Player Matchup

Sol
Sol
Fortiethgg
Sol
Level 121
God Stats
7W - 3L
1,868 SR
Queue Stats
154W - 163L
1,479 Elo+
Party 1
Bake Kujira
Bake Kujira
Naaav
Bake Kujira
Level 96
God Stats
2W - 4L
1,417 SR
Queue Stats
114W - 102L
1,455 Elo+
Party 4
King Arthur
King Arthur
Wyvns-
King Arthur
Level 17
God Stats
44W - 26L
1,563 SR
Queue Stats
89W - 71L
1,454 Elo+
Party 4
Ymir
Ymir
jus_dendive_22
Ymir
Level 85
God Stats
12W - 11L
1,547 SR
Queue Stats
349W - 322L
1,404 Elo+
Solo
Vulcan
Vulcan
knight_donbass
Vulcan
Level 104
God Stats
4W - 4L
1,541 SR
Queue Stats
190W - 182L
1,489 Elo+
Party 1
Team Averages
Level 85
1,587 SR
1,456 Elo+

VS

Team Averages
Level 113
1,580 SR
1,439 Elo+
Ne Zha
Ne Zha
Dumbo_020
Ne Zha
Level 140
God Stats
33W - 48L
1,478 SR
Queue Stats
336W - 349L
1,478 Elo+
Party 3
Amaterasu
Amaterasu
IrritantGamer03
Amaterasu
Level 69
God Stats
5W - 3L
1,690 SR
Queue Stats
87W - 86L
1,410 Elo+
Party 2
Merlin
Merlin
dyslexic-felspar
Merlin
Level 145
God Stats
18W - 20L
1,901 SR
Queue Stats
337W - 360L
1,477 Elo+
Party 3
Sol
Sol
kingcatman3d
Sol
Level 102
God Stats
12W - 7L
1,613 SR
Queue Stats
85W - 80L
1,426 Elo+
Party 2
Chaac
Chaac
m60nat1245
Chaac
Level 108
God Stats
2W - 3L
1,220 SR
Queue Stats
91W - 89L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,604
467
4,304
6,954
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
Naaav
Bake Kujira
9
1 / 3 / 2
5,752
479
5,132
10,320
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Wyvns-
King Arthur
11
2 / 3 / 0
6,430
536
5,346
13,924
8,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
1 / 1 / 1
6,458
538
3,125
7,355
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 0
5,743
479
4,299
5,561
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dumbo_020
Ne Zha
13
8 / 0 / 2
7,799
650
5,444
9,394
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amaterasu
IrritantGamer03
Amaterasu
12
0 / 3 / 7
6,896
575
5,124
10,410
7,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
3 / 0 / 1
7,491
624
3,518
4,071
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 5
6,345
529
7,003
5,143
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
12
3 / 3 / 0
7,498
625
8,942
11,304
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Dumbo_020
Ne Zha
8
0
2
9
L
2
4
1
0.63
W
Amaterasu
IrritantGamer03
Amaterasu
0
3
7
1.17
L
Bake Kujira
Naaav
Bake Kujira
1
3
2
0.67
L
King Arthur
Wyvns-
King Arthur
2
3
0
0.67
W
3
0
1
3.5
L
1
1
1
1.5
W
0
0
5
2.5
L
0
3
0
0
W
Chaac
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,206
Damage
30,031
44,114
Taken
40,322
20,992
Mitigated
23,103
8,286
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Dumbo_020
Ne Zha
5,444
1,538
0
2,789
9,394
3,853
0
2,494
6,900
0
56,193
L
4,304
1,322
0
2,504
6,954
1,448
0
3,099
3,855
32,251
2,971
W
Amaterasu
IrritantGamer03
Amaterasu
5,124
2,090
0
4,124
10,410
7,551
247
7,293
3,117
0
23,959
L
Bake Kujira
Naaav
Bake Kujira
5,132
2,346
0
1,699
10,320
5,987
0
3,407
6,913
20,875
0
L
King Arthur
Wyvns-
King Arthur
5,346
61
0
2,333
13,924
8,743
0
0
13,222
0
35,815
W
3,518
81
0
1,893
4,071
1,233
586
2,406
1,665
45,963
925
L
3,125
550
0
1,500
7,355
3,247
0
1,550
5,695
46,858
1,000
W
7,003
2,830
0
1,986
5,143
1,633
172
3,313
1,830
44,689
3,437
L
4,299
235
0
250
5,561
1,567
0
1,905
3,398
35,518
599
W
Chaac
8,942
1,512
0
5,472
11,304
8,833
0
1,067
10,237
0
52,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
36,029
291
Minions Killed
397
0
Camps Cleared
0
1,135,320
Distance Traveled
1,214,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,799
650
74
6
0
285,368
0
L
Sol
5,604
467
51
4
0
182,253
0
W
Amaterasu
6,896
575
27
2
0
262,213
0
L
Bake Kujira
5,752
479
39
3
0
229,520
0
L
King Arthur
6,430
536
58
5
0
213,342
0
W
Merlin
7,491
624
104
9
0
247,149
0
L
Ymir
6,458
538
89
7
0
263,312
0
W
Sol
6,345
529
90
8
0
227,474
0
L
Vulcan
5,743
479
54
5
0
246,893
0
W
Chaac
7,498
625
102
9
0
192,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role