Player Matchup

Medusa
Medusa
Diesal_Davis
Medusa
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,278 Elo+
Party 1
Hercules
Hercules
GoJ33Ra
Hercules
Level 33
God Stats
0W - 2L
1,347 SR
Queue Stats
45W - 39L
1,543 Elo+
Party 3
Sobek
Sobek
MsFrizzleMe901
Sobek
Level 87
God Stats
0W - 1L
1,165 SR
Queue Stats
155W - 151L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
R3TR0TM
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,373 Elo+
Solo
Poseidon
Poseidon
fabooo
Poseidon
Level 103
God Stats
1W - 2L
1,511 SR
Queue Stats
46W - 45L
1,529 Elo+
Party 3
Team Averages
Level 54
1,405 SR
1,448 Elo+

VS

Team Averages
Level 68
1,634 SR
1,548 Elo+
Tsukuyomi
Tsukuyomi
EternalGamer
Tsukuyomi
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 14L
1,601 Elo+
Solo
Olorun
Olorun
KidKsino
Olorun
Level 105
God Stats
1W - 0L
1,755 SR
Queue Stats
30W - 25L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
OhSoBanji
Jing Wei
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,683 Elo+
Party 2
Bastet
Bastet
jhoff132
Bastet
Level 29
God Stats
5W - 0L
1,841 SR
Queue Stats
31W - 21L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
qwikybaby
Cthulhu
Level 67
God Stats
33W - 24L
1,574 SR
Queue Stats
47W - 46L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 8 / 0
6,948
463
770
11,129
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
GoJ33Ra
Hercules
13
3 / 4 / 1
8,115
541
7,521
16,706
17,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 1
7,022
468
2,770
15,629
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
R3TR0TM
Ao Kuang
11
2 / 8 / 0
6,763
451
4,033
13,273
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
fabooo
Poseidon
13
1 / 7 / 1
7,742
516
7,451
8,995
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EternalGamer
Tsukuyomi
14
3 / 3 / 3
8,947
596
13,245
14,252
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
KidKsino
Olorun
14
5 / 3 / 4
8,637
576
4,565
9,522
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
OhSoBanji
Jing Wei
16
6 / 0 / 5
9,619
641
7,530
7,884
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
jhoff132
Bastet
16
8 / 0 / 6
9,158
611
8,457
7,257
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
qwikybaby
Cthulhu
14
8 / 0 / 7
9,575
638
10,684
6,963
5,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
6
Kills
30
30
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
8
0
0
W
Tsukuyomi
EternalGamer
Tsukuyomi
3
3
3
1.5
L
Hercules
GoJ33Ra
Hercules
3
4
1
0.88
W
Olorun
KidKsino
Olorun
5
3
4
2.33
L
0
3
1
0.17
W
Jing Wei
OhSoBanji
Jing Wei
6
0
5
8.5
L
Ao Kuang
R3TR0TM
Ao Kuang
2
8
0
0.25
L
Poseidon
fabooo
Poseidon
1
7
1
0.21
W
Bastet
jhoff132
Bastet
8
0
6
11
W
Cthulhu
qwikybaby
Cthulhu
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
44,481
65,732
Taken
45,878
38,562
Mitigated
19,744
16,005
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
770
469
0
340
11,129
3,155
516
3,731
7,398
0
38,597
W
Tsukuyomi
EternalGamer
Tsukuyomi
13,245
3,515
0
3,762
14,252
6,413
0
2,574
11,630
1,087
64,049
L
Hercules
GoJ33Ra
Hercules
7,521
2,023
0
5,934
16,706
17,614
0
1,049
15,657
962
40,682
W
Olorun
KidKsino
Olorun
4,565
1,454
120
2,602
9,522
2,920
180
5,104
3,994
52,836
1,447
L
2,770
90
53
5,787
15,629
11,774
0
5,481
10,148
31,215
1,180
W
Jing Wei
OhSoBanji
Jing Wei
7,530
6,182
0
3,751
7,884
2,784
1,534
1,354
6,530
0
71,221
L
Ao Kuang
R3TR0TM
Ao Kuang
4,033
998
0
3,641
13,273
3,588
0
786
12,487
27,270
8,988
L
Poseidon
fabooo
Poseidon
7,451
720
0
250
8,995
2,431
0
4,639
4,356
53,078
0
W
Bastet
jhoff132
Bastet
8,457
2,717
0
1,315
7,257
2,537
0
2,774
4,319
0
67,633
W
Cthulhu
qwikybaby
Cthulhu
10,684
232
2,288
2,716
6,963
5,090
217
2,490
4,347
48,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
45,936
368
Minions Killed
475
0
Camps Cleared
0
1,408,301
Distance Traveled
1,524,026
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,948
463
79
5
0
283,306
0
W
Tsukuyomi
8,947
596
101
7
0
313,226
0
L
Hercules
8,115
541
76
5
0
263,932
0
W
Olorun
8,637
576
102
7
0
292,823
9
L
Sobek
7,022
468
44
3
0
288,306
0
W
Jing Wei
9,619
641
140
9
0
263,305
1
L
Ao Kuang
6,763
451
61
4
0
289,404
0
L
Poseidon
7,742
516
108
7
0
283,353
0
W
Bastet
9,158
611
85
6
0
343,870
1
W
Cthulhu
9,575
638
47
3
0
310,802
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role