Player Matchup

Maui
Maui
MasterSlayer92
Maui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,354 Elo+
Party 2
Ravana
Ravana
Mattwiththreets
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
confusedshoe7
Tyr
Level 62
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
limbojimbo1
Hun Batz
Level 89
God Stats
1W - 3L
1,417 SR
Queue Stats
92W - 72L
1,542 Elo+
Party 2
Vulcan
Vulcan
retselwoM
Vulcan
Level 16
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 49
1,490 SR
1,479 Elo+

VS

Team Averages
Level 167
1,712 SR
1,515 Elo+
Pele
Pele
Ablueduck
Pele
Level 142
God Stats
5W - 0L
1,830 SR
Queue Stats
53W - 41L
1,565 Elo+
Solo
Amaterasu
Amaterasu
Peligrosorog
Amaterasu
Level 160
God Stats
16W - 6L
1,762 SR
Queue Stats
244W - 223L
1,492 Elo+
Party 1
Artemis
Artemis
dru_kid
Artemis
Level 220
God Stats
6W - 1L
1,683 SR
Queue Stats
297W - 294L
1,491 Elo+
Solo
Sylvanus
Sylvanus
iwardaddy
Sylvanus
Level 140
God Stats
2W - 1L
1,485 SR
Queue Stats
118W - 113L
1,510 Elo+
Party 1
Eset
Eset
spudacus98TTV
Eset
Level 172
God Stats
5W - 1L
1,799 SR
Queue Stats
349W - 317L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,926
493
1,462
6,719
3,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 0
5,521
552
1,609
6,314
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 1 / 0
5,005
501
2,322
8,468
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
limbojimbo1
Hun Batz
10
0 / 2 / 0
5,206
521
5,211
6,845
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
retselwoM
Vulcan
8
0 / 7 / 0
4,862
486
2,979
6,230
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 0 / 0
6,655
666
4,348
6,333
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
Peligrosorog
Amaterasu
11
4 / 0 / 1
6,560
656
5,565
8,524
4,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artemis
dru_kid
Artemis
11
1 / 0 / 1
6,262
626
4,794
4,870
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
iwardaddy
Sylvanus
10
1 / 0 / 6
5,581
558
2,077
4,544
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 1 / 2
7,529
753
5,825
4,024
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
15
15
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
1
0
0
1
L
0
2
0
0
L
1
3
0
0.33
W
Amaterasu
Peligrosorog
Amaterasu
4
0
1
4.5
L
0
1
0
0
W
Artemis
dru_kid
Artemis
1
0
1
1.5
W
Sylvanus
iwardaddy
Sylvanus
1
0
6
4
L
Hun Batz
limbojimbo1
Hun Batz
0
2
0
0
L
Vulcan
retselwoM
Vulcan
0
7
0
0
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,583
Damage
22,609
34,576
Taken
28,295
13,128
Mitigated
12,334
9,703
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,348
786
0
2,241
6,333
3,178
0
95
6,238
1,139
46,191
L
1,462
336
0
1,759
6,719
3,003
0
1,770
4,863
11,669
0
L
1,609
370
0
3,046
6,314
1,910
0
1,082
5,060
0
33,295
W
Amaterasu
Peligrosorog
Amaterasu
5,565
2,340
0
2,829
8,524
4,358
0
980
7,544
0
33,506
L
2,322
277
0
2,380
8,468
4,872
0
1,183
7,261
0
25,296
W
Artemis
dru_kid
Artemis
4,794
2,348
0
2,040
4,870
1,678
0
526
4,344
0
46,916
W
Sylvanus
iwardaddy
Sylvanus
2,077
610
462
3,152
4,544
1,939
117
787
3,757
28,430
0
L
Hun Batz
limbojimbo1
Hun Batz
5,211
705
0
1,926
6,845
1,820
0
0
6,845
0
39,427
L
Vulcan
retselwoM
Vulcan
2,979
32
0
592
6,230
1,523
225
3,469
2,359
19,015
776
W
5,825
594
69
1,001
4,024
1,181
62
1,994
2,030
44,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,520
Gold Earned
32,587
246
Minions Killed
369
0
Camps Cleared
0
1,067,671
Distance Traveled
1,101,068
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,655
666
80
8
0
218,796
0
L
Maui
4,926
493
13
1
0
209,735
3
L
Ravana
5,521
552
66
7
0
225,484
0
W
Amaterasu
6,560
656
54
5
0
249,666
4
L
Tyr
5,005
501
55
6
0
210,051
4
W
Artemis
6,262
626
74
7
0
199,466
0
W
Sylvanus
5,581
558
58
6
0
210,047
0
L
Hun Batz
5,206
521
71
7
0
218,611
0
L
Vulcan
4,862
486
41
4
0
203,790
1
W
Eset
7,529
753
103
10
0
223,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role