Player Matchup

Vulcan
Vulcan
Bronze III
JaxkMeHoff
Vulcan
Bronze III
Level 109
God Stats
1W - 1L
1,799 SR
Queue Stats
5W - 3L
1,500 MMR
Party 2
Ymir
Ymir
Silver I
LeanGoblin
Ymir
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,463 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
SieGriffin
Gilgamesh
Silver II
Level 148
God Stats
0W - 1L
1,623 SR
Queue Stats
39W - 19L
1,457 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,641 SR
1,473 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 184
1,561 SR
1,431 MMR
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold III
MoRowedD
Athena
Gold III
Level 167
God Stats
52W - 42L
1,618 SR
Queue Stats
142W - 128L
1,342 MMR
Party 1
Medusa
Medusa
Gold IV
RecurringSilence
Medusa
Gold IV
Level 158
God Stats
2W - 3L
1,565 SR
Queue Stats
553W - 611L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JaxkMeHoff
Vulcan
14
0 / 0 / 3
7,642
764
5,264
2,452
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 0 / 1
7,105
711
2,346
4,873
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gilgamesh
SieGriffin
Gilgamesh
14
1 / 3 / 1
7,410
741
3,359
6,608
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
AchillesMulanBacchusHorusAres

VS

Bans
Ne ZhaPoseidonDanzaburouKukulkanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 1
8,269
827
4,331
5,015
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
MoRowedD
Athena
13
0 / 1 / 3
7,614
761
2,497
6,370
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 1 / 2
8,608
861
5,093
4,193
1,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
3
3
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
1
2.5
L
Vulcan
JaxkMeHoff
Vulcan
0
0
3
1.5
L
2
0
1
2.5
W
Athena
MoRowedD
Athena
0
1
3
1.5
W
1
1
2
2
L
Gilgamesh
SieGriffin
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,969
Damage
11,921
13,933
Taken
15,578
8,144
Mitigated
9,336
2,388
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,331
107
47
564
5,015
2,921
340
1,658
3,083
29,559
467
L
Vulcan
JaxkMeHoff
Vulcan
5,264
73
0
776
2,452
862
0
803
1,576
24,345
418
L
2,346
392
0
762
4,873
3,202
0
2,384
2,269
6,141
595
W
Athena
MoRowedD
Athena
2,497
561
0
1,507
6,370
4,984
693
3,513
2,464
12,837
969
W
5,093
1,037
0
1,527
4,193
1,431
2,567
2,237
1,682
0
35,653
L
Gilgamesh
SieGriffin
Gilgamesh
3,359
793
0
850
6,608
4,080
0
3,108
3,251
0
22,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,157
Gold Earned
24,491
111
Minions Killed
138
0
Camps Cleared
0
482,442
Distance Traveled
575,610
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,269
827
48
5
0
191,144
0
L
Vulcan
7,642
764
69
7
0
196,467
0
L
Ymir
7,105
711
17
2
0
128,877
4
W
Athena
7,614
761
15
2
0
198,671
0
W
Medusa
8,608
861
75
8
0
185,795
0
L
Gilgamesh
7,410
741
25
3
0
157,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role