Player Matchup

Tyr
Tyr
LittleKillNoody
Tyr
Level 52
God Stats
0W - 2L
1,298 SR
Queue Stats
54W - 53L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
Lxckyy
Jing Wei
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 78L
1,513 Elo+
Solo
Chang'e
Chang'e
NSK78-masayesvad
Chang'e
Level 66
God Stats
9W - 8L
1,521 SR
Queue Stats
316W - 285L
1,418 Elo+
Party 1
Ares
Ares
RavageI-I
Ares
Level 6
God Stats
1W - 3L
1,222 SR
Queue Stats
29W - 34L
1,094 Elo+
Party 1
Fenrir
Fenrir
TheWWickedmna89
Fenrir
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 53L
1,335 Elo+
Solo
Team Averages
Level 43
1,408 SR
1,345 Elo+

VS

Team Averages
Level 58
1,388 SR
1,410 Elo+
Nemesis
Nemesis
JUANTROX0306
Nemesis
Level 59
God Stats
4W - 4L
1,210 SR
Queue Stats
21W - 22L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Magnum71g
Nu Wa
Level 91
God Stats
14W - 7L
1,473 SR
Queue Stats
175W - 168L
1,443 Elo+
Party 2
Neith
Neith
Moo IDruida
Neith
Level 43
God Stats
23W - 38L
1,371 SR
Queue Stats
25W - 39L
1,319 Elo+
Solo
Mulan
Mulan
PapaDonsHose
Mulan
Level 57
God Stats
10W - 3L
1,587 SR
Queue Stats
65W - 64L
1,427 Elo+
Party 2
The Morrigan
The Morrigan
xdRaptor6673
The Morrigan
Level 42
God Stats
4W - 2L
1,299 SR
Queue Stats
17W - 15L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,151
511
6,494
12,629
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Lxckyy
Jing Wei
12
2 / 3 / 0
6,729
481
6,414
13,047
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 3
8,788
628
5,128
8,921
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ares
11
0 / 4 / 2
6,579
470
1,609
11,737
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 6 / 2
7,672
548
5,514
16,253
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JUANTROX0306
Nemesis
14
6 / 2 / 3
8,282
592
5,590
8,519
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Magnum71g
Nu Wa
12
2 / 6 / 5
7,379
527
11,372
9,135
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
4 / 0 / 3
7,901
564
8,961
5,608
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 1 / 3
8,119
580
8,262
12,797
11,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Morrigan
xdRaptor6673
The Morrigan
12
1 / 3 / 6
6,830
488
4,919
7,575
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
17
17
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JUANTROX0306
Nemesis
6
2
3
3.75
L
1
3
2
0.67
L
Jing Wei
Lxckyy
Jing Wei
2
3
0
0.67
W
Nu Wa
Magnum71g
Nu Wa
2
6
5
0.75
W
4
0
3
5.5
L
4
1
3
5.5
W
4
1
3
5.5
L
Ares
0
4
2
0.25
L
4
6
2
0.83
W
The Morrigan
xdRaptor6673
The Morrigan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
39,104
62,587
Taken
43,634
37,192
Mitigated
21,372
19,937
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JUANTROX0306
Nemesis
5,590
1,546
0
1,862
8,519
2,799
460
511
7,975
0
37,944
L
6,494
942
0
5,689
12,629
13,625
0
1,035
11,382
0
37,122
L
Jing Wei
Lxckyy
Jing Wei
6,414
4,589
0
4,289
13,047
4,412
423
2,828
9,847
0
53,071
W
Nu Wa
Magnum71g
Nu Wa
11,372
2,673
0
946
9,135
3,030
0
4,950
4,185
40,494
1,188
W
8,961
2,446
0
1,820
5,608
1,726
1,648
389
5,219
0
50,095
L
5,128
404
376
4,536
8,921
2,076
312
5,547
2,807
60,785
1,949
W
8,262
2,659
0
3,924
12,797
11,365
40
0
12,195
1,775
41,701
L
Ares
1,609
172
0
1,710
11,737
10,434
38
2,414
8,907
18,788
1,440
L
5,514
1,287
0
3,337
16,253
6,645
0
2,843
13,109
0
65,111
W
The Morrigan
xdRaptor6673
The Morrigan
4,919
1,108
0
304
7,575
2,452
769
624
6,923
33,699
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,919
Gold Earned
38,511
372
Minions Killed
345
0
Camps Cleared
0
1,342,979
Distance Traveled
1,343,142
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,282
592
57
4
0
333,870
0
L
Tyr
7,151
511
53
4
0
258,992
6
L
Jing Wei
6,729
481
85
6
0
271,028
0
W
Nu Wa
7,379
527
66
5
0
244,137
2
W
Neith
7,901
564
90
6
0
267,361
0
L
Chang'e
8,788
628
115
8
0
278,310
3
W
Mulan
8,119
580
80
6
0
250,291
1
L
Ares
6,579
470
25
2
0
248,114
0
L
Fenrir
7,672
548
94
7
0
286,535
1
W
The Morrigan
6,830
488
52
4
0
247,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role