Player Matchup

Nox
Nox
DiegoCrumbs
Nox
Level 152
God Stats
0W - 1L
1,255 SR
Queue Stats
48W - 24L
1,812 Elo+
Party 2
Hercules
Hercules
RogueNative
Hercules
Level 99
God Stats
7W - 3L
1,812 SR
Queue Stats
20W - 9L
1,957 Elo+
Party 2
Medusa
Medusa
Vaultboy42
Medusa
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,669 Elo+
Party 2
Team Averages
Level 108
1,522 SR
1,813 Elo+

VS

Team Averages
Level 110
1,756 SR
1,613 Elo+
Horus
Horus
Kennyv13
Horus
Level 141
God Stats
8W - 7L
1,692 SR
Queue Stats
65W - 79L
1,607 Elo+
Party 1
Ra
Ra
SoMuchPro
Ra
Level 42
God Stats
11W - 9L
1,827 SR
Queue Stats
353W - 342L
1,578 Elo+
Solo
Fenrir
Fenrir
YungDelicious
Fenrir
Level 148
God Stats
3W - 2L
1,750 SR
Queue Stats
80W - 82L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 0
9,311
716
5,748
8,861
8,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
RogueNative
Hercules
16
0 / 3 / 0
8,613
663
8,401
12,553
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Vaultboy42
Medusa
13
0 / 7 / 0
8,342
642
7,395
12,301
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kennyv13
Horus
17
3 / 0 / 5
9,961
766
6,979
11,500
10,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

18
4 / 0 / 7
11,227
864
13,282
8,747
4,518
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 7
10,992
846
8,710
13,486
13,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Horus
Kennyv13
Horus
3
0
5
5.5
L
Hercules
RogueNative
Hercules
0
3
0
0
W
4
0
7
7.5
L
Medusa
Vaultboy42
Medusa
0
7
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
28,971
33,715
Taken
33,733
22,611
Mitigated
28,060
2,375
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,748
633
0
226
8,861
8,452
99
2,962
5,505
36,155
0
W
Horus
Kennyv13
Horus
6,979
2,011
434
3,313
11,500
10,364
111
2,483
8,641
0
16,486
L
Hercules
RogueNative
Hercules
8,401
941
0
1,998
12,553
9,616
0
5,938
6,340
297
16,709
W
13,282
997
3,194
3,753
8,747
4,518
372
2,147
6,477
69,305
0
L
Medusa
Vaultboy42
Medusa
7,395
2,751
0
151
12,301
4,543
300
4,212
7,826
0
28,905
W
8,710
1,377
0
1,885
13,486
13,178
124
1,525
11,715
0
35,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
32,180
143
Minions Killed
191
0
Camps Cleared
0
711,881
Distance Traveled
802,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,311
716
65
5
0
218,490
0
W
Horus
9,961
766
33
3
0
254,632
0
L
Hercules
8,613
663
29
2
0
258,557
0
W
Ra
11,227
864
106
8
0
270,032
0
L
Medusa
8,342
642
49
4
0
234,834
0
W
Fenrir
10,992
846
52
4
0
277,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role