Player Matchup

Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
CCorbz
Horus
Platinum V
Level 127
God Stats
6W - 12L
1,476 SR
Queue Stats
272W - 268L
1,801 MMR
Solo
Hera
Hera
Platinum II
Kavaku
Hera
Platinum II
Level 122
God Stats
81W - 60L
1,659 SR
Queue Stats
129W - 120L
1,950 MMR
Solo
Cerberus
Cerberus
Diamond IV
Møreh
Cerberus
Diamond IV
Level 220
God Stats
4W - 2L
1,340 SR
Queue Stats
172W - 153L
1,855 MMR
Solo
Medusa
Medusa
Platinum I
missman123
Medusa
Platinum I
Level 155
God Stats
27W - 16L
1,727 SR
Queue Stats
142W - 128L
2,080 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,540 SR
1,837 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 181
1,685 SR
1,948 MMR
Nu Wa
Nu Wa
Diamond IV
ElenitaMLG
Nu Wa
Diamond IV
Level 213
God Stats
6W - 6L
1,715 SR
Queue Stats
474W - 455L
2,122 MMR
Solo
Camazotz
Camazotz
Gold II
Momσ
Camazotz
Gold II
Level 122
God Stats
2W - 0L
1,784 SR
Queue Stats
53W - 23L
1,825 MMR
Solo
Khepri
Khepri
Gold I
Pacifist_Hope
Khepri
Gold I
Level 170
God Stats
20W - 15L
1,669 SR
Queue Stats
49W - 42L
1,779 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Yαrel
Sun Wukong
Diamond V
Level 209
God Stats
8W - 2L
1,750 SR
Queue Stats
222W - 209L
2,081 MMR
Party 1
Martichoras
Martichoras
Platinum I
ρεdriη
Martichoras
Platinum I
Level 191
God Stats
2W - 2L
1,506 SR
Queue Stats
157W - 145L
1,934 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 6 / 4
7,732
515
8,804
13,834
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
CCorbz
Horus
12
0 / 2 / 3
7,309
487
5,179
13,897
11,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Kavaku
Hera
14
3 / 4 / 0
8,768
585
8,245
6,774
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Møreh
Cerberus
13
1 / 2 / 1
7,955
530
5,800
16,376
13,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
missman123
Medusa
16
2 / 2 / 0
8,722
581
9,083
10,825
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangKuzenboThothKing Arthur

VS

Bans
AthenaErlang ShenFreyaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 3 / 5
8,470
565
12,724
9,035
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
Momσ
Camazotz
17
11 / 3 / 4
10,130
675
12,167
16,114
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 0 / 10
7,834
522
3,609
10,477
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Yαrel
Sun Wukong
16
2 / 1 / 0
9,654
644
9,203
10,809
6,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Martichoras
ρεdriη
Martichoras
15
0 / 2 / 1
8,277
552
6,458
9,824
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
16
16
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
6
4
0.83
L
Horus
CCorbz
Horus
0
2
3
0.75
W
Nu Wa
3
3
5
1.83
L
Hera
Kavaku
Hera
3
4
0
0.75
W
Camazotz
Momσ
Camazotz
11
3
4
4.33
L
Cerberus
Møreh
Cerberus
1
2
1
0.75
W
0
0
10
5
W
Sun Wukong
Yαrel
Sun Wukong
2
1
0
2
L
Medusa
missman123
Medusa
2
2
0
1
W
Martichoras
ρεdriη
Martichoras
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
44,161
61,706
Taken
56,259
34,115
Mitigated
24,519
18,307
Healing
21,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,804
3,382
0
3,661
13,834
3,524
0
3,747
9,765
0
51,289
L
Horus
CCorbz
Horus
5,179
2,097
508
4,708
13,897
11,151
44
5,282
8,339
0
17,846
W
Nu Wa
12,724
2,522
0
500
9,035
2,512
0
2,241
6,794
61,721
0
L
Hera
Kavaku
Hera
8,245
2,221
0
987
6,774
1,737
727
3,008
3,510
76,144
934
W
Camazotz
Momσ
Camazotz
12,167
4,965
0
10,458
16,114
5,181
0
3,399
12,715
0
78,475
L
Cerberus
Møreh
Cerberus
5,800
1,044
0
6,298
16,376
13,974
32
2,069
14,071
46,738
530
W
3,609
400
0
3,275
10,477
7,047
0
3,436
7,041
14,262
1,544
W
Sun Wukong
Yαrel
Sun Wukong
9,203
3,074
0
4,298
10,809
6,250
0
4,630
6,179
0
79,180
L
Medusa
missman123
Medusa
9,083
3,008
0
2,145
10,825
3,729
227
1,347
9,366
0
80,815
W
Martichoras
ρεdriη
Martichoras
6,458
2,039
0
3,382
9,824
3,529
0
0
9,824
0
70,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
44,365
496
Minions Killed
524
0
Camps Cleared
0
1,465,441
Distance Traveled
1,593,182
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,732
515
77
5
0
297,917
0
L
Horus
7,309
487
17
1
0
301,451
6
W
Nu Wa
8,470
565
110
7
0
281,784
2
L
Hera
8,768
585
147
10
0
307,763
3
W
Camazotz
10,130
675
118
8
0
378,735
1
L
Cerberus
7,955
530
109
7
0
276,553
2
W
Khepri
7,834
522
29
2
0
328,630
5
W
Sun Wukong
9,654
644
140
9
0
315,645
0
L
Medusa
8,722
581
146
10
0
281,757
3
W
Martichoras
8,277
552
127
8
0
288,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role