Player Matchup

Sun Wukong
Sun Wukong
EElimin8
Sun Wukong
Level 128
God Stats
7W - 5L
1,582 SR
Queue Stats
365W - 372L
1,445 Elo+
Solo
Hou Yi
Hou Yi
IamLegend-_-16
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,432 Elo+
Party 2
He Bo
He Bo
xPrince-_-X
He Bo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,520 Elo+
Party 2
Team Averages
Level 112
1,527 SR
1,466 Elo+

VS

Team Averages
Level 138
1,568 SR
1,469 Elo+
Chang'e
Chang'e
FallenChemist
Chang'e
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 137L
1,501 Elo+
Party 1
Ix Chel
Ix Chel
TMGmathers
Ix Chel
Level 148
God Stats
5W - 8L
1,541 SR
Queue Stats
241W - 229L
1,481 Elo+
Party 1
Discordia
Discordia
iiszwuu
Discordia
Level 143
God Stats
28W - 15L
1,665 SR
Queue Stats
689W - 710L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EElimin8
Sun Wukong
12
0 / 3 / 0
6,932
693
5,105
10,556
10,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 0
6,976
698
3,372
6,636
1,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 0
6,783
678
3,326
7,580
2,368
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
5 / 0 / 7
8,971
897
5,037
8,674
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
TMGmathers
Ix Chel
14
2 / 0 / 8
8,142
814
4,755
6,108
2,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Discordia
iiszwuu
Discordia
15
6 / 0 / 6
9,202
920
10,651
4,873
2,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EElimin8
Sun Wukong
0
3
0
0
W
Chang'e
5
0
7
8.5
L
0
4
0
0
W
Ix Chel
TMGmathers
Ix Chel
2
0
8
6
W
Discordia
iiszwuu
Discordia
6
0
6
9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,803
Damage
20,443
24,772
Taken
19,655
14,695
Mitigated
6,926
2,524
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EElimin8
Sun Wukong
5,105
1,072
0
1,176
10,556
10,450
0
7,318
2,599
0
24,301
W
Chang'e
5,037
598
2,316
4,274
8,674
2,813
0
2,057
6,617
28,184
646
L
3,372
839
0
398
6,636
1,877
0
5,056
1,168
0
15,741
W
Ix Chel
TMGmathers
Ix Chel
4,755
137
2,235
4,081
6,108
2,006
501
526
5,582
23,672
0
W
Discordia
iiszwuu
Discordia
10,651
397
0
1,440
4,873
2,107
111
751
4,122
28,941
826
L
3,326
102
0
950
7,580
2,368
0
6,407
785
16,892
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,691
Gold Earned
26,315
94
Minions Killed
139
0
Camps Cleared
0
546,945
Distance Traveled
607,521
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,932
693
43
4
0
194,739
0
W
Chang'e
8,971
897
54
5
0
209,277
0
L
Hou Yi
6,976
698
30
3
0
174,707
3
W
Ix Chel
8,142
814
38
4
0
206,942
0
W
Discordia
9,202
920
47
5
0
191,302
3
L
He Bo
6,783
678
21
2
0
177,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role