Player Matchup

The Morrigan
The Morrigan
Amaryah
The Morrigan
Level 158
God Stats
2W - 3L
1,524 SR
Queue Stats
306W - 276L
1,562 Elo+
Party 2
Fenrir
Fenrir
Crimzon Spider
Fenrir
Level 157
God Stats
5W - 4L
1,765 SR
Queue Stats
183W - 185L
1,579 Elo+
Solo
Apollo
Apollo
McChickenNFry
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,387 Elo+
Party 4
Camazotz
Camazotz
Mαgic
Camazotz
Level 78
God Stats
0W - 2L
1,431 SR
Queue Stats
125W - 81L
1,594 Elo+
Party 2
Achilles
Achilles
Rudester20
Achilles
Level 149
God Stats
1W - 1L
1,244 SR
Queue Stats
120W - 106L
1,517 Elo+
Party 4
Team Averages
Level 134
1,493 SR
1,528 Elo+

VS

Team Averages
Level 126
1,551 SR
1,549 Elo+
Maman Brigitte
Maman Brigitte
AmuseTheLaw
Maman Brigitte
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,579 Elo+
Party 3
Thoth
Thoth
GrayBushOneNut
Thoth
Level 158
God Stats
13W - 12L
1,674 SR
Queue Stats
574W - 601L
1,482 Elo+
Party 1
Hercules
Hercules
KcazMcKhaos
Hercules
Level 109
God Stats
3W - 1L
1,339 SR
Queue Stats
59W - 58L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
THEBigEZ44
Nu Wa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,550 Elo+
Party 1
King Arthur
King Arthur
wafflekiller11
King Arthur
Level 113
God Stats
1W - 0L
1,741 SR
Queue Stats
39W - 28L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amaryah
The Morrigan
15
2 / 4 / 7
8,763
797
12,012
6,162
2,369
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 7
6,944
631
3,865
16,777
9,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 2
7,863
715
3,866
11,337
3,932
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Mαgic
Camazotz
16
7 / 2 / 2
9,437
858
11,821
11,252
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Rudester20
Achilles
13
2 / 5 / 5
7,884
717
7,484
24,372
16,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AmuseTheLaw
Maman Brigitte
14
2 / 3 / 12
8,739
794
9,299
9,097
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 3 / 10
9,611
874
12,819
8,023
3,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
KcazMcKhaos
Hercules
17
7 / 2 / 10
9,798
891
9,875
9,759
12,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nu Wa
17
5 / 2 / 14
9,830
894
21,254
6,764
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

King Arthur
wafflekiller11
King Arthur
13
1 / 3 / 11
8,240
749
10,184
14,348
14,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
13
Kills
21
21
Deaths
13
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Amaryah
The Morrigan
2
4
7
1.38
W
Maman Brigitte
AmuseTheLaw
Maman Brigitte
2
3
12
2.67
L
0
5
7
0.7
W
6
3
10
3.67
W
Hercules
KcazMcKhaos
Hercules
7
2
10
6
L
2
5
2
0.6
L
Camazotz
Mαgic
Camazotz
7
2
2
4
L
Achilles
Rudester20
Achilles
2
5
5
0.9
W
Nu Wa
5
2
14
6
W
King Arthur
wafflekiller11
King Arthur
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,048
Damage
63,431
69,900
Taken
47,991
37,889
Mitigated
36,866
24,946
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Amaryah
The Morrigan
12,012
437
0
300
6,162
2,369
0
3,161
2,749
30,666
4,963
W
Maman Brigitte
AmuseTheLaw
Maman Brigitte
9,299
634
771
1,644
9,097
4,158
0
1,648
7,260
18,897
0
L
3,865
766
330
3,659
16,777
9,127
0
8,767
8,010
0
6,932
W
12,819
173
0
389
8,023
3,291
1,186
1,539
6,164
25,755
532
W
Hercules
KcazMcKhaos
Hercules
9,875
2,915
297
2,016
9,759
12,215
337
1,853
7,713
1,647
17,298
L
3,866
2,236
703
3,443
11,337
3,932
0
7,659
3,678
0
20,294
L
Camazotz
Mαgic
Camazotz
11,821
1,847
1,062
5,617
11,252
5,591
0
8,166
3,086
0
18,429
L
Achilles
Rudester20
Achilles
7,484
1,377
896
8,936
24,372
16,870
0
15,260
9,112
0
14,742
W
Nu Wa
21,254
6,601
2,408
2,188
6,764
3,000
1,138
1,510
5,137
35,955
1,083
W
King Arthur
wafflekiller11
King Arthur
10,184
1,370
861
1,704
14,348
14,202
318
3,563
10,640
0
18,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
46,218
114
Minions Killed
111
0
Camps Cleared
0
1,001,180
Distance Traveled
1,039,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,763
797
46
4
0
183,959
0
W
Maman Brigitte
8,739
794
18
2
0
203,355
0
L
Fenrir
6,944
631
6
1
0
206,677
0
W
Thoth
9,611
874
26
2
0
198,429
0
W
Hercules
9,798
891
15
1
0
227,868
0
L
Apollo
7,863
715
39
4
0
180,622
0
L
Camazotz
9,437
858
14
1
0
231,260
0
L
Achilles
7,884
717
9
1
0
198,662
0
W
Nu Wa
9,830
894
32
3
0
210,624
0
W
King Arthur
8,240
749
20
2
0
199,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role