Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Big Chauncer
Apollo
Gold III
Level 146
God Stats
1W - 0L
1,654 SR
Queue Stats
45W - 45L
1,534 MMR
Solo
Bacchus
Bacchus
Silver I
Smack Yo Cheeze
Bacchus
Silver I
Level 108
God Stats
2W - 0L
1,952 SR
Queue Stats
19W - 25L
1,529 MMR
Solo
Osiris
Osiris
Gold III
enwez
Osiris
Gold III
Level 106
God Stats
12W - 11L
1,549 SR
Queue Stats
283W - 281L
1,513 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,631 SR
1,515 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,564 SR
1,531 MMR
Sol
Sol
Gold III
FOOTBALLFAN8888
Sol
Gold III
Level 112
God Stats
1W - 3L
1,511 SR
Queue Stats
137W - 132L
1,491 MMR
Solo
Cupid
Cupid
Gold III
Kumies
Cupid
Gold III
Level 129
God Stats
18W - 8L
1,876 SR
Queue Stats
220W - 234L
1,529 MMR
Solo
Bake Kujira
Bake Kujira
Bronze III
PingedKnot92342
Bake Kujira
Bronze III
Level 100
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold III
jay_B2raw
Da Ji
Gold III
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
411W - 416L
1,535 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
lilrikuownzz
Erlang Shen
Gold III
Level 145
God Stats
0W - 1L
1,260 SR
Queue Stats
24W - 23L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 3
6,567
657
4,024
3,725
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
 
Ne Zha
11
4 / 2 / 5
5,961
596
4,973
7,566
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
11
2 / 0 / 2
6,102
610
5,115
3,309
1,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 4
6,303
630
4,007
6,164
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Osiris
enwez
Osiris
11
4 / 0 / 3
6,790
679
5,395
7,412
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CliodhnaSurtrChang'eFreya

VS

Bans
BellonaAwilixKing ArthurThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,650
565
2,787
6,080
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cupid
Kumies
Cupid
10
0 / 2 / 1
5,230
523
2,190
7,039
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
PingedKnot92342
Bake Kujira
7
0 / 3 / 2
4,590
459
1,414
7,125
3,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
jay_B2raw
Da Ji
10
4 / 4 / 1
5,664
566
3,039
7,517
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
lilrikuownzz
Erlang Shen
9
0 / 5 / 0
5,232
523
2,789
9,211
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
5
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
3
1.75
W
Ne Zha
 
Ne Zha
4
2
5
3.25
W
Apollo
2
0
2
3
L
1
2
2
1
L
Cupid
Kumies
Cupid
0
2
1
0.25
L
Bake Kujira
PingedKnot92342
Bake Kujira
0
3
2
0.33
W
3
1
4
5
W
Osiris
enwez
Osiris
4
0
3
5.5
L
Da Ji
jay_B2raw
Da Ji
4
4
1
1.13
L
Erlang Shen
lilrikuownzz
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
12,219
28,176
Taken
36,972
14,864
Mitigated
13,878
8,911
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,024
255
215
776
3,725
1,204
240
1,860
1,865
49,082
1,046
W
Ne Zha
 
Ne Zha
4,973
1,657
0
1,685
7,566
3,084
0
1,757
5,809
0
35,306
W
Apollo
5,115
2,777
0
1,825
3,309
1,072
0
123
3,186
0
49,335
L
2,787
984
0
2,987
6,080
1,352
195
2,396
3,684
43,232
0
L
Cupid
Kumies
Cupid
2,190
1,894
0
3,531
7,039
1,950
0
1,509
5,486
0
40,753
L
Bake Kujira
PingedKnot92342
Bake Kujira
1,414
612
0
601
7,125
3,163
0
2,245
4,880
6,696
0
W
4,007
748
0
2,530
6,164
4,537
0
699
5,465
18,173
667
W
Osiris
enwez
Osiris
5,395
2,148
0
1,880
7,412
4,967
0
210
7,202
0
37,905
L
Da Ji
jay_B2raw
Da Ji
3,039
957
0
2,438
7,517
2,341
0
1,112
6,358
0
29,667
L
Erlang Shen
lilrikuownzz
Erlang Shen
2,789
1,385
0
2,983
9,211
5,072
0
459
8,206
0
31,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
26,366
338
Minions Killed
291
0
Camps Cleared
0
1,052,653
Distance Traveled
954,500
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,567
657
99
10
0
234,220
0
W
Ne Zha
5,961
596
57
6
0
217,072
0
W
Apollo
6,102
610
90
9
0
200,460
0
L
Sol
5,650
565
73
7
0
177,731
0
L
Cupid
5,230
523
80
8
0
188,336
1
L
Bake Kujira
4,590
459
16
2
0
204,344
0
W
Bacchus
6,303
630
20
2
0
210,049
5
W
Osiris
6,790
679
72
7
0
190,852
2
L
Da Ji
5,664
566
59
6
0
208,100
1
L
Erlang Shen
5,232
523
63
6
0
175,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role