Player Matchup

Morgan Le Fay
Morgan Le Fay
Brugrim
Morgan Le Fay
Level 84
God Stats
14W - 13L
1,497 SR
Queue Stats
258W - 263L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
Fatstubbynub
Ratatoskr
Level 203
God Stats
10W - 7L
1,765 SR
Queue Stats
146W - 152L
1,453 Elo+
Solo
Sol
Sol
Princesss_0314
Sol
Level 89
God Stats
30W - 13L
1,737 SR
Queue Stats
204W - 184L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
chubbub123
Zhong Kui
Level 89
God Stats
38W - 31L
1,610 SR
Queue Stats
531W - 563L
1,422 Elo+
Solo
Ymir
Ymir
cyclonegamer666
Ymir
Level 117
God Stats
31W - 11L
1,563 SR
Queue Stats
272W - 259L
1,477 Elo+
Party 1
Team Averages
Level 116
1,634 SR
1,449 Elo+

VS

Team Averages
Level 76
1,540 SR
1,455 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
NGP Synth
Nike
Level 61
God Stats
7W - 8L
1,446 SR
Queue Stats
205W - 212L
1,459 Elo+
Solo
Neith
Neith
TrainingGear
Neith
Level 63
God Stats
1W - 2L
1,598 SR
Queue Stats
200W - 199L
1,447 Elo+
Solo
Janus
Janus
aucenon
Janus
Level 67
God Stats
13W - 28L
1,405 SR
Queue Stats
76W - 88L
1,419 Elo+
Solo
Geb
Geb
lIlSERPENTlIl
Geb
Level 69
God Stats
1W - 2L
1,750 SR
Queue Stats
35W - 34L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brugrim
Morgan Le Fay
10
1 / 1 / 3
5,563
618
3,733
5,236
1,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
Fatstubbynub
Ratatoskr
11
4 / 0 / 1
6,067
674
2,923
5,096
1,463
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
4 / 1 / 2
6,287
699
4,509
5,341
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
chubbub123
Zhong Kui
10
1 / 1 / 0
6,084
676
5,426
7,260
4,741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
4 / 1 / 3
5,965
663
4,333
7,516
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 4 / 0
4,786
532
3,717
5,579
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
9
1 / 1 / 0
5,295
588
4,220
9,375
5,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 1 / 1
4,889
543
5,266
5,988
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
aucenon
Janus
9
1 / 3 / 0
4,931
548
3,808
5,330
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 5 / 1
4,496
500
1,771
6,644
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
4
4
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
0
0
W
Morgan Le Fay
Brugrim
Morgan Le Fay
1
1
3
2.5
W
Ratatoskr
Fatstubbynub
Ratatoskr
4
0
1
4.5
L
Nike
1
1
0
1
W
4
1
2
5
L
1
1
1
1.5
L
Janus
aucenon
Janus
1
3
0
0.33
W
Zhong Kui
chubbub123
Zhong Kui
1
1
0
1
W
4
1
3
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
18,782
30,449
Taken
32,916
13,111
Mitigated
14,259
15,274
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,717
319
0
1,783
5,579
1,506
0
3,014
2,565
26,352
0
W
Morgan Le Fay
Brugrim
Morgan Le Fay
3,733
134
0
1,821
5,236
1,333
0
4,004
1,232
25,420
1,576
W
Ratatoskr
Fatstubbynub
Ratatoskr
2,923
661
90
3,008
5,096
1,463
149
1,419
3,677
0
28,869
L
Nike
4,220
965
0
2,783
9,375
5,727
0
5,821
3,554
1,264
28,787
W
4,509
1,959
0
2,847
5,341
1,429
953
636
4,705
31,338
5,784
L
5,266
1,324
90
2,171
5,988
1,749
0
3,025
2,963
0
28,699
L
Janus
aucenon
Janus
3,808
182
0
2,364
5,330
1,379
0
1,124
4,206
27,654
304
W
Zhong Kui
chubbub123
Zhong Kui
5,426
1,203
0
4,991
7,260
4,741
0
600
6,660
37,172
1,014
W
4,333
1,477
123
2,394
7,516
4,145
112
3,297
4,219
16,199
0
L
1,771
431
0
969
6,644
3,898
0
4,180
2,464
10,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
24,397
271
Minions Killed
205
0
Camps Cleared
0
955,271
Distance Traveled
874,252
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,786
532
46
5
0
178,233
6
W
Morgan Le Fay
5,563
618
62
7
0
177,646
0
W
Ratatoskr
6,067
674
66
7
0
251,266
0
L
Nike
5,295
588
53
6
0
189,725
0
W
Sol
6,287
699
64
7
0
167,210
1
L
Neith
4,889
543
43
5
0
175,869
0
L
Janus
4,931
548
53
6
0
175,149
0
W
Zhong Kui
6,084
676
58
6
0
162,317
0
W
Ymir
5,965
663
21
2
0
196,832
1
L
Geb
4,496
500
10
1
0
155,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role