Player Matchup

Erlang Shen
Erlang Shen
Silver I
Death7453
Erlang Shen
Silver I
Level 75
God Stats
2W - 6L
1,340 SR
Queue Stats
177W - 206L
1,150 MMR
Solo
Fafnir
Fafnir
Silver II
Holyherth
Fafnir
Silver II
Level 156
God Stats
7W - 13L
1,339 SR
Queue Stats
164W - 183L
1,110 MMR
Solo
Hercules
Hercules
Silver I
Notyalc2
Hercules
Silver I
Level 82
God Stats
13W - 9L
1,590 SR
Queue Stats
314W - 331L
1,155 MMR
Solo
Izanami
Izanami
Silver I
PandaPoo772674
Izanami
Silver I
Level 122
God Stats
4W - 4L
1,721 SR
Queue Stats
289W - 291L
1,167 MMR
Solo
Janus
Janus
Gold V
Protomartyr
Janus
Gold V
Level 67
God Stats
44W - 47L
1,514 SR
Queue Stats
131W - 134L
1,204 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,501 SR
1,157 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,423 SR
1,158 MMR
Anhur
Anhur
Silver II
Auriic
Anhur
Silver II
Level 100
God Stats
5W - 6L
1,301 SR
Queue Stats
78W - 96L
1,099 MMR
Solo
Ix Chel
Ix Chel
Gold V
Zombi32123
Ix Chel
Gold V
Level 92
God Stats
3W - 5L
1,373 SR
Queue Stats
101W - 119L
1,174 MMR
Solo
Xing Tian
Xing Tian
Silver I
jcsilvabelt
Xing Tian
Silver I
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
369W - 392L
1,233 MMR
Solo
Fenrir
Fenrir
Bronze IV
killmaster32
Fenrir
Bronze IV
Level 120
God Stats
17W - 13L
1,500 SR
Queue Stats
186W - 208L
1,172 MMR
Solo
Aphrodite
Aphrodite
Silver II
lXxValkiriaxXl
Aphrodite
Silver II
Level 159
God Stats
13W - 14L
1,440 SR
Queue Stats
65W - 92L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Death7453
Erlang Shen
18
0 / 3 / 1
12,030
523
6,201
18,539
15,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Holyherth
Fafnir
18
5 / 2 / 8
12,825
558
12,089
22,017
30,918
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Notyalc2
Hercules
18
3 / 4 / 3
10,995
478
11,301
17,105
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

20
7 / 3 / 6
13,979
608
24,574
13,952
5,059
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 4 / 6
12,944
563
20,448
10,286
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MedusaAresBacchusThanatos

VS

Bans
Zhong KuiChang'eAmaterasuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Auriic
Anhur
19
3 / 7 / 4
11,325
492
8,808
23,044
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Zombi32123
Ix Chel
19
7 / 5 / 1
12,270
533
14,307
18,815
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
jcsilvabelt
Xing Tian
15
1 / 2 / 6
10,875
473
7,872
19,896
18,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
3 / 7 / 5
10,178
443
9,276
19,990
7,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
lXxValkiriaxXl
Aphrodite
19
2 / 3 / 5
12,086
525
9,477
14,195
9,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
23
Kills
16
16
Deaths
24
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
Auriic
Anhur
3
7
4
0.71
W
Erlang Shen
Death7453
Erlang Shen
0
3
1
0.17
W
Fafnir
Holyherth
Fafnir
5
2
8
4.5
W
Hercules
Notyalc2
Hercules
3
4
3
1.13
W
7
3
6
3.33
W
8
4
6
2.75
L
Ix Chel
Zombi32123
Ix Chel
7
5
1
1.5
L
Xing Tian
jcsilvabelt
Xing Tian
1
2
6
2
L
Fenrir
3
7
5
0.79
L
Aphrodite
lXxValkiriaxXl
Aphrodite
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,613
Damage
49,740
81,899
Taken
95,940
63,106
Mitigated
49,530
21,829
Healing
26,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Auriic
Anhur
8,808
5,752
0
6,684
23,044
6,172
0
7,884
14,972
0
92,336
W
Erlang Shen
Death7453
Erlang Shen
6,201
2,358
0
8,174
18,539
15,505
435
8,051
10,488
0
99,997
W
Fafnir
Holyherth
Fafnir
12,089
5,009
0
4,581
22,017
30,918
844
8,787
13,230
40,955
0
W
Hercules
Notyalc2
Hercules
11,301
2,847
0
2,836
17,105
8,518
0
6,485
10,620
0
88,388
W
24,574
15,992
0
4,034
13,952
5,059
1,472
5,468
8,484
0
157,256
W
20,448
1,670
0
2,204
10,286
3,106
784
3,728
6,558
99,996
0
L
Ix Chel
Zombi32123
Ix Chel
14,307
1,318
1,306
5,767
18,815
8,109
0
9,104
9,420
83,557
777
L
Xing Tian
jcsilvabelt
Xing Tian
7,872
1,172
145
1,915
19,896
18,747
0
5,483
14,297
27,410
1,285
L
Fenrir
9,276
1,866
0
1,132
19,990
7,172
0
6,465
13,295
0
69,989
L
Aphrodite
lXxValkiriaxXl
Aphrodite
9,477
896
1,667
8,105
14,195
9,330
0
2,887
11,256
92,801
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,773
Gold Earned
56,734
718
Minions Killed
581
0
Camps Cleared
0
2,180,348
Distance Traveled
2,181,195
32
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,325
492
158
7
0
409,367
4
W
Erlang Shen
12,030
523
173
8
0
380,573
5
W
Fafnir
12,825
558
42
2
0
426,227
19
W
Hercules
10,995
478
120
5
0
440,517
3
W
Izanami
13,979
608
206
9
0
436,262
2
W
Janus
12,944
563
177
8
0
496,769
3
L
Ix Chel
12,270
533
147
6
0
442,965
3
L
Xing Tian
10,875
473
32
1
0
471,825
0
L
Fenrir
10,178
443
86
4
0
500,507
0
L
Aphrodite
12,086
525
158
7
0
356,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role