Player Matchup

Persephone
Persephone
 
Persephone
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ALDESSSS
Olorun
Level 125
God Stats
3W - 2L
1,602 SR
Queue Stats
192W - 196L
1,480 Elo+
Solo
Arachne
Arachne
Dragneel14
Arachne
Level 80
God Stats
9W - 5L
1,609 SR
Queue Stats
198W - 197L
1,450 Elo+
Solo
Fafnir
Fafnir
Kalashnikov210
Fafnir
Level 149
God Stats
6W - 7L
1,455 SR
Queue Stats
423W - 439L
1,546 Elo+
Party 1
Hercules
Hercules
rferrill000
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 115L
1,496 Elo+
Party 1
Team Averages
Level 119
1,533 SR
1,494 Elo+

VS

Team Averages
Level 109
1,569 SR
1,423 Elo+
Cthulhu
Cthulhu
Hyeettakbar
Cthulhu
Level 120
God Stats
7W - 2L
1,659 SR
Queue Stats
105W - 107L
1,407 Elo+
Party 2
Odin
Odin
HyoottPoott
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,412 Elo+
Party 2
Vulcan
Vulcan
Stinkyhyenas
Vulcan
Level 125
God Stats
11W - 2L
1,688 SR
Queue Stats
181W - 195L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
alexace246
Ratatoskr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
reelfrostyy
Baron Samedi
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
73W - 90L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
0 / 7 / 11
9,549
682
12,325
13,572
5,333
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
ALDESSSS
Olorun
15
4 / 8 / 8
9,770
698
13,061
16,104
6,695
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Dragneel14
Arachne
17
8 / 7 / 6
10,510
751
11,682
14,238
7,076
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 8 / 9
10,232
731
14,079
19,555
27,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
rferrill000
Hercules
15
1 / 8 / 6
8,953
640
8,814
29,363
30,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hyeettakbar
Cthulhu
18
8 / 3 / 24
12,392
885
21,622
17,999
21,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 27
10,790
771
8,057
18,080
19,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
20
9 / 4 / 16
12,212
872
18,451
10,916
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
alexace246
Ratatoskr
18
7 / 4 / 21
11,471
819
12,658
20,383
11,559
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
reelfrostyy
Baron Samedi
19
10 / 2 / 20
11,867
848
23,771
13,278
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
146
18
Kills
38
38
Deaths
18
40
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
7
11
0.79
L
Olorun
ALDESSSS
Olorun
4
8
8
1
L
Arachne
Dragneel14
Arachne
8
7
6
1.57
W
Cthulhu
Hyeettakbar
Cthulhu
8
3
24
6.67
W
4
5
27
3.5
L
5
8
9
1.19
W
Vulcan
9
4
16
4.25
W
Ratatoskr
alexace246
Ratatoskr
7
4
21
4.38
W
Baron Samedi
reelfrostyy
Baron Samedi
10
2
20
10
L
Hercules
rferrill000
Hercules
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,961
Damage
84,559
92,832
Taken
80,656
77,237
Mitigated
64,401
26,651
Healing
37,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,325
1,139
1,329
2,726
13,572
5,333
222
8,945
4,594
31,992
0
L
Olorun
ALDESSSS
Olorun
13,061
5,220
1,056
4,112
16,104
6,695
420
11,689
4,415
30,818
0
L
Arachne
Dragneel14
Arachne
11,682
8,541
1,172
2,006
14,238
7,076
0
9,528
4,710
0
17,907
W
Cthulhu
Hyeettakbar
Cthulhu
21,622
1,133
4,475
4,361
17,999
21,607
454
6,690
11,113
41,150
4,482
W
8,057
2,021
747
2,104
18,080
19,108
946
8,474
9,489
4,119
13,815
L
14,079
4,073
408
3,108
19,555
27,268
0
12,078
7,477
20,636
161
W
Vulcan
18,451
1,505
1,608
1,870
10,916
4,502
1,877
6,428
4,348
36,464
0
W
Ratatoskr
alexace246
Ratatoskr
12,658
2,159
2,057
8,640
20,383
11,559
2,081
9,459
10,734
0
25,954
W
Baron Samedi
reelfrostyy
Baron Samedi
23,771
2,534
6,322
5,468
13,278
7,625
1,351
7,773
5,187
39,306
0
L
Hercules
rferrill000
Hercules
8,814
1,723
350
10,384
29,363
30,865
0
20,674
8,689
681
17,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
58,732
149
Minions Killed
175
0
Camps Cleared
0
1,045,589
Distance Traveled
1,301,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,549
682
42
3
0
191,514
0
L
Olorun
9,770
698
50
4
0
205,922
0
L
Arachne
10,510
751
24
2
0
222,018
0
W
Cthulhu
12,392
885
53
4
0
283,376
0
W
Odin
10,790
771
20
1
0
256,286
0
L
Fafnir
10,232
731
13
1
0
198,856
0
W
Vulcan
12,212
872
40
3
0
265,133
0
W
Ratatoskr
11,471
819
27
2
0
258,180
0
W
Baron Samedi
11,867
848
35
3
0
238,563
0
L
Hercules
8,953
640
20
1
0
227,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role