Player Matchup

Heimdallr
Heimdallr
Bronze III
Ita1ianSta77ion
Heimdallr
Bronze III
Level 142
God Stats
0W - 1L
1,834 SR
Queue Stats
1W - 2L
1,546 MMR
Solo
Ymir
Ymir
Bronze III
JulioJSM
Ymir
Bronze III
Level 142
God Stats
0W - 1L
1,673 SR
Queue Stats
7W - 14L
1,500 MMR
Party 2
Hera
Hera
Gold IV
RealEsc0bar
Hera
Gold IV
Level 157
God Stats
14W - 17L
1,425 SR
Queue Stats
466W - 500L
1,505 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
WilzonVz
Gilgamesh
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Party 2
Loki
Loki
Gold I
tanquefelino
Loki
Gold I
Level 151
God Stats
45W - 34L
1,570 SR
Queue Stats
235W - 233L
1,508 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,600 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,637 SR
1,505 MMR
Sylvanus
Sylvanus
Gold I
GaurdianAngelv1
Sylvanus
Gold I
Level 159
God Stats
2W - 1L
1,598 SR
Queue Stats
172W - 167L
1,502 MMR
Party 1
Charybdis
Charybdis
Gold I
MasterPblo
Charybdis
Gold I
Level 150
God Stats
11W - 6L
1,568 SR
Queue Stats
183W - 173L
1,507 MMR
Party 1
Poseidon
Poseidon
Gold IV
OMOA Limit
Poseidon
Gold IV
Level 154
God Stats
4W - 0L
1,877 SR
Queue Stats
94W - 103L
1,511 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Wild legit
Cu Chulainn
Gold III
Level 159
God Stats
14W - 9L
1,610 SR
Queue Stats
108W - 114L
1,499 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
iSauxyy420
Ao Kuang
Gold IV
Level 156
God Stats
22W - 21L
1,531 SR
Queue Stats
73W - 70L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ita1ianSta77ion
Heimdallr
12
0 / 3 / 0
7,275
428
3,485
9,133
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
12
1 / 3 / 5
7,092
417
5,538
12,642
8,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 2 / 4
8,839
520
8,984
7,780
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WilzonVz
Gilgamesh
14
3 / 3 / 1
9,131
537
13,437
19,897
21,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 2 / 2
8,644
508
9,332
13,586
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bans
JanusThothAresDanzaburou

VS

Bans
Erlang ShenOdinArtioAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 0 / 5
8,450
497
4,451
9,376
9,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charybdis
MasterPblo
Charybdis
17
8 / 1 / 1
10,362
610
13,390
8,381
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
OMOA Limit
Poseidon
15
0 / 5 / 1
8,605
506
2,591
9,328
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Wild legit
Cu Chulainn
14
2 / 3 / 3
8,615
507
12,140
20,685
13,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ao Kuang
iSauxyy420
Ao Kuang
15
2 / 1 / 4
8,307
489
9,848
15,019
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
10
Kills
13
13
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
5
3.5
L
Heimdallr
Ita1ianSta77ion
Heimdallr
0
3
0
0
L
Ymir
1
3
5
1.17
W
Charybdis
MasterPblo
Charybdis
8
1
1
8.5
W
Poseidon
OMOA Limit
Poseidon
0
5
1
0.1
L
1
2
4
1.5
W
Cu Chulainn
Wild legit
Cu Chulainn
2
3
3
1.17
L
Gilgamesh
WilzonVz
Gilgamesh
3
3
1
1.17
W
Ao Kuang
iSauxyy420
Ao Kuang
2
1
4
4
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
42,420
63,038
Taken
62,789
39,808
Mitigated
34,869
15,958
Healing
18,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,451
1,332
878
3,221
9,376
9,418
195
3,040
6,087
21,696
1,821
L
Heimdallr
Ita1ianSta77ion
Heimdallr
3,485
1,409
0
1,732
9,133
2,884
0
1,793
7,340
0
46,013
L
Ymir
5,538
344
0
2,258
12,642
8,238
14
3,004
9,638
23,496
0
W
Charybdis
MasterPblo
Charybdis
13,390
7,411
0
3,652
8,381
3,208
2,066
1,397
6,885
0
92,641
W
Poseidon
OMOA Limit
Poseidon
2,591
56
0
1,290
9,328
2,787
0
3,500
5,795
77,777
1,150
L
8,984
3,685
0
2,112
7,780
2,591
0
4,854
2,926
75,682
1,021
W
Cu Chulainn
Wild legit
Cu Chulainn
12,140
2,452
373
6,275
20,685
13,758
0
3,151
17,303
0
63,861
L
Gilgamesh
WilzonVz
Gilgamesh
13,437
5,094
0
4,446
19,897
21,707
1
2,402
17,495
159
62,292
W
Ao Kuang
iSauxyy420
Ao Kuang
9,848
1,621
0
2,622
15,019
5,698
0
2,804
12,136
81,402
2,258
L
9,332
1,509
0
5,410
13,586
4,388
0
4,801
8,785
0
65,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
44,339
486
Minions Killed
563
0
Camps Cleared
0
1,555,702
Distance Traveled
1,680,351
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,450
497
26
2
0
317,189
2
L
Heimdallr
7,275
428
90
5
0
240,096
7
L
Ymir
7,092
417
47
3
0
307,430
4
W
Charybdis
10,362
610
166
10
0
330,680
2
W
Poseidon
8,605
506
148
9
0
308,141
4
L
Hera
8,839
520
150
9
0
319,473
9
W
Cu Chulainn
8,615
507
104
6
0
338,335
0
L
Gilgamesh
9,131
537
103
6
0
319,603
4
W
Ao Kuang
8,307
489
119
7
0
386,006
4
L
Loki
8,644
508
96
6
0
369,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role