Player Matchup

Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver III
Senei Jashu
Bellona
Silver III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,466 MMR
Party 1
Skadi
Skadi
Gold II
TFXAdinho
Skadi
Gold II
Level 125
God Stats
12W - 10L
1,527 SR
Queue Stats
259W - 257L
1,474 MMR
Party 3
Chang'e
Chang'e
Silver I
TFXRafa04
Chang'e
Silver I
Level 118
God Stats
6W - 6L
1,296 SR
Queue Stats
59W - 65L
1,179 MMR
Party 3
Sobek
Sobek
Gold V
tukee
Sobek
Gold V
Level 104
God Stats
8W - 6L
1,558 SR
Queue Stats
87W - 103L
1,289 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,476 SR
1,382 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,522 SR
1,369 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Mulan
Mulan
Gold III
Heinico
Mulan
Gold III
Level 84
God Stats
6W - 7L
1,524 SR
Queue Stats
35W - 38L
1,383 MMR
Party 4
Sylvanus
Sylvanus
Silver III
Kenzo92
Sylvanus
Silver III
Level 234
God Stats
1W - 1L
1,359 SR
Queue Stats
20W - 29L
1,290 MMR
Solo
Anhur
Anhur
Bronze III
MatiasAr
Anhur
Bronze III
Level 89
God Stats
1W - 1L
1,759 SR
Queue Stats
10W - 6L
1,547 MMR
Party 2
Hun Batz
Hun Batz
Silver IV
llyxxeur
Hun Batz
Silver IV
Level 129
God Stats
4W - 4L
1,470 SR
Queue Stats
89W - 96L
1,128 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
4 / 4 / 1
7,474
575
4,660
13,855
11,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Senei Jashu
Bellona
14
9 / 1 / 4
8,231
633
8,269
7,833
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
TFXAdinho
Skadi
14
6 / 1 / 1
8,225
633
8,864
9,031
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
TFXRafa04
Chang'e
14
4 / 2 / 5
7,647
588
8,469
10,134
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
tukee
Sobek
12
1 / 1 / 14
7,446
573
6,181
12,338
9,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaAo KuangSusanoFenrir

VS

Bans
Cu ChulainnThanatosCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 6 / 3
6,094
469
6,328
8,811
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
Heinico
Mulan
14
5 / 5 / 1
8,498
654
10,891
13,400
7,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Kenzo92
Sylvanus
11
0 / 5 / 3
6,361
489
4,828
13,397
8,585
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
MatiasAr
Anhur
11
0 / 6 / 1
6,227
479
7,301
11,513
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hun Batz
llyxxeur
Hun Batz
13
3 / 2 / 2
7,046
542
5,442
10,730
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
24
Kills
9
9
Deaths
24
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
4
1
1.13
L
Poseidon
 
Poseidon
1
6
3
0.42
L
Mulan
Heinico
Mulan
5
5
1
1.1
L
Sylvanus
Kenzo92
Sylvanus
0
5
3
0.3
L
Anhur
MatiasAr
Anhur
0
6
1
0.08
W
Bellona
Senei Jashu
Bellona
9
1
4
11
W
Skadi
TFXAdinho
Skadi
6
1
1
6.5
W
Chang'e
TFXRafa04
Chang'e
4
2
5
3.25
L
Hun Batz
llyxxeur
Hun Batz
3
2
2
2
W
Sobek
tukee
Sobek
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,443
Damage
34,790
53,191
Taken
57,851
31,170
Mitigated
24,817
14,747
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,660
107
0
2,627
13,855
11,227
0
770
13,085
31,031
0
L
Poseidon
 
Poseidon
6,328
1,295
0
1,518
8,811
2,571
0
4,511
4,112
44,699
914
L
Mulan
Heinico
Mulan
10,891
1,175
0
3,299
13,400
7,098
0
4,100
9,300
0
51,776
L
Sylvanus
Kenzo92
Sylvanus
4,828
628
2,672
4,709
13,397
8,585
29
5,975
7,174
14,577
1,675
L
Anhur
MatiasAr
Anhur
7,301
4,556
0
2,830
11,513
2,674
0
1,509
9,950
0
47,006
W
Bellona
Senei Jashu
Bellona
8,269
2,151
0
1,364
7,833
4,543
0
1,389
6,444
0
55,735
W
Skadi
TFXAdinho
Skadi
8,864
2,394
0
2,512
9,031
2,320
0
260
8,771
0
67,663
W
Chang'e
TFXRafa04
Chang'e
8,469
1,145
1,115
4,038
10,134
3,471
0
3,701
6,433
56,241
1,214
L
Hun Batz
llyxxeur
Hun Batz
5,442
551
0
669
10,730
3,889
0
2,419
8,189
0
50,453
W
Sobek
tukee
Sobek
6,181
200
0
3,091
12,338
9,609
0
4,740
7,598
20,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
34,226
390
Minions Killed
345
0
Camps Cleared
0
1,327,519
Distance Traveled
1,308,669
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,474
575
53
4
0
227,714
0
L
Poseidon
6,094
469
72
6
0
265,140
1
L
Mulan
8,498
654
82
6
0
249,065
0
L
Sylvanus
6,361
489
35
3
0
251,498
2
L
Anhur
6,227
479
79
6
0
247,788
0
W
Bellona
8,231
633
84
6
0
282,805
0
W
Skadi
8,225
633
111
9
0
256,108
3
W
Chang'e
7,647
588
113
9
0
264,495
2
L
Hun Batz
7,046
542
77
6
0
295,178
0
W
Sobek
7,446
573
29
2
0
296,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role