Player Matchup

Loki
Loki
CHOVE
Loki
Level 149
God Stats
3W - 2L
1,621 SR
Queue Stats
35W - 43L
1,428 Elo+
Party 1
Artemis
Artemis
EPICBABYSHEEP
Artemis
Level 195
God Stats
11W - 11L
1,569 SR
Queue Stats
159W - 149L
1,492 Elo+
Solo
Janus
Janus
ElChapposLazyEye
Janus
Level 155
God Stats
1W - 3L
1,389 SR
Queue Stats
255W - 243L
1,488 Elo+
Solo
Athena
Athena
Hannisqt
Athena
Level 72
God Stats
1W - 3L
1,314 SR
Queue Stats
36W - 43L
1,428 Elo+
Party 1
Apollo
Apollo
PartYahweh
Apollo
Level 155
God Stats
2W - 3L
1,580 SR
Queue Stats
191W - 174L
1,528 Elo+
Solo
Team Averages
Level 145
1,494 SR
1,473 Elo+

VS

Team Averages
Level 178
1,508 SR
1,492 Elo+
Cerberus
Cerberus
IVI A X 1 M U 5
Cerberus
Level 155
God Stats
15W - 19L
1,572 SR
Queue Stats
172W - 163L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Kentiepoo08
Gilgamesh
Level 278
God Stats
33W - 19L
1,605 SR
Queue Stats
549W - 559L
1,461 Elo+
Solo
Guan Yu
Guan Yu
LazerStorm48
Guan Yu
Level 157
God Stats
8W - 1L
1,619 SR
Queue Stats
179W - 144L
1,522 Elo+
Solo
Janus
Janus
NotPandaF7
Janus
Level 144
God Stats
4W - 3L
1,508 SR
Queue Stats
83W - 70L
1,524 Elo+
Solo
Anhur
Anhur
Sammycakes77
Anhur
Level 157
God Stats
1W - 3L
1,238 SR
Queue Stats
38W - 41L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CHOVE
Loki
11
3 / 3 / 0
5,963
497
3,581
9,065
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
13
1 / 2 / 0
6,504
542
6,133
6,833
1,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 2
6,850
571
4,657
6,510
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Hannisqt
Athena
4
0 / 4 / 0
4,391
366
283
4,992
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
PartYahweh
Apollo
11
1 / 1 / 1
6,771
564
8,612
9,062
2,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 0 / 4
7,115
593
5,574
7,742
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Kentiepoo08
Gilgamesh
12
4 / 0 / 3
6,650
554
5,083
9,844
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
LazerStorm48
Guan Yu
12
0 / 2 / 1
6,256
521
5,260
9,638
8,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
12
4 / 3 / 1
7,324
610
4,309
4,997
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 1
7,398
617
4,797
6,822
1,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
15
15
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
CHOVE
Loki
3
3
0
1
L
Artemis
1
2
0
0.5
L
1
5
2
0.4
L
Athena
Hannisqt
Athena
0
4
0
0
W
Cerberus
3
0
4
5
W
Gilgamesh
Kentiepoo08
Gilgamesh
4
0
3
5.5
W
Guan Yu
LazerStorm48
Guan Yu
0
2
1
0.25
W
Janus
4
3
1
1.5
L
Apollo
PartYahweh
Apollo
1
1
1
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
25,023
36,462
Taken
39,043
9,712
Mitigated
17,791
11,650
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
CHOVE
Loki
3,581
372
0
3,423
9,065
1,847
0
3,284
5,695
0
34,410
L
Artemis
6,133
3,101
0
2,315
6,833
1,627
0
1,299
5,534
0
56,359
L
4,657
417
0
572
6,510
1,536
0
3,022
3,250
56,318
489
L
Athena
Hannisqt
Athena
283
69
0
620
4,992
1,949
0
577
4,415
4,175
0
W
Cerberus
5,574
250
0
3,825
7,742
3,573
0
166
7,349
23,379
0
W
Gilgamesh
Kentiepoo08
Gilgamesh
5,083
1,116
0
3,679
9,844
2,993
0
2,238
7,606
0
35,430
W
Guan Yu
LazerStorm48
Guan Yu
5,260
528
61
4,121
9,638
8,248
0
0
8,742
507
36,460
W
Janus
4,309
152
0
730
4,997
1,014
0
2,458
2,539
41,099
0
L
Apollo
PartYahweh
Apollo
8,612
4,931
0
4,720
9,062
2,753
37
1,524
7,498
0
45,375
W
4,797
2,980
0
3,898
6,822
1,963
0
0
6,822
0
67,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
34,743
345
Minions Killed
376
0
Camps Cleared
0
1,047,942
Distance Traveled
1,221,328
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,963
497
49
4
0
265,019
0
L
Artemis
6,504
542
99
8
0
224,209
0
L
Janus
6,850
571
112
9
0
221,833
2
L
Athena
4,391
366
5
0
0
105,367
0
W
Cerberus
7,115
593
41
3
0
251,645
5
W
Gilgamesh
6,650
554
60
5
0
290,629
0
W
Guan Yu
6,256
521
67
6
0
225,752
4
W
Janus
7,324
610
83
7
0
242,882
0
L
Apollo
6,771
564
80
7
0
231,514
5
W
Anhur
7,398
617
125
10
0
210,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role