Player Matchup

Cthulhu
Cthulhu
Demi_god_Mark
Cthulhu
Level 74
God Stats
1W - 3L
1,355 SR
Queue Stats
6W - 14L
1,440 Elo+
Party 1
Medusa
Medusa
Jageeruli
Medusa
Level 32
God Stats
0W - 1L
1,291 SR
Queue Stats
7W - 9L
1,491 Elo+
Solo
Ra
Ra
JediForce
Ra
Level 110
God Stats
47W - 52L
1,531 SR
Queue Stats
478W - 513L
1,484 Elo+
Solo
Mercury
Mercury
JusMatthew
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PhillysonlyGod
Cu Chulainn
Level 105
God Stats
0W - 1L
1,446 SR
Queue Stats
9W - 12L
1,491 Elo+
Party 1
Team Averages
Level 66
1,425 SR
1,471 Elo+

VS

Team Averages
Level 114
1,483 SR
1,479 Elo+
Cupid
Cupid
BenDejos
Cupid
Level 128
God Stats
27W - 15L
1,459 SR
Queue Stats
124W - 102L
1,464 Elo+
Party 3
Ymir
Ymir
Fire
Ymir
Level 109
God Stats
1W - 0L
1,323 SR
Queue Stats
15W - 17L
1,450 Elo+
Party 2
Poseidon
Poseidon
Hothouselover
Poseidon
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
ToxiccixoT
The Morrigan
Level 147
God Stats
25W - 5L
1,777 SR
Queue Stats
379W - 120L
1,670 Elo+
Party 3
Jormungandr
Jormungandr
aSadist
Jormungandr
Level 37
God Stats
5W - 8L
1,357 SR
Queue Stats
51W - 49L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 4 / 2
7,062
1,177
6,427
10,356
9,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Jageeruli
Medusa
13
3 / 1 / 3
8,130
1,355
6,763
5,432
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 1
6,372
1,062
784
1,271
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JusMatthew
Mercury
12
2 / 6 / 4
7,278
1,213
2,222
9,526
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
PhillysonlyGod
Cu Chulainn
13
1 / 6 / 5
7,525
1,254
6,768
10,719
11,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Team 1 Tickets

252

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BenDejos
Cupid
13
4 / 3 / 9
8,001
1,334
4,631
4,932
1,936
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Fire
Ymir
13
2 / 0 / 14
8,493
1,416
5,190
6,162
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
Hothouselover
Poseidon
13
7 / 4 / 10
8,562
1,427
9,642
6,500
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

The Morrigan
ToxiccixoT
The Morrigan
13
4 / 0 / 12
8,422
1,404
10,725
3,463
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
aSadist
Jormungandr
13
1 / 0 / 13
7,429
1,238
4,569
3,735
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
7
Kills
18
18
Deaths
7
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cupid
BenDejos
Cupid
4
3
9
2.83
L
Cthulhu
1
4
2
0.5
W
Ymir
Fire
Ymir
2
0
14
9
W
Poseidon
Hothouselover
Poseidon
7
4
10
3
L
Medusa
Jageeruli
Medusa
3
1
3
4.5
L
0
1
1
0.5
L
Mercury
JusMatthew
Mercury
2
6
4
0.67
L
Cu Chulainn
PhillysonlyGod
Cu Chulainn
1
6
5
0.58
W
The Morrigan
ToxiccixoT
The Morrigan
4
0
12
10
W
Jormungandr
aSadist
Jormungandr
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
34,757
37,304
Taken
24,792
26,156
Mitigated
12,141
2,448
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BenDejos
Cupid
4,631
1,940
279
481
4,932
1,936
0
1,114
3,818
0
17,290
L
Cthulhu
6,427
293
246
277
10,356
9,130
0
6,846
3,510
18,398
0
W
Ymir
Fire
Ymir
5,190
761
621
1,435
6,162
4,793
0
2,181
3,981
9,951
749
W
Poseidon
Hothouselover
Poseidon
9,642
1,667
0
420
6,500
2,281
0
1,184
5,316
19,242
0
L
Medusa
Jageeruli
Medusa
6,763
2,207
0
387
5,432
1,741
0
3,539
1,893
0
27,354
L
784
0
98
133
1,271
474
0
1,232
39
6,942
0
L
Mercury
JusMatthew
Mercury
2,222
780
0
31
9,526
2,813
0
8,555
921
0
5,469
L
Cu Chulainn
PhillysonlyGod
Cu Chulainn
6,768
680
278
998
10,719
11,998
0
7,601
3,118
0
19,212
W
The Morrigan
ToxiccixoT
The Morrigan
10,725
1,815
78
210
3,463
1,338
0
1,100
2,363
21,756
3,091
W
Jormungandr
aSadist
Jormungandr
4,569
1,715
0
22
3,735
1,793
0
1,632
2,103
12,494
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
40,907
117
Minions Killed
131
6
Camps Cleared
6
570,500
Distance Traveled
621,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,001
1,334
26
4
3
122,368
0
L
Cthulhu
7,062
1,177
32
5
0
109,340
0
W
Ymir
8,493
1,416
18
3
1
129,589
0
W
Poseidon
8,562
1,427
22
4
1
118,977
0
L
Medusa
8,130
1,355
38
6
3
130,186
0
L
Ra
6,372
1,062
17
3
0
82,687
0
L
Mercury
7,278
1,213
5
1
2
130,091
0
L
Cu Chulainn
7,525
1,254
25
4
1
118,196
0
W
The Morrigan
8,422
1,404
33
6
1
134,103
0
W
Jormungandr
7,429
1,238
32
5
0
116,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role