Player Matchup

Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver III
LowKeyOwl
Janus
Silver III
Level 66
God Stats
2W - 5L
1,520 SR
Queue Stats
7W - 11L
1,459 MMR
Solo
Cthulhu
Cthulhu
Gold V
jarjar-stinx
Cthulhu
Gold V
Level 102
God Stats
20W - 13L
1,837 SR
Queue Stats
91W - 114L
1,409 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,619 SR
1,456 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,621 SR
1,429 MMR
Medusa
Medusa
Bronze III
Nicccyy
Medusa
Bronze III
Level 32
God Stats
0W - 1L
1,690 SR
Queue Stats
3W - 3L
1,400 MMR
Party 2
Achilles
Achilles
Bronze III
SeductiveC0w
Achilles
Bronze III
Level 96
God Stats
1W - 2L
1,674 SR
Queue Stats
3W - 4L
1,444 MMR
Party 2
Vulcan
Vulcan
Bronze III
dadub02
Vulcan
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
7 / 0 / 2
10,199
927
6,458
5,655
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Janus
LowKeyOwl
Janus
15
1 / 2 / 7
8,905
810
6,302
5,841
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jarjar-stinx
Cthulhu
15
2 / 1 / 7
9,006
819
8,908
8,953
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ne ZhaAtlasKuzenboUllrAgni

VS

Bans
ScyllaXing TianDanzaburouMulanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nicccyy
Medusa
13
1 / 4 / 2
8,242
749
3,859
7,435
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SeductiveC0w
Achilles
14
2 / 2 / 1
8,222
747
6,448
11,942
12,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
dadub02
Vulcan
13
0 / 4 / 3
7,387
672
5,911
7,443
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
2
8
W
Janus
LowKeyOwl
Janus
1
2
7
2.25
L
Medusa
Nicccyy
Medusa
1
4
2
0.5
L
Achilles
SeductiveC0w
Achilles
2
2
1
1.25
L
Vulcan
dadub02
Vulcan
0
4
3
0.38
W
Cthulhu
jarjar-stinx
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,668
Damage
16,218
20,449
Taken
26,820
13,762
Mitigated
17,121
4,449
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,458
406
0
1,326
5,655
4,500
0
1,312
4,343
0
22,362
W
Janus
LowKeyOwl
Janus
6,302
104
0
2,435
5,841
1,867
742
1,622
4,219
32,550
11
L
Medusa
Nicccyy
Medusa
3,859
1,853
0
252
7,435
2,405
23
2,938
3,721
0
33,333
L
Achilles
SeductiveC0w
Achilles
6,448
1,794
0
1,996
11,942
12,387
0
6,261
4,586
0
17,567
L
Vulcan
dadub02
Vulcan
5,911
160
0
500
7,443
2,329
0
3,925
2,667
20,270
0
W
Cthulhu
jarjar-stinx
Cthulhu
8,908
512
63
625
8,953
7,395
279
3,002
5,951
26,929
2,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
23,851
163
Minions Killed
125
0
Camps Cleared
0
641,107
Distance Traveled
602,655
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,199
927
39
4
0
219,166
2
W
Janus
8,905
810
78
7
0
222,260
2
L
Medusa
8,242
749
60
5
0
218,621
4
L
Achilles
8,222
747
37
3
0
204,735
3
L
Vulcan
7,387
672
28
3
0
179,299
0
W
Cthulhu
9,006
819
46
4
0
199,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role