Player Matchup

Kukulkan
Kukulkan
Domgator
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
KiljoVT
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,029 Elo+
Party 1
Nemesis
Nemesis
Narinji
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,255 Elo+

VS

Team Averages
Level 125
1,513 SR
1,447 Elo+
Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EElimin8
Sun Wukong
Level 128
God Stats
7W - 5L
1,538 SR
Queue Stats
316W - 328L
1,435 Elo+
Solo
Thor
Thor
Killerbee456
Thor
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Domgator
Kukulkan
12
3 / 6 / 1
6,836
760
5,442
6,460
1,959
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
KiljoVT
Ymir
11
1 / 4 / 2
6,499
722
2,366
9,680
6,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
Narinji
Nemesis
10
0 / 5 / 4
6,196
688
1,422
5,600
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
9 / 0 / 5
9,775
1,086
9,559
4,445
1,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
EElimin8
Sun Wukong
13
1 / 2 / 6
7,646
850
3,743
9,356
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 9
8,772
975
4,661
5,745
2,415
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
15
15
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
0
5
11.5
L
Kukulkan
Domgator
Kukulkan
3
6
1
0.58
W
Sun Wukong
EElimin8
Sun Wukong
1
2
6
2
L
Ymir
KiljoVT
Ymir
1
4
2
0.5
W
5
2
9
4.75
L
Nemesis
Narinji
Nemesis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,230
Damage
17,963
21,740
Taken
19,546
10,156
Mitigated
11,113
1,135
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,559
473
768
1,930
4,445
1,665
994
1,996
2,449
37,897
1,217
L
Kukulkan
Domgator
Kukulkan
5,442
918
0
0
6,460
1,959
0
2,454
3,967
21,309
0
W
Sun Wukong
EElimin8
Sun Wukong
3,743
929
0
1,691
9,356
7,033
128
3,070
6,286
0
30,063
L
Ymir
KiljoVT
Ymir
2,366
562
173
866
9,680
6,517
0
3,863
5,523
13,955
780
W
4,661
745
0
0
5,745
2,415
729
2,732
3,013
0
18,001
L
Nemesis
Narinji
Nemesis
1,422
576
0
96
5,600
1,680
0
2,792
2,746
0
3,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,531
Gold Earned
26,193
53
Minions Killed
139
0
Camps Cleared
0
387,044
Distance Traveled
495,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,775
1,086
67
7
0
178,399
0
L
Kukulkan
6,836
760
29
3
0
137,918
0
W
Sun Wukong
7,646
850
44
5
0
162,905
0
L
Ymir
6,499
722
18
2
0
134,454
0
W
Thor
8,772
975
28
3
0
153,916
0
L
Nemesis
6,196
688
6
1
0
114,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role