Player Matchup

Ravana
Ravana
Doobz
Ravana
Level 127
God Stats
8W - 2L
1,594 SR
Queue Stats
89W - 69L
1,484 Elo+
Solo
Fenrir
Fenrir
FartsMachine
Fenrir
Level 14
God Stats
2W - 3L
1,191 SR
Queue Stats
4W - 5L
1,322 Elo+
Party 2
Skadi
Skadi
Tagliarass
Skadi
Level 144
God Stats
14W - 13L
1,463 SR
Queue Stats
256W - 249L
1,450 Elo+
Party 2
Khepri
Khepri
Venum_Gaming_Sx
Khepri
Level 142
God Stats
3W - 3L
1,496 SR
Queue Stats
172W - 181L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
Vivisheep
Baron Samedi
Level 85
God Stats
10W - 7L
1,759 SR
Queue Stats
131W - 152L
1,478 Elo+
Party 1
Team Averages
Level 102
1,501 SR
1,459 Elo+

VS

Team Averages
Level 121
1,575 SR
1,397 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
BadBo0y-is-back
Cabrakan
Level 149
God Stats
4W - 6L
1,419 SR
Queue Stats
127W - 139L
1,461 Elo+
Solo
Kukulkan
Kukulkan
CapTnWaTriX
Kukulkan
Level 122
God Stats
15W - 10L
1,658 SR
Queue Stats
53W - 50L
1,499 Elo+
Party 3
Bellona
Bellona
CherbikBBG
Bellona
Level 82
God Stats
2W - 2L
1,651 SR
Queue Stats
9W - 32L
1,258 Elo+
Party 4
Artemis
Artemis
Gaeljk
Artemis
Level 122
God Stats
0W - 1L
1,646 SR
Queue Stats
10W - 32L
1,265 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Doobz
Ravana
14
10 / 3 / 2
8,542
712
10,101
9,667
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
11
1 / 2 / 5
6,232
519
3,120
10,016
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
10
1 / 2 / 0
6,025
502
4,765
5,551
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 7
6,702
559
2,517
4,390
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Vivisheep
Baron Samedi
12
3 / 0 / 4
6,981
582
7,469
3,475
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 3 / 0
5,986
499
5,054
8,061
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
9
0 / 1 / 1
5,685
474
3,233
8,335
7,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
CapTnWaTriX
Kukulkan
11
1 / 3 / 1
5,907
492
2,600
5,711
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
CherbikBBG
Bellona
12
3 / 6 / 1
6,957
580
4,624
10,091
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artemis
Gaeljk
Artemis
10
0 / 3 / 2
5,842
487
4,419
6,786
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
7
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
0
1
L
Cabrakan
0
1
1
0.5
L
Kukulkan
CapTnWaTriX
Kukulkan
1
3
1
0.5
L
Bellona
CherbikBBG
Bellona
3
6
1
0.58
W
Ravana
Doobz
Ravana
10
3
2
3.67
W
Fenrir
1
2
5
1.75
L
Artemis
Gaeljk
Artemis
0
3
2
0.33
W
Skadi
1
2
0
0.5
W
1
0
7
4.5
W
Baron Samedi
Vivisheep
Baron Samedi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,972
Damage
19,930
33,099
Taken
38,984
15,677
Mitigated
19,431
7,660
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,054
1,031
0
480
8,061
2,657
0
2,240
5,600
0
34,569
L
Cabrakan
3,233
543
0
2,828
8,335
7,578
0
2,437
5,715
12,988
0
L
Kukulkan
CapTnWaTriX
Kukulkan
2,600
119
0
490
5,711
1,473
0
2,582
2,870
37,259
0
L
Bellona
CherbikBBG
Bellona
4,624
1,439
0
2,378
10,091
5,703
0
15
10,076
0
27,013
W
Ravana
Doobz
Ravana
10,101
2,741
0
1,553
9,667
4,902
8
732
8,476
0
54,536
W
Fenrir
3,120
985
0
1,257
10,016
4,048
151
2,306
7,710
0
49,126
L
Artemis
Gaeljk
Artemis
4,419
934
0
950
6,786
2,020
0
1,885
4,817
0
40,179
W
Skadi
4,765
1,466
0
700
5,551
1,926
207
555
4,996
0
44,407
W
2,517
222
0
2,098
4,390
3,326
81
1,039
3,351
14,464
1,329
W
Baron Samedi
Vivisheep
Baron Samedi
7,469
589
579
1,473
3,475
1,475
0
1,321
2,154
41,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,482
Gold Earned
30,377
344
Minions Killed
245
0
Camps Cleared
0
1,220,775
Distance Traveled
1,175,244
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,986
499
59
5
0
254,452
0
L
Cabrakan
5,685
474
20
2
0
246,902
2
L
Kukulkan
5,907
492
61
5
0
243,412
0
L
Bellona
6,957
580
44
4
0
235,040
0
W
Ravana
8,542
712
96
8
0
221,296
0
W
Fenrir
6,232
519
67
6
0
265,359
0
L
Artemis
5,842
487
61
5
0
195,438
1
W
Skadi
6,025
502
71
6
0
225,132
4
W
Khepri
6,702
559
34
3
0
242,891
3
W
Baron Samedi
6,981
582
76
6
0
266,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role