpanda37
Baron Samedi
2
2
8
3
W
2
4
0
0.5
L
3
3
7
2.17
W
3
6
1
0.58
L
Neith
jphtaylor
Neith
3
1
5
5.5
L
Achilles
kymyhag
Achilles
2
1
8
6
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,854
Damage
39,885
57,298
Taken
54,947
33,678
Mitigated
36,233
16,262
Healing
18,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,055
1,807
150
1,927
9,680
3,036
19
4,724
4,956
70,434
1,088
L
Ix Chel
ElGuero130
Ix Chel
9,011
2,029
984
2,631
8,148
3,169
0
3,974
4,174
79,214
628
W
Heimdallr
ImmortalGeb
Heimdallr
2,942
1,027
0
2,655
6,853
2,401
0
577
6,276
0
49,776
L
Baron Samedi
Redpanda37
Baron Samedi
5,114
954
662
3,454
11,317
8,653
0
4,037
7,280
23,466
1,600
W
10,634
2,743
71
3,760
13,581
10,200
0
1,010
12,571
0
54,000
L
10,059
3,164
0
3,578
13,192
5,088
0
1,868
11,324
0
57,446
W
9,597
1,162
0
2,308
12,324
4,130
0
3,584
8,740
0
48,836
L
Neith
jphtaylor
Neith
8,374
3,080
0
2,536
7,002
2,469
1,438
1,873
5,129
0
67,854
L
Achilles
kymyhag
Achilles
7,327
2,532
0
4,377
15,288
16,854
0
1,042
14,246
0
46,903
W
6,626
942
0
5,391
14,860
13,911
0
4,181
10,679
12,781
2,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
42,487
409
Minions Killed
449
0
Camps Cleared
0
1,545,852
Distance Traveled
1,502,571
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,191
546
143
10
0
288,601
3
L
Ix Chel
9,451
630
142
9
0
317,398
0
W
Heimdallr
7,519
501
95
6
0
301,208
0
L
Baron Samedi
7,992
533
32
2
0
286,101
3
W
Pele
7,711
514
82
5
0
298,337
0
L
Ne Zha
7,799
520
80
5
0
333,782
1
W
Tyr
7,661
511
78
5
0
347,058
2
L
Neith
9,068
605
121
8
0
285,294
0
L
Achilles
8,177
545
74
5
0
279,996
0
W
Bacchus
8,055
537
11
1
0
310,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role