Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bohn2277
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
Charp Cheddar
Cthulhu
Level 140
God Stats
5W - 5L
1,808 SR
Queue Stats
107W - 113L
1,541 Elo+
Party 2
Thanatos
Thanatos
bonjoubiz
Thanatos
Level 69
God Stats
15W - 11L
1,758 SR
Queue Stats
62W - 70L
1,542 Elo+
Party 2
Ra
Ra
busterfoo
Ra
Level 86
God Stats
15W - 18L
1,539 SR
Queue Stats
123W - 100L
1,557 Elo+
Solo
Team Averages
Level 109
1,621 SR
1,506 Elo+

VS

Team Averages
Level 135
1,673 SR
1,546 Elo+
Chiron
Chiron
Dany316
Chiron
Level 157
God Stats
5W - 0L
1,807 SR
Queue Stats
189W - 182L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
Jaikgamer07
Danzaburou
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 32L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
SaltyXHaltey
Jormungandr
Level 148
God Stats
29W - 26L
1,821 SR
Queue Stats
318W - 294L
1,554 Elo+
Solo
Khepri
Khepri
juen123
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,499 Elo+
Party 1
Thor
Thor
vigesimal30
Thor
Level 123
God Stats
10W - 5L
1,740 SR
Queue Stats
107W - 91L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 2 / 1
4,690
469
5,014
6,619
1,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 1
5,068
507
1,476
9,340
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
8
0 / 0 / 1
4,856
486
3,439
7,428
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
bonjoubiz
Thanatos
10
3 / 3 / 0
5,558
556
3,656
8,086
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
5,731
573
1,334
6,270
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dany316
Chiron
13
3 / 0 / 2
7,125
713
6,716
3,302
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
Jaikgamer07
Danzaburou
11
1 / 1 / 0
6,081
608
4,152
4,369
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
SaltyXHaltey
Jormungandr
12
4 / 1 / 0
7,539
754
7,600
5,990
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Khepri
juen123
Khepri
10
0 / 1 / 3
6,118
612
2,703
6,343
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 1
6,323
632
4,121
7,629
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
12
12
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
0
3
1
0.17
L
Cthulhu
0
0
1
0.5
W
Chiron
Dany316
Chiron
3
0
2
4
W
Danzaburou
Jaikgamer07
Danzaburou
1
1
0
1
W
Jormungandr
SaltyXHaltey
Jormungandr
4
1
0
4
L
Thanatos
bonjoubiz
Thanatos
3
3
0
1
L
0
4
0
0
W
Khepri
juen123
Khepri
0
1
3
1.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,919
Damage
25,292
37,743
Taken
27,633
17,071
Mitigated
13,154
13,532
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,014
2,071
0
3,031
6,619
1,548
0
3,082
3,537
25,961
1,793
L
1,476
266
0
2,653
9,340
6,094
0
6,005
3,335
0
26,972
L
Cthulhu
3,439
407
8
1,256
7,428
4,782
0
767
6,661
23,146
0
W
Chiron
Dany316
Chiron
6,716
2,059
291
1,261
3,302
1,112
0
1,031
2,125
0
57,571
W
Danzaburou
Jaikgamer07
Danzaburou
4,152
1,618
0
1,388
4,369
1,382
988
2,802
1,416
0
44,316
W
Jormungandr
SaltyXHaltey
Jormungandr
7,600
3,597
0
0
5,990
4,248
114
1,047
4,943
51,790
2,567
L
Thanatos
bonjoubiz
Thanatos
3,656
925
0
4,626
8,086
2,918
0
438
7,648
0
34,153
L
1,334
153
133
1,825
6,270
1,729
0
0
6,270
37,437
0
W
Khepri
juen123
Khepri
2,703
234
0
2,178
6,343
4,046
0
3,406
2,731
16,764
0
W
4,121
1,100
0
4,234
7,629
2,366
0
572
6,868
0
43,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
33,186
306
Minions Killed
365
0
Camps Cleared
0
1,095,232
Distance Traveled
1,101,781
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,690
469
54
5
0
176,883
2
L
Tyr
5,068
507
55
6
0
209,137
0
L
Cthulhu
4,856
486
44
4
0
227,364
2
W
Chiron
7,125
713
93
9
0
215,500
2
W
Danzaburou
6,081
608
87
9
0
211,246
0
W
Jormungandr
7,539
754
90
9
0
199,119
0
L
Thanatos
5,558
556
57
6
0
253,352
0
L
Ra
5,731
573
96
10
0
228,496
0
W
Khepri
6,118
612
23
2
0
220,715
2
W
Thor
6,323
632
72
7
0
255,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role