Player Matchup

Neith
Neith
BLGDaddyHack
Neith
Level 152
God Stats
2W - 0L
1,105 SR
Queue Stats
37W - 40L
1,487 Elo+
Solo
Nemesis
Nemesis
BillsMafia
Nemesis
Level 162
God Stats
2W - 1L
1,667 SR
Queue Stats
283W - 244L
1,582 Elo+
Solo
Olorun
Olorun
ImJustBait
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 161L
1,487 Elo+
Solo
Charybdis
Charybdis
KickNafka41
Charybdis
Level 158
God Stats
8W - 8L
1,516 SR
Queue Stats
606W - 567L
1,568 Elo+
Solo
Xing Tian
Xing Tian
xXIlluminerdyXx
Xing Tian
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 75L
1,536 Elo+
Solo
Team Averages
Level 137
1,458 SR
1,532 Elo+

VS

Team Averages
Level 143
1,629 SR
1,520 Elo+
Cupid
Cupid
Bronzure
Cupid
Level 154
God Stats
0W - 2L
1,571 SR
Queue Stats
148W - 108L
1,550 Elo+
Solo
Sol
Sol
MasM180
Sol
Level 124
God Stats
0W - 1L
1,553 SR
Queue Stats
29W - 34L
1,568 Elo+
Solo
Khepri
Khepri
NickLavorre
Khepri
Level 147
God Stats
0W - 1L
1,898 SR
Queue Stats
21W - 16L
1,684 Elo+
Solo
Surtr
Surtr
Obiwangenobli
Surtr
Level 130
God Stats
3W - 2L
1,625 SR
Queue Stats
172W - 173L
1,512 Elo+
Solo
The Morrigan
The Morrigan
STRANGE_GENGAR
The Morrigan
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 120L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 20
9,651
965
20,073
7,816
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
BillsMafia
Nemesis
14
2 / 3 / 15
8,545
855
9,332
9,959
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
ImJustBait
Olorun
16
11 / 2 / 13
10,287
1,029
11,537
7,642
3,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Charybdis
KickNafka41
Charybdis
16
6 / 2 / 16
9,325
933
10,053
5,476
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
xXIlluminerdyXx
Xing Tian
14
1 / 4 / 17
9,070
907
3,568
14,890
14,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bronzure
Cupid
13
0 / 4 / 5
7,303
730
5,611
11,426
5,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
13
1 / 6 / 4
7,493
749
9,327
9,264
3,047
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Khepri
12
1 / 7 / 4
7,630
763
4,673
19,307
8,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 4 / 3
7,904
790
5,479
11,100
10,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
STRANGE_GENGAR
The Morrigan
12
1 / 5 / 5
7,212
721
7,385
5,457
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
26
Kills
6
12
Deaths
26
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
20
16
W
Nemesis
BillsMafia
Nemesis
2
3
15
3.17
L
Cupid
Bronzure
Cupid
0
4
5
0.63
W
Olorun
ImJustBait
Olorun
11
2
13
8.75
W
Charybdis
KickNafka41
Charybdis
6
2
16
7
L
Sol
1
6
4
0.5
L
Khepri
1
7
4
0.43
L
3
4
3
1.13
L
The Morrigan
STRANGE_GENGAR
The Morrigan
1
5
5
0.7
W
Xing Tian
xXIlluminerdyXx
Xing Tian
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,563
Damage
32,475
45,783
Taken
56,554
32,963
Mitigated
29,707
15,563
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,073
7,040
0
2,265
7,816
3,311
2,261
4,533
3,283
0
43,815
W
Nemesis
BillsMafia
Nemesis
9,332
1,963
1,222
2,619
9,959
9,499
351
3,797
6,162
0
18,626
L
Cupid
Bronzure
Cupid
5,611
1,487
2,140
2,959
11,426
5,916
0
1,694
9,462
0
13,027
W
Olorun
ImJustBait
Olorun
11,537
7,098
3,405
2,818
7,642
3,495
2,796
3,996
3,646
31,649
2,083
W
Charybdis
KickNafka41
Charybdis
10,053
5,360
164
559
5,476
2,169
2,841
2,395
3,081
0
21,560
L
Sol
9,327
1,804
0
1,409
9,264
3,047
0
2,189
7,036
18,638
0
L
Khepri
4,673
63
1,828
3,418
19,307
8,263
0
6,430
12,571
7,546
808
L
5,479
569
789
1,520
11,100
10,296
0
3,240
7,781
113
15,515
L
The Morrigan
STRANGE_GENGAR
The Morrigan
7,385
1,654
400
613
5,457
2,185
0
1,224
4,135
20,235
1,000
W
Xing Tian
xXIlluminerdyXx
Xing Tian
3,568
305
740
1,771
14,890
14,489
472
5,607
9,283
12,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,878
Gold Earned
37,542
158
Minions Killed
96
0
Camps Cleared
0
918,072
Distance Traveled
890,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,651
965
47
5
0
198,540
0
W
Nemesis
8,545
855
16
2
0
188,639
0
L
Cupid
7,303
730
16
2
0
195,775
0
W
Olorun
10,287
1,029
54
5
0
185,749
0
W
Charybdis
9,325
933
31
3
0
146,825
0
L
Sol
7,493
749
21
2
0
158,343
0
L
Khepri
7,630
763
7
1
0
181,776
0
L
Surtr
7,904
790
18
2
0
203,395
0
L
The Morrigan
7,212
721
34
3
0
150,881
0
W
Xing Tian
9,070
907
10
1
0
198,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role